Player Matchup

Cthulhu
Cthulhu
IITheGreatWunII
Cthulhu
Level 85
God Stats
3W - 3L
1,908 SR
Queue Stats
321W - 328L
1,543 Elo+
Solo
Ishtar
Ishtar
Iceangel513
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 210L
1,517 Elo+
Solo
Anhur
Anhur
Kasellos
Anhur
Level 96
God Stats
2W - 2L
1,692 SR
Queue Stats
277W - 254L
1,529 Elo+
Solo
Guan Yu
Guan Yu
LostVoid²
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 15L
1,546 Elo+
Solo
Thanatos
Thanatos
fifty5delta
Thanatos
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 56L
1,562 Elo+
Solo
Team Averages
Level 103
1,620 SR
1,540 Elo+

VS

Team Averages
Level 118
1,619 SR
1,516 Elo+
Artemis
Artemis
Dimensionus
Artemis
Level 56
God Stats
10W - 6L
1,715 SR
Queue Stats
339W - 329L
1,578 Elo+
Solo
Ah Puch
Ah Puch
GoodNight98
Ah Puch
Level 127
God Stats
3W - 2L
1,615 SR
Queue Stats
41W - 57L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
HAYQCALOR
Nu Wa
Level 123
God Stats
5W - 4L
1,530 SR
Queue Stats
174W - 204L
1,497 Elo+
Solo
Ymir
Ymir
Myj0s
Ymir
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,497 Elo+
Party 1
Ra
Ra
Volkit
Ra
Level 124
God Stats
1W - 0L
1,733 SR
Queue Stats
29W - 25L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,222
722
7,723
14,105
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ishtar
13
0 / 3 / 1
6,472
647
8,409
9,517
2,734
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Kasellos
Anhur
12
1 / 7 / 0
6,975
698
4,795
12,852
3,038
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
LostVoid²
Guan Yu
14
2 / 2 / 1
7,469
747
2,243
13,080
8,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thanatos
fifty5delta
Thanatos
13
0 / 4 / 1
6,376
638
4,705
10,741
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dimensionus
Artemis
14
2 / 1 / 14
8,605
861
15,897
7,685
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
GoodNight98
Ah Puch
15
3 / 0 / 10
8,558
856
13,650
4,218
1,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
HAYQCALOR
Nu Wa
15
6 / 0 / 8
9,155
916
12,508
6,004
2,277
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
Myj0s
Ymir
14
2 / 1 / 9
8,125
813
5,683
11,898
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ra
16
5 / 1 / 7
9,515
952
9,417
7,451
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
18
18
Deaths
3
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dimensionus
Artemis
2
1
14
9
W
Ah Puch
GoodNight98
Ah Puch
3
0
10
8
W
Nu Wa
HAYQCALOR
Nu Wa
6
0
8
10
L
0
2
1
0.25
L
Ishtar
0
3
1
0.17
L
Anhur
Kasellos
Anhur
1
7
0
0.14
L
Guan Yu
LostVoid²
Guan Yu
2
2
1
1.25
W
Ymir
Myj0s
Ymir
2
1
9
6.5
W
Ra
5
1
7
8.5
L
Thanatos
fifty5delta
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
57,155
60,295
Taken
37,256
29,652
Mitigated
22,704
27,267
Healing
18,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dimensionus
Artemis
15,897
2,260
1,603
652
7,685
3,144
1,015
1,053
6,632
0
20,907
W
Ah Puch
GoodNight98
Ah Puch
13,650
209
827
815
4,218
1,922
365
1,190
3,028
29,788
393
W
Nu Wa
HAYQCALOR
Nu Wa
12,508
3,391
1,642
1,107
6,004
2,277
1,289
1,072
4,932
22,487
703
L
7,723
0
525
1,179
14,105
11,526
0
9,090
4,617
21,584
581
L
Ishtar
8,409
2,638
954
285
9,517
2,734
0
6,659
2,684
0
20,848
L
Anhur
Kasellos
Anhur
4,795
1,233
142
1,229
12,852
3,038
0
7,851
4,927
0
15,813
L
Guan Yu
LostVoid²
Guan Yu
2,243
208
10,329
6,212
13,080
8,993
0
8,380
4,373
0
7,015
W
Ymir
Myj0s
Ymir
5,683
461
1,560
2,529
11,898
11,942
182
2,271
9,627
8,813
24
W
Ra
9,417
768
5,239
2,362
7,451
3,419
658
2,055
5,396
28,036
431
L
Thanatos
fifty5delta
Thanatos
4,705
71
2,045
4,367
10,741
3,361
0
7,721
2,817
0
12,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
43,958
107
Minions Killed
128
0
Camps Cleared
0
946,249
Distance Traveled
930,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,605
861
10
1
0
178,206
0
W
Ah Puch
8,558
856
26
3
0
217,120
0
W
Nu Wa
9,155
916
20
2
0
179,355
0
L
Cthulhu
7,222
722
28
3
0
198,703
0
L
Ishtar
6,472
647
25
3
0
159,646
0
L
Anhur
6,975
698
30
3
0
153,679
0
L
Guan Yu
7,469
747
7
1
0
219,157
0
W
Ymir
8,125
813
15
2
0
168,160
0
W
Ra
9,515
952
57
6
0
187,778
0
L
Thanatos
6,376
638
17
2
0
215,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role