Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Retrotwo28
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,523 SR
Queue Stats
56W - 42L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
crickyeet
Kukulkan
Level 96
God Stats
6W - 3L
1,610 SR
Queue Stats
62W - 56L
1,586 Elo+
Party 1
King Arthur
King Arthur
hjake
King Arthur
Level 144
God Stats
2W - 0L
1,311 SR
Queue Stats
66W - 58L
1,556 Elo+
Party 1
Team Averages
Level 115
1,481 SR
1,571 Elo+

VS

Team Averages
Level 139
1,545 SR
1,644 Elo+
Heimdallr
Heimdallr
Captain Pandou
Heimdallr
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,770 Elo+
Party 2
Chronos
Chronos
ChaseMor2000
Chronos
Level 137
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 20L
1,429 Elo+
Solo
Mulan
Mulan
ServietDumz
Mulan
Level 149
God Stats
12W - 8L
1,634 SR
Queue Stats
43W - 36L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Retrotwo28
Ah Muzen Cab
18
3 / 0 / 4
10,205
850
9,584
5,886
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
crickyeet
Kukulkan
15
1 / 2 / 5
9,150
763
9,049
5,824
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
hjake
King Arthur
16
3 / 2 / 4
9,771
814
8,536
12,952
13,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Captain Pandou
Heimdallr
14
0 / 2 / 1
8,472
706
5,303
8,343
3,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
ChaseMor2000
Chronos
15
2 / 3 / 1
9,330
778
7,486
9,471
3,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 1
8,968
747
5,268
13,503
14,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
4
4
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Captain Pandou
Heimdallr
0
2
1
0.25
L
Chronos
ChaseMor2000
Chronos
2
3
1
0.83
W
Ah Muzen Cab
Retrotwo28
Ah Muzen Cab
3
0
4
5
L
2
2
1
1.25
W
Kukulkan
crickyeet
Kukulkan
1
2
5
1.75
W
King Arthur
hjake
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,169
Damage
18,057
24,662
Taken
31,317
17,731
Mitigated
22,187
3,443
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Captain Pandou
Heimdallr
5,303
1,365
0
2,519
8,343
3,671
0
1,809
6,362
0
39,543
L
Chronos
ChaseMor2000
Chronos
7,486
3,611
0
948
9,471
3,868
0
2,582
6,613
32,673
0
W
Ah Muzen Cab
Retrotwo28
Ah Muzen Cab
9,584
4,089
0
570
5,886
2,221
1,110
2,182
3,616
0
33,908
L
5,268
474
0
2,286
13,503
14,648
0
3,726
9,279
0
15,869
W
Kukulkan
crickyeet
Kukulkan
9,049
871
0
320
5,824
1,755
0
2,945
2,794
32,063
212
W
King Arthur
hjake
King Arthur
8,536
854
0
2,553
12,952
13,755
0
2,464
10,021
0
24,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
26,770
148
Minions Killed
158
0
Camps Cleared
0
769,676
Distance Traveled
658,237
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,472
706
71
6
0
219,735
0
L
Chronos
9,330
778
55
5
0
221,193
2
W
Ah Muzen Cab
10,205
850
50
4
0
262,712
0
L
Mulan
8,968
747
32
3
0
217,309
0
W
Kukulkan
9,150
763
78
7
0
222,657
0
W
King Arthur
9,771
814
20
2
0
284,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role