Player Matchup

Sun Wukong
Sun Wukong
Platinum V
ChernaLucas
Sun Wukong
Platinum V
Level 64
God Stats
3W - 3L
1,465 SR
Queue Stats
72W - 52L
1,673 MMR
Party 1
Horus
Horus
Gold I
ChileVede
Horus
Gold I
Level 115
God Stats
8W - 3L
1,558 SR
Queue Stats
89W - 89L
1,613 MMR
Solo
Arachne
Arachne
Gold I
MuffinHumpin
Arachne
Gold I
Level 104
God Stats
23W - 11L
1,766 SR
Queue Stats
85W - 73L
1,615 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Young Nitwit
Zhong Kui
Platinum V
Level 166
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 103L
1,535 MMR
Party 1
Poseidon
Poseidon
Gold I
grandman0313
Poseidon
Gold I
Level 127
God Stats
3W - 6L
1,202 SR
Queue Stats
218W - 207L
1,606 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,498 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 175
1,485 SR
1,588 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
TF12 EXPLICIT
Rama
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 206L
1,596 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
YoMenGt
Erlang Shen
Gold II
Level 179
God Stats
2W - 3L
1,547 SR
Queue Stats
194W - 195L
1,624 MMR
Solo
Janus
Janus
Gold I
enaro_rulesttv
Janus
Gold I
Level 240
God Stats
6W - 8L
1,469 SR
Queue Stats
522W - 536L
1,622 MMR
Solo
Athena
Athena
Gold II
illoqic
Athena
Gold II
Level 156
God Stats
3W - 5L
1,408 SR
Queue Stats
481W - 479L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChernaLucas
Sun Wukong
10
0 / 0 / 0
5,643
627
5,212
6,856
3,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Horus
ChileVede
Horus
10
5 / 0 / 5
6,762
751
4,748
5,466
3,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
MuffinHumpin
Arachne
10
1 / 1 / 3
5,358
595
2,861
7,393
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Zhong Kui
Young Nitwit
Zhong Kui
12
4 / 1 / 3
7,037
782
5,556
6,443
4,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
grandman0313
Poseidon
10
3 / 1 / 1
5,868
652
3,842
5,037
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AwilixSerqetSkadiHades

VS

Bans
MedusaThanatosFreyaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 0 / 0
5,480
609
4,516
9,679
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 4 / 0
4,939
549
3,071
6,278
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
YoMenGt
Erlang Shen
9
1 / 3 / 1
4,807
534
4,264
5,853
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 1
5,758
640
3,755
4,143
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
illoqic
Athena
6
0 / 5 / 0
4,180
464
1,625
8,974
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
W
Sun Wukong
ChernaLucas
Sun Wukong
0
0
0
0
W
Horus
ChileVede
Horus
5
0
5
7.5
W
Arachne
MuffinHumpin
Arachne
1
1
3
2.5
L
1
4
0
0.25
L
Erlang Shen
YoMenGt
Erlang Shen
1
3
1
0.5
W
Zhong Kui
Young Nitwit
Zhong Kui
4
1
3
5.5
L
1
1
1
1.5
W
Poseidon
grandman0313
Poseidon
3
1
1
3.5
L
Athena
illoqic
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,219
Damage
17,231
31,195
Taken
34,927
13,388
Mitigated
16,874
16,885
Healing
10,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,516
644
0
3,414
9,679
7,792
0
0
8,967
0
35,564
W
Sun Wukong
ChernaLucas
Sun Wukong
5,212
794
0
3,838
6,856
3,076
0
0
6,316
0
37,392
W
Horus
ChileVede
Horus
4,748
2,030
639
3,148
5,466
3,062
0
1,275
4,151
0
16,534
W
Arachne
MuffinHumpin
Arachne
2,861
1,773
0
4,129
7,393
1,968
0
571
6,704
0
36,749
L
3,071
2,236
0
1,944
6,278
1,583
0
3,169
3,109
0
31,718
L
Erlang Shen
YoMenGt
Erlang Shen
4,264
2,276
0
2,210
5,853
2,421
0
1,052
4,697
0
32,468
W
Zhong Kui
Young Nitwit
Zhong Kui
5,556
1,546
0
4,201
6,443
4,340
1,013
517
5,926
43,639
13,172
L
3,755
172
0
1,390
4,143
975
0
1,479
2,432
37,750
1,530
W
Poseidon
grandman0313
Poseidon
3,842
680
0
930
5,037
942
0
2,531
2,178
37,116
723
L
Athena
illoqic
Athena
1,625
648
0
1,695
8,974
4,103
0
2,673
6,184
5,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
25,164
325
Minions Killed
292
0
Camps Cleared
0
1,006,719
Distance Traveled
906,802
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,480
609
65
7
0
178,737
1
W
Sun Wukong
5,643
627
68
8
0
197,076
2
W
Horus
6,762
751
22
2
0
211,975
5
W
Arachne
5,358
595
63
7
0
215,827
0
L
Rama
4,939
549
68
8
0
170,661
1
L
Erlang Shen
4,807
534
59
7
0
209,190
2
W
Zhong Kui
7,037
782
95
11
0
176,801
0
L
Janus
5,758
640
89
10
0
186,013
2
W
Poseidon
5,868
652
77
9
0
205,040
0
L
Athena
4,180
464
11
1
0
162,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role