Player Matchup

King Arthur
King Arthur
ApePooFlinger
King Arthur
Level 147
God Stats
12W - 11L
1,645 SR
Queue Stats
153W - 140L
1,547 Elo+
Party 2
Agni
Agni
HorseMONK
Agni
Level 122
God Stats
9W - 7L
1,552 SR
Queue Stats
122W - 120L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Michilada
Danzaburou
Level 206
God Stats
6W - 3L
1,660 SR
Queue Stats
222W - 230L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
OctoZed
Kuzenbo
Level 128
God Stats
1W - 0L
1,625 SR
Queue Stats
75W - 76L
1,544 Elo+
Party 2
Mercury
Mercury
bishoplelele
Mercury
Level 133
God Stats
1W - 1L
1,307 SR
Queue Stats
223W - 195L
1,580 Elo+
Party 2
Team Averages
Level 147
1,558 SR
1,554 Elo+

VS

Team Averages
Level 118
1,568 SR
1,592 Elo+
Loki
Loki
ARoundHouseKic
Loki
Level 128
God Stats
3W - 5L
1,529 SR
Queue Stats
231W - 194L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Liamten
Sun Wukong
Level 120
God Stats
3W - 5L
1,489 SR
Queue Stats
121W - 94L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
Pablo2Faded
Danzaburou
Level 126
God Stats
2W - 1L
1,852 SR
Queue Stats
100W - 85L
1,569 Elo+
Party 1
Mulan
Mulan
crimsonbuck
Mulan
Level 89
God Stats
12W - 5L
1,721 SR
Queue Stats
12W - 5L
1,753 Elo+
Party 1
Bellona
Bellona
n0swal
Bellona
Level 126
God Stats
0W - 3L
1,248 SR
Queue Stats
76W - 57L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApePooFlinger
King Arthur
16
4 / 0 / 3
10,176
678
13,583
15,437
14,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
15
2 / 0 / 2
8,507
567
7,167
4,605
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Michilada
Danzaburou
15
0 / 0 / 2
9,415
628
4,894
7,476
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
OctoZed
Kuzenbo
12
2 / 0 / 4
7,798
520
4,717
9,436
13,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
bishoplelele
Mercury
15
4 / 1 / 2
8,461
564
5,119
13,042
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,995
466
2,791
8,260
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Liamten
Sun Wukong
14
0 / 4 / 0
7,736
516
6,639
14,854
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Pablo2Faded
Danzaburou
12
1 / 3 / 0
7,360
491
6,101
9,854
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
6,549
437
5,978
12,192
10,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
n0swal
Bellona
16
0 / 1 / 0
8,021
535
3,944
8,708
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
12
Kills
1
1
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
King Arthur
ApePooFlinger
King Arthur
4
0
3
5.5
W
Agni
2
0
2
3
L
Sun Wukong
Liamten
Sun Wukong
0
4
0
0
W
Danzaburou
Michilada
Danzaburou
0
0
2
1
W
Kuzenbo
OctoZed
Kuzenbo
2
0
4
4
L
Danzaburou
Pablo2Faded
Danzaburou
1
3
0
0.33
W
Mercury
bishoplelele
Mercury
4
1
2
5
L
0
3
0
0
L
Bellona
n0swal
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,480
Damage
25,453
49,996
Taken
53,868
38,992
Mitigated
31,172
19,415
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,791
160
0
5,047
8,260
2,796
0
956
7,210
0
56,890
W
King Arthur
ApePooFlinger
King Arthur
13,583
1,564
0
6,508
15,437
14,904
75
0
15,437
0
87,200
W
Agni
7,167
347
0
986
4,605
1,857
596
0
4,605
50,560
601
L
Sun Wukong
Liamten
Sun Wukong
6,639
1,309
0
5,269
14,854
8,980
0
1,251
13,587
0
63,552
W
Danzaburou
Michilada
Danzaburou
4,894
1,952
0
3,891
7,476
2,890
0
0
7,476
0
69,978
W
Kuzenbo
OctoZed
Kuzenbo
4,717
2,132
0
1,561
9,436
13,255
0
95
9,341
26,713
1,103
L
Danzaburou
Pablo2Faded
Danzaburou
6,101
1,423
0
3,888
9,854
3,612
0
4,706
4,645
0
59,423
W
Mercury
bishoplelele
Mercury
5,119
2,583
0
6,469
13,042
6,086
0
0
13,042
0
71,443
L
5,978
296
0
1,709
12,192
10,297
0
3,492
8,418
0
23,674
L
Bellona
n0swal
Bellona
3,944
854
0
3,122
8,708
5,487
0
490
8,218
0
70,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
36,661
519
Minions Killed
510
0
Camps Cleared
0
1,634,655
Distance Traveled
1,585,347
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,995
466
108
7
0
381,350
4
W
King Arthur
10,176
678
139
9
0
315,937
2
W
Agni
8,507
567
115
8
0
318,724
3
L
Sun Wukong
7,736
516
135
9
0
291,011
0
W
Danzaburou
9,415
628
126
8
0
288,936
5
W
Kuzenbo
7,798
520
31
2
0
334,063
5
L
Danzaburou
7,360
491
105
7
0
270,897
0
W
Mercury
8,461
564
108
7
0
376,995
3
L
Mulan
6,549
437
28
2
0
307,802
0
L
Bellona
8,021
535
134
9
0
334,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role