Player Matchup

Anubis
Anubis
AdolsfrItnut
Anubis
Level 29
God Stats
3W - 2L
1,325 SR
Queue Stats
7W - 3L
1,382 Elo+
Party 2
Ne Zha
Ne Zha
ElChapoAlexo
Ne Zha
Level 48
God Stats
4W - 1L
1,868 SR
Queue Stats
38W - 26L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
ericnum1
Guan Yu
Level 69
God Stats
4W - 3L
1,180 SR
Queue Stats
55W - 50L
1,434 Elo+
Party 2
Team Averages
Level 49
1,458 SR
1,438 Elo+

VS

Team Averages
Level 36
1,495 SR
1,375 Elo+
Neith
Neith
PSYCHO_x_l23l
Neith
Level 9
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Synical_JOEBOY
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
vaIeskxa
Cthulhu
Level 89
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 3 / 9
12,722
909
14,335
11,424
5,146
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
8 / 1 / 8
12,381
884
11,769
12,124
5,342
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ericnum1
Guan Yu
17
3 / 3 / 11
11,340
810
8,507
12,149
7,856
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,794
700
6,736
10,330
3,547
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Synical_JOEBOY
Tsukuyomi
13
2 / 8 / 4
9,643
689
4,953
11,132
2,486
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
vaIeskxa
Cthulhu
17
4 / 5 / 1
11,151
797
14,588
20,757
10,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
18
Kills
7
7
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
9
3.83
W
Ne Zha
8
1
8
12
L
1
5
2
0.4
L
Tsukuyomi
Synical_JOEBOY
Tsukuyomi
2
8
4
0.5
W
Guan Yu
ericnum1
Guan Yu
3
3
11
2.83
L
Cthulhu
vaIeskxa
Cthulhu
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
26,277
35,697
Taken
42,219
18,344
Mitigated
16,925
8,994
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,335
407
0
2,597
11,424
5,146
2,211
4,925
6,499
55,207
0
W
Ne Zha
11,769
3,480
0
3,228
12,124
5,342
335
4,347
7,777
0
38,237
L
6,736
2,775
0
860
10,330
3,547
0
3,104
7,209
0
24,806
L
Tsukuyomi
Synical_JOEBOY
Tsukuyomi
4,953
1,716
0
1,071
11,132
2,486
0
4,688
6,427
0
10,278
W
Guan Yu
ericnum1
Guan Yu
8,507
1,807
1,634
1,535
12,149
7,856
1,062
5,174
6,975
765
17,254
L
Cthulhu
vaIeskxa
Cthulhu
14,588
699
284
2,183
20,757
10,892
0
7,797
12,922
48,164
1,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,443
Gold Earned
30,588
141
Minions Killed
123
0
Camps Cleared
0
762,802
Distance Traveled
631,948
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,722
909
86
6
0
228,194
2
W
Ne Zha
12,381
884
35
3
0
282,267
2
L
Neith
9,794
700
48
3
0
203,289
0
L
Tsukuyomi
9,643
689
6
0
0
194,971
0
W
Guan Yu
11,340
810
20
1
0
252,341
2
L
Cthulhu
11,151
797
69
5
0
233,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role