Player Matchup

Cupid
Cupid
BearRiky
Cupid
Level 158
God Stats
2W - 4L
1,586 SR
Queue Stats
89W - 79L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
BinnualName6
Nu Wa
Level 157
God Stats
0W - 1L
1,338 SR
Queue Stats
85W - 78L
1,577 Elo+
Party 1
Bacchus
Bacchus
TedFTP
Bacchus
Level 85
God Stats
23W - 4L
1,695 SR
Queue Stats
446W - 131L
1,810 Elo+
Solo
Team Averages
Level 133
1,540 SR
1,656 Elo+

VS

Team Averages
Level 118
1,459 SR
1,448 Elo+
Neith
Neith
FrecklySphinx06
Neith
Level 89
God Stats
3W - 4L
1,563 SR
Queue Stats
3W - 7L
1,351 Elo+
Party 2
Thoth
Thoth
Schalky
Thoth
Level 162
God Stats
2W - 0L
1,388 SR
Queue Stats
18W - 10L
1,565 Elo+
Party 2
Mulan
Mulan
WarDaddyD
Mulan
Level 104
God Stats
2W - 1L
1,425 SR
Queue Stats
4W - 6L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BearRiky
Cupid
20
9 / 1 / 6
12,717
908
14,377
10,524
3,383
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 8
11,227
802
9,013
8,447
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
TedFTP
Bacchus
19
4 / 1 / 11
12,042
860
8,566
13,973
17,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,673
691
4,508
10,141
2,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Schalky
Thoth
14
1 / 6 / 0
9,545
682
10,825
11,274
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
WarDaddyD
Mulan
16
3 / 5 / 0
9,928
709
9,045
14,645
14,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
4
4
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
BearRiky
Cupid
9
1
6
12
L
3
2
8
3.5
W
0
5
1
0.1
W
Thoth
Schalky
Thoth
1
6
0
0.17
L
Bacchus
TedFTP
Bacchus
4
1
11
9.5
W
Mulan
WarDaddyD
Mulan
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
24,378
32,944
Taken
36,060
23,940
Mitigated
20,280
10,505
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BearRiky
Cupid
14,377
9,750
1,982
4,595
10,524
3,383
2,719
5,115
5,315
0
54,083
L
9,013
2,031
0
844
8,447
2,914
558
3,464
4,842
38,445
281
W
4,508
1,834
0
1,020
10,141
2,951
1,238
3,715
6,426
0
35,719
W
Thoth
Schalky
Thoth
10,825
127
0
496
11,274
2,638
38
5,716
5,558
40,048
0
L
Bacchus
TedFTP
Bacchus
8,566
1,106
0
3,084
13,973
17,643
597
2,620
10,820
29,652
3,952
W
Mulan
WarDaddyD
Mulan
9,045
784
0
662
14,645
14,691
0
7,078
7,567
301
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
29,146
173
Minions Killed
166
0
Camps Cleared
0
821,225
Distance Traveled
695,235
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,717
908
73
5
0
293,214
0
L
Nu Wa
11,227
802
61
4
0
241,603
0
W
Neith
9,673
691
67
5
0
205,408
0
W
Thoth
9,545
682
73
5
0
246,717
0
L
Bacchus
12,042
860
39
3
0
286,408
0
W
Mulan
9,928
709
26
2
0
243,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role