Player Matchup

Charon
Charon
Chett
Charon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 136L
1,404 Elo+
Party 2
Fenrir
Fenrir
Lauxer231
Fenrir
Level 84
God Stats
8W - 10L
1,598 SR
Queue Stats
247W - 215L
1,542 Elo+
Solo
Mulan
Mulan
MulesFTW
Mulan
Level 126
God Stats
5W - 8L
1,404 SR
Queue Stats
143W - 189L
1,369 Elo+
Party 2
Izanami
Izanami
RagingPenguin02
Izanami
Level 30
God Stats
15W - 15L
1,476 SR
Queue Stats
108W - 124L
1,367 Elo+
Party 2
Eset
Eset
TJ McAwes0mest
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 141L
1,416 Elo+
Party 2
Team Averages
Level 100
1,496 SR
1,419 Elo+

VS

Team Averages
Level 120
1,622 SR
1,481 Elo+
Horus
Horus
Dra9onkid419
Horus
Level 85
God Stats
41W - 30L
1,578 SR
Queue Stats
336W - 288L
1,499 Elo+
Solo
Chronos
Chronos
Killercapibara
Chronos
Level 126
God Stats
6W - 2L
1,743 SR
Queue Stats
979W - 937L
1,485 Elo+
Party 1
Nut
Nut
SpartanMist1991
Nut
Level 145
God Stats
73W - 75L
1,470 SR
Queue Stats
723W - 692L
1,401 Elo+
Party 1
Vulcan
Vulcan
Stomp408
Vulcan
Level 125
God Stats
26W - 9L
1,776 SR
Queue Stats
437W - 377L
1,500 Elo+
Party 3
Bacchus
Bacchus
xKaii05
Bacchus
Level 117
God Stats
11W - 2L
1,541 SR
Queue Stats
269W - 246L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Chett
Charon
9
1 / 2 / 2
6,363
489
4,105
11,252
5,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Lauxer231
Fenrir
11
2 / 2 / 1
6,247
481
4,725
9,581
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
MulesFTW
Mulan
12
2 / 2 / 0
7,109
547
4,129
10,985
6,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
5,946
457
3,587
7,355
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 1
5,882
452
1,769
7,544
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
6,993
538
6,212
8,992
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 2
6,582
506
4,671
6,286
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
2 / 1 / 3
6,515
501
6,586
5,777
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Stomp408
Vulcan
14
8 / 0 / 4
9,080
698
9,995
3,240
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
xKaii05
Bacchus
10
2 / 0 / 5
6,531
502
5,467
10,917
10,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charon
Chett
Charon
1
2
2
1
W
5
2
5
3.75
W
0
2
2
0.5
L
Fenrir
Lauxer231
Fenrir
2
2
1
1.25
L
Mulan
MulesFTW
Mulan
2
2
0
1
L
0
3
0
0
W
2
1
3
3.5
W
Vulcan
Stomp408
Vulcan
8
0
4
10
L
0
8
1
0.06
W
Bacchus
xKaii05
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,315
Damage
32,931
46,717
Taken
35,212
19,524
Mitigated
19,009
8,320
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Chett
Charon
4,105
680
1,609
2,374
11,252
5,784
0
4,674
6,578
19,517
0
W
6,212
2,306
80
4,321
8,992
3,159
0
1,076
7,916
0
35,809
W
4,671
949
0
1,771
6,286
2,134
548
320
5,966
42,411
0
L
Fenrir
Lauxer231
Fenrir
4,725
1,592
0
1,910
9,581
3,211
0
3,600
5,981
0
37,207
L
Mulan
MulesFTW
Mulan
4,129
743
0
1,262
10,985
6,488
0
5,038
5,947
0
39,553
L
3,587
2,336
0
864
7,355
2,012
1,287
2,435
4,920
0
36,528
W
6,586
2,832
288
1,517
5,777
2,114
575
1,086
4,691
0
37,909
W
Vulcan
Stomp408
Vulcan
9,995
138
0
1,449
3,240
1,062
0
1,084
2,156
71,252
1,864
L
1,769
136
75
226
7,544
2,029
0
4,205
3,339
36,541
0
W
Bacchus
xKaii05
Bacchus
5,467
450
0
3,842
10,917
10,540
0
2,498
8,419
14,134
2,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
35,701
316
Minions Killed
348
0
Camps Cleared
0
1,284,298
Distance Traveled
1,329,501
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,363
489
24
2
0
253,224
2
W
Horus
6,993
538
52
4
0
284,925
2
W
Chronos
6,582
506
77
6
0
256,493
0
L
Fenrir
6,247
481
61
5
0
285,582
0
L
Mulan
7,109
547
91
7
0
243,983
0
L
Izanami
5,946
457
81
6
0
254,534
0
W
Nut
6,515
501
64
5
0
245,601
0
W
Vulcan
9,080
698
134
10
0
266,982
0
L
Eset
5,882
452
59
5
0
246,975
0
W
Bacchus
6,531
502
21
2
0
275,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role