Player Matchup

Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold V
GoLiYa-_-PR_
Danzaburou
Gold V
Level 123
God Stats
14W - 18L
1,549 SR
Queue Stats
54W - 59L
1,431 MMR
Party 1
Awilix
Awilix
Silver I
Jarkah
Awilix
Silver I
Level 155
God Stats
13W - 16L
1,487 SR
Queue Stats
128W - 128L
1,302 MMR
Party 2
Cerberus
Cerberus
Gold IV
MauroDelta90
Cerberus
Gold IV
Level 129
God Stats
2W - 4L
1,256 SR
Queue Stats
158W - 171L
1,299 MMR
Solo
Bacchus
Bacchus
Silver II
Merlin_El_Dragon
Bacchus
Silver II
Level 158
God Stats
12W - 6L
1,500 SR
Queue Stats
122W - 132L
1,117 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,458 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,579 SR
1,335 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
CaptainStone34
Medusa
Silver III
Level 127
God Stats
0W - 2L
1,512 SR
Queue Stats
5W - 7L
1,446 MMR
Party 3
Mulan
Mulan
Gold IV
Cholike
Mulan
Gold IV
Level 154
God Stats
35W - 39L
1,472 SR
Queue Stats
299W - 310L
1,253 MMR
Solo
King Arthur
King Arthur
Gold IV
arriz54g
King Arthur
Gold IV
Level 146
God Stats
17W - 14L
1,631 SR
Queue Stats
136W - 144L
1,312 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
irish fan 96
Kumbhakarna
Silver IV
Level 129
God Stats
1W - 1L
1,780 SR
Queue Stats
7W - 17L
1,164 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
6 / 1 / 4
7,384
738
5,573
6,296
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GoLiYa-_-PR_
Danzaburou
9
1 / 0 / 1
5,157
516
3,984
5,863
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
Jarkah
Awilix
12
7 / 1 / 5
6,899
690
9,468
7,615
3,014
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MauroDelta90
Cerberus
10
0 / 1 / 2
5,236
524
3,688
9,223
6,320
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
2 / 0 / 3
5,976
598
4,860
6,908
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Chang'eThanatosKuzenboHachiman

VS

Bans
ArtioYmirZeusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
1 / 7 / 0
5,884
588
4,359
8,693
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 0
5,003
500
2,982
5,007
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Cholike
Mulan
9
1 / 5 / 1
5,364
536
4,361
9,876
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
arriz54g
King Arthur
11
1 / 2 / 0
6,337
634
7,449
8,709
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
irish fan 96
Kumbhakarna
8
0 / 1 / 0
4,870
487
2,446
7,985
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
3
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
1
4
8
L
Zhong Kui
 
Zhong Kui
1
7
0
0.14
L
0
1
0
0
L
Mulan
Cholike
Mulan
1
5
1
0.3
W
Danzaburou
GoLiYa-_-PR_
Danzaburou
1
0
1
1.5
W
Awilix
Jarkah
Awilix
7
1
5
9.5
W
Cerberus
MauroDelta90
Cerberus
0
1
2
1
W
2
0
3
3.5
L
King Arthur
arriz54g
King Arthur
1
2
0
0.5
L
Kumbhakarna
irish fan 96
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,573
Damage
21,597
35,905
Taken
40,270
18,863
Mitigated
21,967
11,419
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,573
631
427
2,792
6,296
2,225
0
1,822
4,474
49,962
2,386
L
Zhong Kui
 
Zhong Kui
4,359
590
0
1,657
8,693
5,536
305
3,329
5,364
30,856
3,565
L
2,982
860
0
2,040
5,007
1,572
0
843
4,164
0
35,829
L
Mulan
Cholike
Mulan
4,361
689
0
1,436
9,876
4,892
0
2,423
7,453
0
32,986
W
Danzaburou
GoLiYa-_-PR_
Danzaburou
3,984
974
0
1,722
5,863
1,771
0
846
5,017
0
37,969
W
Awilix
Jarkah
Awilix
9,468
3,710
0
833
7,615
3,014
0
2,310
5,305
0
51,763
W
Cerberus
MauroDelta90
Cerberus
3,688
216
0
3,501
9,223
6,320
0
553
8,670
35,804
0
W
4,860
573
0
2,144
6,908
5,533
0
1,161
5,747
18,771
0
L
King Arthur
arriz54g
King Arthur
7,449
444
0
1,858
8,709
5,859
0
3,826
4,883
0
45,018
L
Kumbhakarna
irish fan 96
Kumbhakarna
2,446
238
301
1,936
7,985
4,108
0
3,273
4,712
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
27,458
367
Minions Killed
271
0
Camps Cleared
0
1,084,981
Distance Traveled
1,085,225
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,384
738
103
10
0
234,932
2
L
Zhong Kui
5,884
588
59
6
0
189,239
0
L
Medusa
5,003
500
58
6
0
231,086
4
L
Mulan
5,364
536
44
4
0
218,393
2
W
Danzaburou
5,157
516
60
6
0
179,233
0
W
Awilix
6,899
690
90
9
0
258,860
0
W
Cerberus
5,236
524
84
8
0
185,913
3
W
Bacchus
5,976
598
30
3
0
226,043
0
L
King Arthur
6,337
634
85
9
0
221,038
0
L
Kumbhakarna
4,870
487
25
3
0
225,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role