Player Matchup

Set
Set
AceCloth5947713
Set
Level 144
God Stats
1W - 1L
2,080 SR
Queue Stats
16W - 29L
1,392 Elo+
Party 1
Bacchus
Bacchus
Dakktylaff
Bacchus
Level 127
God Stats
1W - 1L
1,931 SR
Queue Stats
20W - 38L
1,440 Elo+
Party 1
Pele
Pele
HaiNaga
Pele
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,270 Elo+
Party 1
Kukulkan
Kukulkan
Moralesv
Kukulkan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,386 Elo+
Party 1
Apollo
Apollo
Psychopath0
Apollo
Level 154
God Stats
2W - 3L
1,430 SR
Queue Stats
235W - 231L
1,502 Elo+
Solo
Team Averages
Level 137
1,688 SR
1,398 Elo+

VS

Team Averages
Level 110
1,567 SR
1,522 Elo+
Horus
Horus
Antboski707
Horus
Level 145
God Stats
8W - 5L
1,618 SR
Queue Stats
330W - 322L
1,505 Elo+
Solo
Da Ji
Da Ji
Direflame
Da Ji
Level 149
God Stats
3W - 0L
1,562 SR
Queue Stats
14W - 8L
1,653 Elo+
Solo
Zeus
Zeus
Jaglet
Zeus
Level 99
God Stats
27W - 16L
1,663 SR
Queue Stats
305W - 275L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
RipperMaGoosky
Zhong Kui
Level 85
God Stats
11W - 9L
1,447 SR
Queue Stats
106W - 108L
1,455 Elo+
Party 2
Fafnir
Fafnir
natadekoko0113
Fafnir
Level 73
God Stats
3W - 4L
1,547 SR
Queue Stats
720W - 722L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,486
590
3,390
6,821
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Dakktylaff
Bacchus
7
0 / 6 / 0
4,804
437
2,320
8,733
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
HaiNaga
Pele
9
1 / 6 / 0
5,430
494
3,642
8,428
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Moralesv
Kukulkan
9
0 / 6 / 1
5,195
472
2,313
5,552
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
8
0 / 3 / 1
5,235
476
3,564
7,051
1,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,631
603
4,413
6,986
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Da Ji
Direflame
Da Ji
11
4 / 1 / 7
6,595
600
5,512
6,511
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
Jaglet
Zeus
12
9 / 0 / 3
7,470
679
5,812
4,458
1,227
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
RipperMaGoosky
Zhong Kui
12
5 / 0 / 9
6,651
605
7,133
5,658
4,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 11
7,245
659
2,820
6,144
5,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
22
22
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
1
1
0
1
L
Bacchus
Dakktylaff
Bacchus
0
6
0
0
W
Da Ji
Direflame
Da Ji
4
1
7
7.5
L
Pele
HaiNaga
Pele
1
6
0
0.17
W
Zeus
Jaglet
Zeus
9
0
3
10.5
L
Kukulkan
Moralesv
Kukulkan
0
6
1
0.08
L
Apollo
0
3
1
0.17
W
Zhong Kui
RipperMaGoosky
Zhong Kui
5
0
9
9.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,229
Damage
25,690
36,585
Taken
29,757
14,952
Mitigated
18,351
5,840
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,390
1,093
0
2,037
6,821
2,958
0
0
6,364
0
44,872
W
4,413
1,869
0
2,511
6,986
4,268
0
0
6,618
0
40,920
L
Bacchus
Dakktylaff
Bacchus
2,320
338
0
1,339
8,733
6,180
0
4,869
3,864
9,771
0
W
Da Ji
Direflame
Da Ji
5,512
1,581
0
750
6,511
2,632
0
474
6,037
0
41,044
L
Pele
HaiNaga
Pele
3,642
803
0
574
8,428
2,607
0
3,852
4,576
0
28,407
W
Zeus
Jaglet
Zeus
5,812
600
0
2,006
4,458
1,227
207
944
3,514
50,727
0
L
Kukulkan
Moralesv
Kukulkan
2,313
124
0
168
5,552
1,447
0
2,497
3,055
30,127
0
L
Apollo
3,564
2,428
0
1,722
7,051
1,760
0
3,888
3,163
0
30,308
W
Zhong Kui
RipperMaGoosky
Zhong Kui
7,133
2,905
0
3,944
5,658
4,447
0
2,190
3,468
33,814
12,473
W
2,820
610
0
2,670
6,144
5,777
0
1,256
4,888
17,912
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
34,592
270
Minions Killed
325
0
Camps Cleared
0
1,073,390
Distance Traveled
1,097,978
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,486
590
95
9
0
221,616
0
W
Horus
6,631
603
72
7
0
226,258
0
L
Bacchus
4,804
437
17
2
0
218,354
0
W
Da Ji
6,595
600
66
6
0
237,200
0
L
Pele
5,430
494
50
5
0
242,089
4
W
Zeus
7,470
679
85
8
0
211,809
0
L
Kukulkan
5,195
472
52
5
0
197,553
0
L
Apollo
5,235
476
56
5
0
193,778
0
W
Zhong Kui
6,651
605
77
7
0
190,645
0
W
Fafnir
7,245
659
25
2
0
232,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role