Player Matchup

Freya
Freya
SweetRatMilk
Freya
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
37W - 33L
1,324 Elo+
Party 1
Artemis
Artemis
dastrobinator
Artemis
Level 129
God Stats
1W - 0L
1,566 SR
Queue Stats
25W - 18L
1,347 Elo+
Party 1
Bacchus
Bacchus
randallm51
Bacchus
Level 29
God Stats
4W - 2L
1,463 SR
Queue Stats
35W - 26L
1,350 Elo+
Party 1
Team Averages
Level 81
1,510 SR
1,340 Elo+

VS

Team Averages
Level 101
1,542 SR
1,337 Elo+
Xbalanque
Xbalanque
ElJokerKiller
Xbalanque
Level 120
God Stats
2W - 2L
1,884 SR
Queue Stats
28W - 52L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
FadedButtons
Baron Samedi
Level 156
God Stats
6W - 9L
1,361 SR
Queue Stats
15W - 24L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
xMaverick_xx
Kukulkan
Level 28
God Stats
3W - 5L
1,381 SR
Queue Stats
15W - 24L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 7
12,754
981
9,121
13,800
5,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
19
7 / 4 / 12
12,937
995
16,171
13,304
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
randallm51
Bacchus
18
7 / 6 / 11
12,582
968
5,292
15,321
18,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ElJokerKiller
Xbalanque
16
4 / 7 / 7
11,512
886
9,122
13,521
4,968
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
FadedButtons
Baron Samedi
18
3 / 6 / 8
11,585
891
13,704
12,471
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
xMaverick_xx
Kukulkan
16
5 / 9 / 1
11,459
881
9,101
14,207
5,032
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
22
Kills
12
14
Deaths
22
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ElJokerKiller
Xbalanque
4
7
7
1.07
L
Baron Samedi
FadedButtons
Baron Samedi
3
6
8
1.17
W
8
4
7
2.88
W
Artemis
7
4
12
3.25
W
Bacchus
randallm51
Bacchus
7
6
11
2.08
L
Kukulkan
xMaverick_xx
Kukulkan
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
31,927
42,425
Taken
40,199
28,486
Mitigated
16,612
12,802
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ElJokerKiller
Xbalanque
9,122
5,512
0
1,350
13,521
4,968
568
3,320
10,053
0
35,938
L
Baron Samedi
FadedButtons
Baron Samedi
13,704
507
583
3,042
12,471
6,612
641
4,310
7,965
46,685
393
W
9,121
3,754
0
4,633
13,800
5,339
1,089
8,373
5,317
29,415
0
W
Artemis
16,171
9,916
0
3,699
13,304
4,906
2,357
8,011
5,155
0
63,165
W
Bacchus
randallm51
Bacchus
5,292
586
0
4,470
15,321
18,241
182
5,857
9,349
13,153
120
L
Kukulkan
xMaverick_xx
Kukulkan
9,101
498
0
268
14,207
5,032
671
6,557
7,387
31,095
201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
34,556
125
Minions Killed
153
0
Camps Cleared
0
675,647
Distance Traveled
543,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,512
886
37
3
0
169,046
0
L
Baron Samedi
11,585
891
72
6
0
200,758
0
W
Freya
12,754
981
43
3
0
220,885
0
W
Artemis
12,937
995
67
5
0
210,650
0
W
Bacchus
12,582
968
15
1
0
244,112
0
L
Kukulkan
11,459
881
44
3
0
173,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role