Player Matchup

Ne Zha
Ne Zha
M1lkyJP
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,260 Elo+
Party 2
Vulcan
Vulcan
PlompyNuts
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,093 Elo+
Party 2
Athena
Athena
Sheboodles1
Athena
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,083 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,145 Elo+

VS

Team Averages
Level 87
1,465 SR
1,603 Elo+
Charybdis
Charybdis
Alejo00700
Charybdis
Level 101
God Stats
2W - 1L
1,633 SR
Queue Stats
94W - 42L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
Alejo0704
Cthulhu
Level 58
God Stats
5W - 2L
1,294 SR
Queue Stats
34W - 9L
1,664 Elo+
Party 1
Kukulkan
Kukulkan
Cir_Roc
Kukulkan
Level 101
God Stats
110W - 123L
1,467 SR
Queue Stats
685W - 701L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
M1lkyJP
Ne Zha
17
1 / 7 / 3
10,824
773
8,634
17,947
11,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
PlompyNuts
Vulcan
15
1 / 6 / 4
10,646
760
9,703
10,423
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
18
4 / 4 / 2
11,915
851
6,087
21,467
22,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alejo00700
Charybdis
17
2 / 4 / 11
11,832
845
8,986
11,996
4,331
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Alejo0704
Cthulhu
19
4 / 1 / 12
12,233
874
10,737
14,396
17,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Cir_Roc
Kukulkan
20
11 / 2 / 5
13,804
986
22,264
8,470
3,630
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
17
17
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alejo00700
Charybdis
2
4
11
1.88
W
Cthulhu
Alejo0704
Cthulhu
4
1
12
10
W
Kukulkan
Cir_Roc
Kukulkan
11
2
5
6.75
L
Ne Zha
M1lkyJP
Ne Zha
1
7
3
0.36
L
Vulcan
PlompyNuts
Vulcan
1
6
4
0.5
L
Athena
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,424
Damage
41,987
49,837
Taken
34,862
37,181
Mitigated
25,204
6,838
Healing
1,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alejo00700
Charybdis
8,986
4,209
0
540
11,996
4,331
1,851
4,962
6,605
0
51,099
W
Cthulhu
Alejo0704
Cthulhu
10,737
366
289
215
14,396
17,243
714
6,776
6,998
40,137
909
W
Kukulkan
Cir_Roc
Kukulkan
22,264
1,205
0
40
8,470
3,630
1,320
2,995
5,178
60,367
525
L
Ne Zha
M1lkyJP
Ne Zha
8,634
1,473
0
3,629
17,947
11,952
0
12,044
5,800
0
36,546
L
Vulcan
PlompyNuts
Vulcan
9,703
416
0
1,350
10,423
2,822
0
7,338
3,085
40,416
0
L
Athena
6,087
1,479
133
1,726
21,467
22,407
0
13,008
8,175
22,935
1,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,385
Gold Earned
37,869
149
Minions Killed
202
0
Camps Cleared
0
700,042
Distance Traveled
751,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,832
845
74
5
0
226,444
0
W
Cthulhu
12,233
874
45
3
0
270,596
0
W
Kukulkan
13,804
986
83
6
0
254,304
0
L
Ne Zha
10,824
773
45
3
0
238,665
0
L
Vulcan
10,646
760
69
5
0
197,715
0
L
Athena
11,915
851
35
3
0
263,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role