Player Matchup

Charon
Charon
Celestiāl
Charon
Level 149
God Stats
5W - 3L
1,724 SR
Queue Stats
19W - 35L
1,441 Elo+
Party 3
Ravana
Ravana
DARKFLAMEMASTA5
Ravana
Level 158
God Stats
4W - 2L
1,766 SR
Queue Stats
107W - 98L
1,469 Elo+
Party 1
Anubis
Anubis
GruntLyfeStyle
Anubis
Level 169
God Stats
11W - 4L
1,784 SR
Queue Stats
181W - 166L
1,478 Elo+
Party 1
Charybdis
Charybdis
HearteartH1
Charybdis
Level 175
God Stats
0W - 2L
1,284 SR
Queue Stats
80W - 94L
1,482 Elo+
Party 3
He Bo
He Bo
KindCross
He Bo
Level 119
God Stats
0W - 2L
1,196 SR
Queue Stats
62W - 79L
1,488 Elo+
Party 3
Team Averages
Level 154
1,551 SR
1,472 Elo+

VS

Team Averages
Level 150
1,484 SR
1,476 Elo+
Bellona
Bellona
Black9420
Bellona
Level 148
God Stats
14W - 12L
1,507 SR
Queue Stats
236W - 214L
1,486 Elo+
Solo
Ymir
Ymir
Suqmidiq1337
Ymir
Level 144
God Stats
8W - 5L
1,306 SR
Queue Stats
111W - 98L
1,411 Elo+
Solo
Thor
Thor
TheGamefather___
Thor
Level 141
God Stats
99W - 95L
1,615 SR
Queue Stats
207W - 205L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
blazed-windu
Kukulkan
Level 172
God Stats
1W - 2L
1,402 SR
Queue Stats
104W - 100L
1,519 Elo+
Party 2
Cupid
Cupid
franklate
Cupid
Level 143
God Stats
15W - 7L
1,593 SR
Queue Stats
273W - 264L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Celestiāl
Charon
9
0 / 3 / 5
6,350
488
3,312
8,150
5,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 4 / 2
7,245
557
6,286
8,482
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 6 / 3
6,853
527
10,177
10,772
5,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
HearteartH1
Charybdis
12
3 / 5 / 2
7,026
540
4,346
8,571
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
KindCross
He Bo
11
1 / 6 / 1
6,293
484
4,615
6,030
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Black9420
Bellona
12
2 / 4 / 5
7,194
553
7,275
12,613
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 4
8,586
660
5,044
8,376
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 1 / 3
7,612
586
7,294
9,869
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
blazed-windu
Kukulkan
14
3 / 3 / 6
7,537
580
6,669
7,017
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
franklate
Cupid
14
3 / 3 / 4
7,895
607
5,814
6,798
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
24
24
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Black9420
Bellona
2
4
5
1.13
L
Charon
Celestiāl
Charon
0
3
5
0.83
L
5
4
2
1.5
L
2
6
3
0.58
L
Charybdis
HearteartH1
Charybdis
3
5
2
0.8
L
He Bo
KindCross
He Bo
1
6
1
0.25
W
7
1
4
9
W
9
1
3
10.5
W
Kukulkan
blazed-windu
Kukulkan
3
3
6
2
W
Cupid
franklate
Cupid
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
32,096
42,005
Taken
44,673
19,124
Mitigated
20,986
8,463
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Black9420
Bellona
7,275
1,314
0
2,063
12,613
7,758
0
7,051
5,562
0
39,669
L
Charon
Celestiāl
Charon
3,312
696
0
1,152
8,150
5,633
0
3,759
4,391
19,168
0
L
6,286
1,434
0
1,471
8,482
3,867
0
2,574
5,908
0
48,737
L
10,177
378
0
4,365
10,772
5,372
0
1,409
9,363
47,433
0
L
Charybdis
HearteartH1
Charybdis
4,346
1,986
0
1,225
8,571
2,555
0
1,997
6,574
0
42,215
L
He Bo
KindCross
He Bo
4,615
233
0
250
6,030
1,697
0
1,974
4,056
31,864
1,054
W
5,044
1,578
273
2,113
8,376
5,826
0
3,482
4,894
24,802
0
W
7,294
2,083
0
4,280
9,869
2,801
0
3,678
6,191
0
41,715
W
Kukulkan
blazed-windu
Kukulkan
6,669
414
0
2,190
7,017
2,564
0
2,406
4,611
47,663
971
W
Cupid
franklate
Cupid
5,814
4,169
656
2,701
6,798
2,037
1,965
1,161
5,637
0
56,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
38,824
324
Minions Killed
346
0
Camps Cleared
0
1,224,691
Distance Traveled
1,267,625
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,194
553
59
5
0
234,426
0
L
Charon
6,350
488
24
2
0
264,529
0
L
Ravana
7,245
557
76
6
0
279,883
2
L
Anubis
6,853
527
76
6
0
205,954
3
L
Charybdis
7,026
540
82
6
0
225,655
0
L
He Bo
6,293
484
66
5
0
248,670
0
W
Ymir
8,586
660
21
2
0
257,673
0
W
Thor
7,612
586
63
5
0
269,482
0
W
Kukulkan
7,537
580
99
8
0
257,028
1
W
Cupid
7,895
607
104
8
0
249,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role