Player Matchup

Cliodhna
Cliodhna
Gzeedd
Cliodhna
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 3
Bacchus
Bacchus
Malatin
Bacchus
Level 49
God Stats
18W - 16L
1,490 SR
Queue Stats
223W - 270L
1,366 Elo+
Party 1
Hercules
Hercules
OkeyMotomami
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,107 Elo+
Party 3
Ra
Ra
TheSprinlyux
Ra
Level 86
God Stats
13W - 16L
1,434 SR
Queue Stats
333W - 383L
1,367 Elo+
Party 1
Cernunnos
Cernunnos
Ti Kraps KolR
Cernunnos
Level 45
God Stats
19W - 25L
1,206 SR
Queue Stats
82W - 103L
1,248 Elo+
Solo
Team Averages
Level 57
1,426 SR
1,302 Elo+

VS

Team Averages
Level 64
1,556 SR
1,380 Elo+
Nox
Nox
SantiiHG18
Nox
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,454 Elo+
Solo
Surtr
Surtr
StoicalPage6472
Surtr
Level 45
God Stats
0W - 4L
1,578 SR
Queue Stats
72W - 69L
1,395 Elo+
Party 2
Ishtar
Ishtar
TTVCaring10
Ishtar
Level 67
God Stats
3W - 3L
1,705 SR
Queue Stats
88W - 93L
1,406 Elo+
Party 2
Set
Set
cetrozor
Set
Level 42
God Stats
1W - 2L
1,754 SR
Queue Stats
10W - 11L
1,486 Elo+
Solo
Olorun
Olorun
lordaskechad
Olorun
Level 67
God Stats
21W - 13L
1,241 SR
Queue Stats
43W - 32L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gzeedd
Cliodhna
14
2 / 4 / 2
8,293
488
5,905
12,095
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Malatin
Bacchus
14
8 / 1 / 8
10,330
608
8,860
10,856
11,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
OkeyMotomami
Hercules
13
0 / 4 / 6
7,222
425
2,873
9,425
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 0 / 7
10,636
626
12,756
7,336
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ti Kraps KolR
Cernunnos
18
4 / 1 / 1
10,052
591
3,536
7,575
2,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,624
331
849
2,986
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 3 / 1
7,691
452
6,517
10,865
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
12
2 / 7 / 1
7,343
432
5,624
12,490
3,688
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 4 / 1
7,412
436
5,193
12,880
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
11
1 / 6 / 0
7,244
426
3,837
11,855
5,616
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
21
Kills
9
10
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Gzeedd
Cliodhna
2
4
2
0.75
W
Bacchus
Malatin
Bacchus
8
1
8
12
W
Hercules
OkeyMotomami
Hercules
0
4
6
0.75
L
0
2
0
0
L
3
3
1
1.17
L
Ishtar
2
7
1
0.36
W
7
0
7
10.5
W
Cernunnos
Ti Kraps KolR
Cernunnos
4
1
1
4.5
L
3
4
1
0.88
L
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,930
Damage
22,020
47,287
Taken
51,076
29,118
Mitigated
22,789
17,381
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Gzeedd
Cliodhna
5,905
1,375
0
4,809
12,095
4,323
0
262
11,727
0
62,368
W
Bacchus
Malatin
Bacchus
8,860
848
0
1,774
10,856
11,665
1,312
1,581
8,991
23,785
0
W
Hercules
OkeyMotomami
Hercules
2,873
770
0
830
9,425
7,186
1,075
700
8,347
0
19,734
L
849
130
0
229
2,986
865
0
1,180
1,638
17,034
0
L
6,517
2,166
0
1,588
10,865
7,575
82
4,624
5,774
785
30,723
L
Ishtar
5,624
2,871
0
1,942
12,490
3,688
270
5,381
6,909
0
42,877
W
12,756
1,892
1,548
3,852
7,336
2,989
5,462
1,492
5,805
75,531
2,808
W
Cernunnos
Ti Kraps KolR
Cernunnos
3,536
1,464
0
4,568
7,575
2,955
750
1,147
6,428
0
88,809
L
5,193
2,704
0
2,189
12,880
5,045
0
3,354
9,260
0
45,197
L
Olorun
3,837
1,179
1,243
3,408
11,855
5,616
0
6,020
5,603
34,300
2,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
35,314
434
Minions Killed
289
0
Camps Cleared
0
1,789,455
Distance Traveled
1,300,070
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,293
488
100
6
0
388,431
0
W
Bacchus
10,330
608
32
2
0
351,402
8
W
Hercules
7,222
425
33
2
0
370,044
0
L
Nox
5,624
331
30
2
0
117,568
2
L
Surtr
7,691
452
58
3
0
285,518
0
L
Ishtar
7,343
432
78
5
0
292,868
2
W
Ra
10,636
626
148
9
0
348,100
0
W
Cernunnos
10,052
591
121
7
0
331,478
0
L
Set
7,412
436
69
4
0
320,387
0
L
Olorun
7,244
426
54
3
0
283,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role