Player Matchup

Chaac
Chaac
Diego13nj
Chaac
Level 15
God Stats
5W - 6L
1,580 SR
Queue Stats
17W - 24L
1,299 Elo+
Party 2
Janus
Janus
J_Bonzo28
Janus
Level 158
God Stats
5W - 3L
1,480 SR
Queue Stats
23W - 30L
1,327 Elo+
Party 2
Thanatos
Thanatos
Jonald26
Thanatos
Level 25
God Stats
2W - 2L
1,617 SR
Queue Stats
23W - 29L
1,327 Elo+
Party 2
Neith
Neith
Jrosero2
Neith
Level 29
God Stats
2W - 2L
1,528 SR
Queue Stats
12W - 17L
1,327 Elo+
Party 2
Athena
Athena
xAWalkToRemember
Athena
Level 3
God Stats
2W - 1L
1,721 SR
Queue Stats
2W - 1L
1,670 Elo+
Party 2
Team Averages
Level 46
1,585 SR
1,390 Elo+

VS

Team Averages
Level 49
1,505 SR
1,379 Elo+
Sobek
Sobek
CodexWarz
Sobek
Level 126
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 4L
1,157 Elo+
Party 1
Nu Wa
Nu Wa
FullmetalDeku2U
Nu Wa
Level 35
God Stats
5W - 4L
1,515 SR
Queue Stats
11W - 9L
1,530 Elo+
Solo
Loki
Loki
GetcIapped
Loki
Level 37
God Stats
3W - 3L
1,624 SR
Queue Stats
9W - 7L
1,623 Elo+
Solo
Chaac
Chaac
RonkedSmot
Chaac
Level 41
God Stats
3W - 2L
1,659 SR
Queue Stats
100W - 125L
1,429 Elo+
Solo
Neith
Neith
xSUP3RIORx
Neith
Level 7
God Stats
0W - 2L
1,445 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Diego13nj
Chaac
6
0 / 3 / 1
3,631
605
1,614
4,004
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
J_Bonzo28
Janus
7
3 / 0 / 1
4,399
733
3,085
1,257
262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Jonald26
Thanatos
8
3 / 0 / 0
4,158
693
1,258
3,909
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Jrosero2
Neith
6
1 / 1 / 1
3,538
590
2,368
2,977
716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 2
3,598
600
1,115
3,483
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CodexWarz
Sobek
6
1 / 1 / 1
3,750
625
1,327
4,796
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
3,526
588
418
2,750
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 0 / 0
2,879
480
505
1,182
207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
7
3 / 1 / 0
4,215
703
2,189
3,456
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Neith
6
1 / 3 / 1
3,532
589
2,862
3,770
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
5
5
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
CodexWarz
Sobek
1
1
1
1.5
W
Chaac
Diego13nj
Chaac
0
3
1
0.17
L
0
2
0
0
L
0
0
0
0
W
Janus
J_Bonzo28
Janus
3
0
1
3.5
W
Thanatos
Jonald26
Thanatos
3
0
0
3
W
Neith
Jrosero2
Neith
1
1
1
1.5
L
Chaac
3
1
0
3
W
0
1
2
1
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,440
Damage
7,301
15,630
Taken
15,954
5,970
Mitigated
7,350
6,323
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CodexWarz
Sobek
1,327
219
0
2,187
4,796
3,065
0
1,001
3,741
8,438
0
W
Chaac
Diego13nj
Chaac
1,614
547
0
349
4,004
1,667
0
0
4,004
0
15,257
L
418
279
0
498
2,750
637
0
1,757
765
11,179
340
L
505
53
0
565
1,182
207
0
0
1,182
0
7,143
W
Janus
J_Bonzo28
Janus
3,085
330
0
478
1,257
262
0
396
861
21,991
0
W
Thanatos
Jonald26
Thanatos
1,258
585
0
4,198
3,909
1,066
0
0
3,909
0
19,218
W
Neith
Jrosero2
Neith
2,368
1,034
0
554
2,977
716
0
795
2,182
0
14,498
L
Chaac
2,189
653
0
1,637
3,456
2,577
0
0
3,456
0
15,635
W
1,115
394
0
744
3,483
2,259
0
532
2,951
7,287
0
L
Neith
2,862
1,173
0
613
3,770
864
0
1,078
2,610
0
13,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,324
Gold Earned
17,902
154
Minions Killed
100
0
Camps Cleared
0
620,612
Distance Traveled
505,110
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,750
625
7
1
0
117,753
0
W
Chaac
3,631
605
27
5
0
108,214
1
L
Nu Wa
3,526
588
20
3
0
106,306
0
L
Loki
2,879
480
14
2
0
69,729
0
W
Janus
4,399
733
48
8
0
143,112
0
W
Thanatos
4,158
693
41
7
0
128,644
0
W
Neith
3,538
590
22
4
0
123,525
0
L
Chaac
4,215
703
30
5
0
95,903
0
W
Athena
3,598
600
16
3
0
117,117
0
L
Neith
3,532
589
29
5
0
115,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role