Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Aqcuiant
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 139L
1,511 Elo+
Party 2
Neith
Neith
Jake32M
Neith
Level 75
God Stats
2W - 7L
1,376 SR
Queue Stats
52W - 70L
1,392 Elo+
Party 2
Persephone
Persephone
awkwardments
Persephone
Level 49
God Stats
2W - 5L
1,444 SR
Queue Stats
119W - 136L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
okbutjoytho
Aphrodite
Level 107
God Stats
4W - 5L
1,778 SR
Queue Stats
274W - 256L
1,509 Elo+
Solo
Team Averages
Level 103
1,520 SR
1,484 Elo+

VS

Team Averages
Level 99
1,576 SR
1,557 Elo+
Xing Tian
Xing Tian
FiddyDollaBJ
Xing Tian
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
Kabooodle
Baron Samedi
Level 96
God Stats
4W - 1L
1,590 SR
Queue Stats
60W - 79L
1,541 Elo+
Party 1
Sobek
Sobek
PoseidonSupport
Sobek
Level 128
God Stats
1W - 1L
1,359 SR
Queue Stats
190W - 161L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
SniperLuke2000
Sun Wukong
Level 128
God Stats
17W - 10L
1,574 SR
Queue Stats
894W - 838L
1,501 Elo+
Solo
Freya
Freya
tøøny
Freya
Level 131
God Stats
15W - 6L
1,857 SR
Queue Stats
28W - 26L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
4 / 1 / 3
8,264
551
10,382
15,316
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Aqcuiant
Achilles
14
2 / 2 / 1
8,333
556
8,078
15,699
9,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Jake32M
Neith
12
2 / 4 / 2
7,354
490
4,354
8,584
2,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
awkwardments
Persephone
13
1 / 4 / 3
8,005
534
7,399
7,474
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
okbutjoytho
Aphrodite
8
0 / 3 / 0
5,945
396
1,323
8,419
3,974
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FiddyDollaBJ
Xing Tian
11
1 / 0 / 8
7,851
523
3,558
8,709
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Kabooodle
Baron Samedi
12
3 / 5 / 2
7,536
502
4,572
11,610
4,408
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 4 / 2
7,016
468
5,627
13,351
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SniperLuke2000
Sun Wukong
14
2 / 1 / 2
8,524
568
11,672
13,193
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Freya
tøøny
Freya
15
6 / 1 / 6
9,073
605
11,417
8,681
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
9
Kills
14
14
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
1
3
5.5
L
Achilles
Aqcuiant
Achilles
2
2
1
1.25
W
Xing Tian
FiddyDollaBJ
Xing Tian
1
0
8
5
L
Neith
Jake32M
Neith
2
4
2
0.75
W
Baron Samedi
Kabooodle
Baron Samedi
3
5
2
0.8
W
2
4
2
0.75
W
Sun Wukong
SniperLuke2000
Sun Wukong
2
1
2
3
L
Persephone
awkwardments
Persephone
1
4
3
0.63
L
Aphrodite
okbutjoytho
Aphrodite
0
3
0
0
W
Freya
tøøny
Freya
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
36,846
55,492
Taken
55,544
23,839
Mitigated
28,482
21,618
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,382
2,667
0
9,371
15,316
5,864
0
5,501
9,683
0
75,485
L
Achilles
Aqcuiant
Achilles
8,078
2,455
0
5,567
15,699
9,885
0
3,464
12,143
0
62,885
W
Xing Tian
FiddyDollaBJ
Xing Tian
3,558
562
0
2,510
8,709
7,893
290
841
7,868
17,664
2,276
L
Neith
Jake32M
Neith
4,354
1,752
0
1,277
8,584
2,006
0
4,803
3,284
0
34,638
W
Baron Samedi
Kabooodle
Baron Samedi
4,572
243
230
3,032
11,610
4,408
0
3,005
8,605
44,543
0
W
5,627
356
0
5,203
13,351
6,140
0
2,782
10,569
37,533
591
W
Sun Wukong
SniperLuke2000
Sun Wukong
11,672
2,654
0
4,202
13,193
7,048
0
567
12,626
1,957
64,474
L
Persephone
awkwardments
Persephone
7,399
730
0
777
7,474
2,110
0
5,705
1,664
48,894
1,133
L
Aphrodite
okbutjoytho
Aphrodite
1,323
213
1,409
3,217
8,419
3,974
0
5,109
2,964
12,707
0
W
Freya
tøøny
Freya
11,417
4,080
0
3,018
8,681
2,993
684
1,063
7,618
51,472
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,901
Gold Earned
40,000
379
Minions Killed
395
0
Camps Cleared
0
1,404,221
Distance Traveled
1,441,808
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,264
551
116
8
0
324,487
0
L
Achilles
8,333
556
112
7
0
306,211
4
W
Xing Tian
7,851
523
23
2
0
266,936
0
L
Neith
7,354
490
52
3
0
199,010
0
W
Baron Samedi
7,536
502
77
5
0
257,592
2
W
Sobek
7,016
468
61
4
0
308,191
0
W
Sun Wukong
8,524
568
117
8
0
313,768
6
L
Persephone
8,005
534
77
5
0
269,349
2
L
Aphrodite
5,945
396
22
1
0
305,164
0
W
Freya
9,073
605
117
8
0
295,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role