Player Matchup

Erlang Shen
Erlang Shen
BurnerAccount626
Erlang Shen
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
Luncheon626
Sylvanus
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,585 Elo+
Party 1
He Bo
He Bo
OJsGloves
He Bo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
SxFxlcon
Danzaburou
Level 129
God Stats
58W - 52L
1,549 SR
Queue Stats
316W - 318L
1,439 Elo+
Solo
Hades
Hades
TerseRex6226131
Hades
Level 89
God Stats
11W - 3L
1,643 SR
Queue Stats
77W - 72L
1,358 Elo+
Solo
Team Averages
Level 115
1,538 SR
1,461 Elo+

VS

Team Averages
Level 149
1,475 SR
1,515 Elo+
Sun Wukong
Sun Wukong
COD_890
Sun Wukong
Level 108
God Stats
5W - 6L
1,408 SR
Queue Stats
113W - 108L
1,538 Elo+
Party 2
Hades
Hades
Ls KIRA UCHIHA
Hades
Level 156
God Stats
141W - 102L
1,603 SR
Queue Stats
523W - 534L
1,502 Elo+
Solo
Kali
Kali
NastyNicoholic
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,502 Elo+
Solo
Charybdis
Charybdis
Robitotabi
Charybdis
Level 263
God Stats
163W - 154L
1,544 SR
Queue Stats
1,605W - 1,598L
1,482 Elo+
Solo
Atlas
Atlas
amazingDANNY7
Atlas
Level 128
God Stats
0W - 2L
1,323 SR
Queue Stats
104W - 96L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BurnerAccount626
Erlang Shen
9
0 / 0 / 0
4,897
544
4,573
7,599
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Luncheon626
Sylvanus
9
0 / 1 / 3
4,550
506
3,669
5,263
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
OJsGloves
He Bo
9
2 / 1 / 1
4,825
536
2,223
4,352
964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SxFxlcon
Danzaburou
9
1 / 0 / 0
5,291
588
3,184
3,462
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
4,707
523
2,660
4,782
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COD_890
Sun Wukong
10
0 / 0 / 0
5,290
588
4,000
6,538
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
0 / 2 / 0
3,938
438
1,242
3,523
1,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 0
5,113
568
3,094
7,240
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Robitotabi
Charybdis
9
1 / 1 / 0
4,808
534
2,068
5,212
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 2
4,780
531
3,605
6,005
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BurnerAccount626
Erlang Shen
0
0
0
0
L
Sun Wukong
COD_890
Sun Wukong
0
0
0
0
L
0
2
0
0
W
Sylvanus
Luncheon626
Sylvanus
0
1
3
1.5
L
2
1
0
2
W
He Bo
OJsGloves
He Bo
2
1
1
2.5
L
Charybdis
Robitotabi
Charybdis
1
1
0
1
W
Danzaburou
SxFxlcon
Danzaburou
1
0
0
1
W
1
1
2
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,309
Damage
14,009
25,458
Taken
28,518
10,671
Mitigated
12,622
12,617
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BurnerAccount626
Erlang Shen
4,573
2,406
0
4,513
7,599
4,522
0
0
7,599
0
31,755
L
Sun Wukong
COD_890
Sun Wukong
4,000
1,565
0
1,850
6,538
4,776
0
0
6,538
0
33,900
L
1,242
185
75
1,402
3,523
1,727
0
1,993
1,530
14,872
0
W
Sylvanus
Luncheon626
Sylvanus
3,669
1,690
368
2,099
5,263
2,929
0
1,559
3,704
21,088
9,879
L
3,094
1,220
0
4,739
7,240
1,991
0
2,458
4,782
0
27,521
W
He Bo
OJsGloves
He Bo
2,223
34
0
2,819
4,352
964
0
833
3,519
30,403
671
L
Charybdis
Robitotabi
Charybdis
2,068
1,528
153
2,691
5,212
1,264
0
1,190
4,022
0
32,278
W
Danzaburou
SxFxlcon
Danzaburou
3,184
576
0
1,055
3,462
893
0
893
2,569
0
30,135
W
2,660
601
253
1,510
4,782
1,363
0
1,562
3,220
18,067
871
L
3,605
1,239
0
1,470
6,005
2,864
0
2,247
3,758
13,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
23,929
262
Minions Killed
241
0
Camps Cleared
0
816,496
Distance Traveled
811,146
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,897
544
59
7
0
167,873
4
L
Sun Wukong
5,290
588
65
7
0
139,350
2
L
Hades
3,938
438
29
3
0
106,904
1
W
Sylvanus
4,550
506
46
5
0
158,660
1
L
Kali
5,113
568
60
7
0
213,267
0
W
He Bo
4,825
536
58
6
0
175,562
0
L
Charybdis
4,808
534
70
8
0
162,985
0
W
Danzaburou
5,291
588
56
6
0
160,966
0
W
Hades
4,707
523
43
5
0
153,435
2
L
Atlas
4,780
531
17
2
0
188,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role