Player Matchup

Neith
Neith
A5UN4
Neith
Level 57
God Stats
9W - 4L
1,507 SR
Queue Stats
182W - 180L
1,422 Elo+
Party 1
Thanatos
Thanatos
Huckaburger
Thanatos
Level 41
God Stats
3W - 2L
1,477 SR
Queue Stats
13W - 26L
1,282 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XvXK1R1T00
Cu Chulainn
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 127L
1,417 Elo+
Party 1
Olorun
Olorun
anevilpurpose
Olorun
Level 25
God Stats
2W - 0L
1,678 SR
Queue Stats
3W - 11L
1,176 Elo+
Party 2
Ares
Ares
bradfordlove
Ares
Level 38
God Stats
2W - 2L
1,314 SR
Queue Stats
11W - 26L
1,324 Elo+
Party 2
Team Averages
Level 42
1,495 SR
1,324 Elo+

VS

Team Averages
Level 46
1,510 SR
1,413 Elo+
Thor
Thor
Flixkzz
Thor
Level 80
God Stats
1W - 2L
1,547 SR
Queue Stats
141W - 147L
1,498 Elo+
Party 3
Atlas
Atlas
GhostshooterPR
Atlas
Level 34
God Stats
2W - 5L
1,164 SR
Queue Stats
7W - 9L
1,398 Elo+
Party 4
Izanami
Izanami
Jaello
Izanami
Level 28
God Stats
4W - 2L
1,856 SR
Queue Stats
7W - 6L
1,487 Elo+
Party 4
Ix Chel
Ix Chel
snip3rtim
Ix Chel
Level 48
God Stats
1W - 1L
1,772 SR
Queue Stats
123W - 148L
1,420 Elo+
Party 3
Fafnir
Fafnir
xKenjin110
Fafnir
Level 41
God Stats
6W - 3L
1,209 SR
Queue Stats
56W - 63L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A5UN4
Neith
13
4 / 0 / 1
7,548
686
5,718
4,955
1,489
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Huckaburger
Thanatos
10
6 / 1 / 1
6,745
613
5,204
10,085
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
XvXK1R1T00
Cu Chulainn
13
0 / 1 / 0
7,194
654
2,097
8,360
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 3 / 2
6,664
606
3,192
7,584
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
2 / 0 / 6
6,716
611
7,264
7,690
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Flixkzz
Thor
9
1 / 5 / 3
5,338
485
3,724
8,943
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 0
5,719
520
3,529
8,804
5,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Jaello
Izanami
10
0 / 1 / 2
5,288
481
4,614
6,584
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
snip3rtim
Ix Chel
11
1 / 3 / 3
5,640
513
6,065
7,715
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
xKenjin110
Fafnir
12
1 / 0 / 0
6,485
590
3,352
6,304
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
5
5
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
A5UN4
Neith
4
0
1
4.5
L
Thor
Flixkzz
Thor
1
5
3
0.5
L
2
3
0
0.67
W
Thanatos
Huckaburger
Thanatos
6
1
1
6.5
L
Izanami
Jaello
Izanami
0
1
2
1
W
Cu Chulainn
XvXK1R1T00
Cu Chulainn
0
1
0
0
W
0
3
2
0.33
W
2
0
6
5
L
Ix Chel
snip3rtim
Ix Chel
1
3
3
0.83
L
Fafnir
xKenjin110
Fafnir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
21,284
38,674
Taken
38,350
17,981
Mitigated
18,849
15,748
Healing
9,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
A5UN4
Neith
5,718
2,023
0
2,372
4,955
1,489
818
683
4,272
0
63,211
L
Thor
Flixkzz
Thor
3,724
883
0
1,282
8,943
2,546
0
1,783
7,160
0
31,453
L
3,529
1,646
0
1,206
8,804
5,783
0
3,142
5,662
12,074
748
W
Thanatos
Huckaburger
Thanatos
5,204
1,173
0
5,963
10,085
3,774
99
2,626
7,459
0
38,187
L
Izanami
Jaello
Izanami
4,614
2,859
0
2,582
6,584
1,816
0
1,554
5,030
0
39,795
W
Cu Chulainn
XvXK1R1T00
Cu Chulainn
2,097
247
0
3,179
8,360
3,297
329
2,950
5,008
0
44,918
W
3,192
1,782
82
2,313
7,584
3,125
608
3,793
3,791
37,379
3,522
W
7,264
818
0
1,839
7,690
6,296
0
2,201
5,489
17,946
1,705
L
Ix Chel
snip3rtim
Ix Chel
6,065
735
650
1,940
7,715
2,458
0
3,700
4,015
33,869
1,418
L
Fafnir
xKenjin110
Fafnir
3,352
219
0
1,709
6,304
6,246
0
0
6,304
39,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
28,470
346
Minions Killed
276
0
Camps Cleared
0
1,112,266
Distance Traveled
1,160,828
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,548
686
111
10
0
185,879
0
L
Thor
5,338
485
53
5
0
235,601
2
L
Atlas
5,719
520
14
1
0
220,976
0
W
Thanatos
6,745
613
60
5
0
268,730
0
L
Izanami
5,288
481
77
7
0
235,464
0
W
Cu Chulainn
7,194
654
82
7
0
204,392
6
W
Olorun
6,664
606
72
7
0
202,440
0
W
Ares
6,716
611
21
2
0
250,825
3
L
Ix Chel
5,640
513
56
5
0
241,631
4
L
Fafnir
6,485
590
76
7
0
227,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role