Player Matchup

Ra
Ra
FROST KILLER
Ra
Level 104
God Stats
10W - 13L
1,414 SR
Queue Stats
117W - 112L
1,485 Elo+
Party 2
Ishtar
Ishtar
MEDALBURNER24
Ishtar
Level 147
God Stats
1W - 2L
1,281 SR
Queue Stats
48W - 55L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
ShelbyBoss67
Cthulhu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Susano
Susano
leSQUARED6069
Susano
Level 127
God Stats
46W - 39L
1,552 SR
Queue Stats
224W - 183L
1,533 Elo+
Solo
Charybdis
Charybdis
lts Toes
Charybdis
Level 156
God Stats
6W - 4L
1,583 SR
Queue Stats
172W - 160L
1,524 Elo+
Party 2
Team Averages
Level 126
1,466 SR
1,513 Elo+

VS

Team Averages
Level 134
1,532 SR
1,529 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Nyjetsva007
Olorun
Level 109
God Stats
7W - 6L
1,678 SR
Queue Stats
272W - 255L
1,528 Elo+
Solo
Loki
Loki
PotsuPalmer
Loki
Level 68
God Stats
4W - 2L
1,435 SR
Queue Stats
29W - 23L
1,597 Elo+
Solo
Anhur
Anhur
nerdgasma
Anhur
Level 157
God Stats
2W - 1L
1,548 SR
Queue Stats
183W - 170L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,920
584
65
1,535
356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
3,705
741
1,115
2,703
671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
ShelbyBoss67
Cthulhu
1
0 / 0 / 0
963
193
0
0
0
5
0 / 0 / 0
2,900
580
0
1,041
221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
lts Toes
Charybdis
7
0 / 1 / 1
3,698
740
2,948
3,837
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 0 / 0
3,710
742
1,194
2,768
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Athena
 
Athena
5
0 / 0 / 0
3,563
713
699
2,902
1,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
6
1 / 1 / 0
3,408
682
910
1,443
299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 2 / 0
3,762
752
335
2,819
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
nerdgasma
Anhur
5
0 / 0 / 0
3,266
653
608
2,377
483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
0
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
W
Athena
 
Athena
0
0
0
0
L
0
1
0
0
L
0
1
1
0.5
W
Olorun
1
1
0
1
W
2
2
0
1
L
Cthulhu
ShelbyBoss67
Cthulhu
0
0
0
0
L
0
0
0
0
L
Charybdis
lts Toes
Charybdis
0
1
1
0.5
W
Anhur
nerdgasma
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,128
Damage
3,746
9,116
Taken
12,309
1,998
Mitigated
3,814
4,662
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,194
358
0
1,288
2,768
1,185
0
0
2,768
18,145
0
W
Athena
 
Athena
699
314
761
984
2,902
1,271
0
0
2,902
6,407
1,412
L
65
0
0
604
1,535
356
0
729
806
5,520
243
L
1,115
662
0
1,334
2,703
671
0
1,032
1,509
0
18,649
W
Olorun
910
229
0
516
1,443
299
0
0
1,443
10,141
0
W
335
73
0
970
2,819
576
0
0
2,819
0
10,507
L
Cthulhu
ShelbyBoss67
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
220
1,041
221
0
181
860
0
1,778
L
Charybdis
lts Toes
Charybdis
2,948
1,792
0
2,504
3,837
750
0
615
3,222
0
22,293
W
Anhur
nerdgasma
Anhur
608
344
0
669
2,377
483
115
0
2,377
0
21,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,186
Gold Earned
17,709
108
Minions Killed
136
0
Camps Cleared
0
256,203
Distance Traveled
435,079
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,710
742
42
8
0
86,991
0
W
Athena
3,563
713
14
3
0
107,459
3
L
Ra
2,920
584
16
3
0
36,260
0
L
Ishtar
3,705
741
41
8
0
102,509
0
W
Olorun
3,408
682
21
4
0
50,638
0
W
Loki
3,762
752
25
5
0
106,607
0
L
Cthulhu
963
193
0
0
0
0
0
L
Susano
2,900
580
6
1
0
27,526
0
L
Charybdis
3,698
740
45
9
0
89,908
1
W
Anhur
3,266
653
34
7
0
83,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role