Player Matchup

Pele
Pele
Silver I
 
Pele
Silver I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
BlackDynamie
Ishtar
Silver I
Level 128
God Stats
3W - 3L
1,431 SR
Queue Stats
92W - 103L
1,139 MMR
Solo
Sol
Sol
Gold III
ElegantHope
Sol
Gold III
Level 156
God Stats
4W - 3L
1,676 SR
Queue Stats
378W - 381L
1,151 MMR
Solo
Chronos
Chronos
Silver I
Finesse_On_You
Chronos
Silver I
Level 120
God Stats
23W - 7L
1,726 SR
Queue Stats
123W - 129L
1,216 MMR
Solo
Bacchus
Bacchus
Silver I
TheShadow0w0
Bacchus
Silver I
Level 71
God Stats
1W - 1L
1,710 SR
Queue Stats
275W - 302L
1,138 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,609 SR
1,229 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,411 SR
1,226 MMR
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
JohnWick05051
Ah Muzen Cab
Silver I
Level 133
God Stats
4W - 9L
1,177 SR
Queue Stats
176W - 184L
1,196 MMR
Solo
Odin
Odin
Silver III
Lvl 100 Andy
Odin
Silver III
Level 186
God Stats
0W - 1L
1,336 SR
Queue Stats
84W - 107L
1,143 MMR
Solo
Aphrodite
Aphrodite
Silver I
Maleficent168
Aphrodite
Silver I
Level 159
God Stats
125W - 111L
1,533 SR
Queue Stats
317W - 364L
1,158 MMR
Solo
Hercules
Hercules
Silver I
WhiteWolf111
Hercules
Silver I
Level 145
God Stats
12W - 19L
1,511 SR
Queue Stats
433W - 454L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 3 / 6
10,545
620
8,604
12,227
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
16
0 / 2 / 1
9,964
586
6,021
10,391
4,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 8
11,055
650
7,110
10,412
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
11 / 2 / 4
12,239
720
18,306
17,067
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
TheShadow0w0
Bacchus
15
1 / 2 / 8
9,229
543
5,571
10,824
12,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
BastetAo KuangCthulhuLancelotSurtr

VS

Bans
Erlang ShenAgniMedusaHorusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 4 / 1
9,302
547
6,450
9,946
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
JohnWick05051
Ah Muzen Cab
17
4 / 2 / 1
9,639
567
8,061
14,540
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 8 / 1
7,764
457
4,570
14,222
12,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Maleficent168
Aphrodite
12
0 / 3 / 4
8,037
473
5,146
11,914
9,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
WhiteWolf111
Hercules
12
3 / 5 / 3
8,196
482
10,433
12,218
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
10
10
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
3
6
3.33
L
Ah Puch
 
Ah Puch
2
4
1
0.63
W
Ishtar
0
2
1
0.25
W
3
1
8
7
W
11
2
4
6.5
L
Ah Muzen Cab
JohnWick05051
Ah Muzen Cab
4
2
1
2.25
L
1
8
1
0.19
L
Aphrodite
Maleficent168
Aphrodite
0
3
4
0.67
W
Bacchus
TheShadow0w0
Bacchus
1
2
8
2.5
L
Hercules
WhiteWolf111
Hercules
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,612
Damage
34,660
60,921
Taken
62,840
31,879
Mitigated
34,889
26,166
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,604
2,071
0
5,277
12,227
4,382
704
2,140
10,008
0
80,854
L
Ah Puch
 
Ah Puch
6,450
218
0
1,860
9,946
3,451
0
5,531
4,285
68,269
2,707
W
Ishtar
6,021
3,336
0
4,030
10,391
4,505
749
397
9,994
0
86,001
W
7,110
1,703
0
5,699
10,412
3,500
1,678
3,387
7,025
79,378
0
W
18,306
6,730
0
9,079
17,067
6,615
2,740
3,618
13,032
103,380
4,914
L
Ah Muzen Cab
JohnWick05051
Ah Muzen Cab
8,061
1,769
0
2,835
14,540
5,277
0
3,773
10,683
0
85,334
L
4,570
272
0
2,210
14,222
12,310
98
8,589
5,619
0
34,702
L
Aphrodite
Maleficent168
Aphrodite
5,146
719
2,052
4,493
11,914
9,443
45
5,224
6,550
23,349
1,521
W
Bacchus
TheShadow0w0
Bacchus
5,571
551
0
2,081
10,824
12,877
457
2,384
8,296
27,190
0
L
Hercules
WhiteWolf111
Hercules
10,433
3,819
0
4,176
12,218
4,408
0
6,843
5,257
0
42,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,032
Gold Earned
42,938
699
Minions Killed
473
0
Camps Cleared
0
1,756,360
Distance Traveled
1,636,146
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,545
620
123
7
0
371,655
0
L
Ah Puch
9,302
547
139
8
0
318,120
0
W
Ishtar
9,964
586
170
10
0
327,409
0
W
Sol
11,055
650
178
10
0
335,353
4
W
Chronos
12,239
720
179
11
0
348,278
3
L
Ah Muzen Cab
9,639
567
157
9
0
324,554
4
L
Odin
7,764
457
56
3
0
326,368
0
L
Aphrodite
8,037
473
42
2
0
292,483
4
W
Bacchus
9,229
543
49
3
0
373,665
0
L
Hercules
8,196
482
79
5
0
374,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role