Player Matchup

Cabrakan
Cabrakan
Horusgebel
Cabrakan
Level 185
God Stats
0W - 1L
1,678 SR
Queue Stats
76W - 79L
1,548 Elo+
Party 2
Chronos
Chronos
OtroVeneco
Chronos
Level 68
God Stats
0W - 1L
1,462 SR
Queue Stats
15W - 19L
1,549 Elo+
Party 2
Apollo
Apollo
Wowakaw
Apollo
Level 193
God Stats
5W - 3L
1,620 SR
Queue Stats
100W - 55L
1,662 Elo+
Solo
Anubis
Anubis
jessdant
Anubis
Level 290
God Stats
2W - 3L
1,480 SR
Queue Stats
81W - 119L
1,486 Elo+
Party 2
Arachne
Arachne
kevinuwuu
Arachne
Level 135
God Stats
1W - 2L
1,239 SR
Queue Stats
58W - 84L
1,444 Elo+
Party 2
Team Averages
Level 174
1,496 SR
1,538 Elo+

VS

Team Averages
Level 143
1,592 SR
1,558 Elo+
Mulan
Mulan
Bendizzle14
Mulan
Level 15
God Stats
2W - 0L
1,696 SR
Queue Stats
17W - 13L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
Dorkу
Nu Wa
Level 149
God Stats
2W - 0L
1,756 SR
Queue Stats
175W - 163L
1,570 Elo+
Party 1
Set
Set
Lamarosol
Set
Level 177
God Stats
3W - 2L
1,470 SR
Queue Stats
210W - 184L
1,572 Elo+
Solo
Tiamat
Tiamat
MisoHoniii
Tiamat
Level 238
God Stats
6W - 9L
1,295 SR
Queue Stats
383W - 519L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
moosebruh
Sylvanus
Level 135
God Stats
1W - 0L
1,741 SR
Queue Stats
92W - 64L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Horusgebel
Cabrakan
10
0 / 3 / 0
7,485
394
2,916
11,766
11,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
OtroVeneco
Chronos
15
1 / 9 / 0
8,911
469
8,405
18,821
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Wowakaw
Apollo
13
2 / 2 / 0
8,750
461
9,761
12,018
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anubis
jessdant
Anubis
16
3 / 7 / 0
9,776
515
7,701
17,041
6,554
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
kevinuwuu
Arachne
14
0 / 5 / 0
8,076
425
4,521
16,775
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 9
10,860
572
12,106
17,562
15,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Nu Wa
Dorkу
Nu Wa
20
4 / 0 / 9
11,879
625
12,833
6,023
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

19
12 / 2 / 7
11,879
625
10,633
15,410
8,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
MisoHoniii
Tiamat
18
5 / 3 / 6
10,679
562
11,540
8,761
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
moosebruh
Sylvanus
16
5 / 0 / 11
10,580
557
9,556
13,807
15,531
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
68
6
Kills
26
26
Deaths
6
0
Assists
42
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Nu Wa
Dorkу
Nu Wa
4
0
9
8.5
L
Cabrakan
Horusgebel
Cabrakan
0
3
0
0
W
12
2
7
7.75
W
Tiamat
MisoHoniii
Tiamat
5
3
6
2.67
L
Chronos
OtroVeneco
Chronos
1
9
0
0.11
L
Apollo
Wowakaw
Apollo
2
2
0
1
L
Anubis
jessdant
Anubis
3
7
0
0.43
L
Arachne
kevinuwuu
Arachne
0
5
0
0
W
Sylvanus
moosebruh
Sylvanus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
56,668
76,421
Taken
61,563
34,885
Mitigated
46,267
21,787
Healing
21,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,106
870
0
5,290
17,562
15,212
462
1,315
15,577
0
79,549
W
Nu Wa
Dorkу
Nu Wa
12,833
3,601
0
1,402
6,023
2,066
2,418
3,527
2,496
97,163
2,438
L
Cabrakan
Horusgebel
Cabrakan
2,916
394
0
1,642
11,766
11,183
0
6,155
4,750
14,085
0
W
10,633
3,652
0
2,686
15,410
8,517
313
3,177
12,089
0
103,691
W
Tiamat
MisoHoniii
Tiamat
11,540
460
0
2,349
8,761
4,941
278
4,433
4,256
64,488
2,549
L
Chronos
OtroVeneco
Chronos
8,405
3,387
0
1,764
18,821
4,889
0
9,531
8,511
75,699
1,161
L
Apollo
Wowakaw
Apollo
9,761
5,952
0
4,912
12,018
5,472
0
2,027
9,609
0
55,970
L
Anubis
jessdant
Anubis
7,701
946
0
6,849
17,041
6,554
43
8,435
6,855
84,568
0
L
Arachne
kevinuwuu
Arachne
4,521
2,879
0
6,620
16,775
6,787
0
3,534
13,105
0
73,617
W
Sylvanus
moosebruh
Sylvanus
9,556
1,619
1,677
7,818
13,807
15,531
20
6,495
7,275
30,991
1,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
55,877
541
Minions Killed
660
0
Camps Cleared
0
1,672,273
Distance Traveled
1,850,826
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,860
572
151
8
0
354,454
0
W
Nu Wa
11,879
625
174
9
0
357,697
7
L
Cabrakan
7,485
394
26
1
0
284,786
3
W
Set
11,879
625
138
7
0
409,151
1
W
Tiamat
10,679
562
147
8
0
373,807
1
L
Chronos
8,911
469
137
7
0
374,636
4
L
Apollo
8,750
461
109
6
0
277,248
1
L
Anubis
9,776
515
152
8
0
327,705
4
L
Arachne
8,076
425
117
6
0
407,898
0
W
Sylvanus
10,580
557
50
3
0
355,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role