Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Lobner48
Lancelot
Level 141
God Stats
3W - 0L
1,828 SR
Queue Stats
216W - 207L
1,545 Elo+
Party 2
Xbalanque
Xbalanque
SSKHoratio
Xbalanque
Level 77
God Stats
65W - 61L
1,569 SR
Queue Stats
248W - 238L
1,444 Elo+
Solo
Hera
Hera
dbills23
Hera
Level 152
God Stats
6W - 6L
1,416 SR
Queue Stats
288W - 274L
1,544 Elo+
Party 2
Hercules
Hercules
zTramadol
Hercules
Level 127
God Stats
9W - 7L
1,558 SR
Queue Stats
119W - 104L
1,500 Elo+
Solo
Team Averages
Level 117
1,574 SR
1,507 Elo+

VS

Team Averages
Level 140
1,699 SR
1,512 Elo+
King Arthur
King Arthur
JumpmanStick
King Arthur
Level 66
God Stats
3W - 3L
1,506 SR
Queue Stats
57W - 47L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
KCBri
Cernunnos
Level 223
God Stats
23W - 6L
1,930 SR
Queue Stats
360W - 332L
1,511 Elo+
Solo
Cabrakan
Cabrakan
KyySoulo
Cabrakan
Level 233
God Stats
4W - 4L
1,634 SR
Queue Stats
218W - 197L
1,471 Elo+
Solo
Scylla
Scylla
SevenBigHotMen
Scylla
Level 91
God Stats
6W - 2L
1,670 SR
Queue Stats
43W - 37L
1,586 Elo+
Party 1
Arachne
Arachne
SpeedyGray10
Arachne
Level 85
God Stats
1W - 1L
1,757 SR
Queue Stats
53W - 43L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 4
6,824
525
6,400
12,351
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Lobner48
Lancelot
14
7 / 1 / 3
7,992
615
5,416
8,324
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
SSKHoratio
Xbalanque
12
0 / 0 / 3
6,902
531
6,080
5,854
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
14
3 / 3 / 7
8,106
624
9,609
5,704
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
zTramadol
Hercules
14
6 / 0 / 4
9,293
715
9,306
8,660
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JumpmanStick
King Arthur
9
0 / 5 / 0
5,613
432
2,344
10,427
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cernunnos
KCBri
Cernunnos
12
1 / 2 / 1
6,651
512
5,893
8,531
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
KyySoulo
Cabrakan
10
3 / 5 / 1
6,725
517
5,155
13,449
12,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 1
6,943
534
4,976
8,136
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SpeedyGray10
Arachne
10
0 / 4 / 1
5,722
440
2,393
10,153
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
6
6
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
4
2
L
King Arthur
JumpmanStick
King Arthur
0
5
0
0
L
Cernunnos
KCBri
Cernunnos
1
2
1
0.75
L
Cabrakan
KyySoulo
Cabrakan
3
5
1
0.7
W
Lancelot
Lobner48
Lancelot
7
1
3
8.5
W
Xbalanque
SSKHoratio
Xbalanque
0
0
3
1.5
L
2
2
1
1.25
L
Arachne
SpeedyGray10
Arachne
0
4
1
0.13
W
Hera
3
3
7
2.17
W
Hercules
zTramadol
Hercules
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
20,761
40,893
Taken
50,696
18,144
Mitigated
24,914
17,333
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,400
2,710
932
5,907
12,351
5,585
0
4,086
8,265
27,482
9,317
L
King Arthur
JumpmanStick
King Arthur
2,344
323
73
2,561
10,427
5,022
0
372
10,055
0
25,138
L
Cernunnos
KCBri
Cernunnos
5,893
2,711
0
3,557
8,531
2,718
0
1,658
6,873
0
52,557
L
Cabrakan
KyySoulo
Cabrakan
5,155
712
121
3,330
13,449
12,776
0
5,637
7,812
17,352
2,795
W
Lancelot
Lobner48
Lancelot
5,416
908
0
4,452
8,324
3,167
0
1,947
6,377
0
57,109
W
Xbalanque
SSKHoratio
Xbalanque
6,080
2,105
0
2,169
5,854
1,839
20
1,220
4,634
0
41,096
L
4,976
431
0
2,630
8,136
1,730
0
4,180
3,956
53,457
414
L
Arachne
SpeedyGray10
Arachne
2,393
1,863
0
3,036
10,153
2,668
0
3,627
6,526
0
31,471
W
Hera
9,609
2,019
0
340
5,704
1,729
9
1,958
3,746
70,109
29
W
Hercules
zTramadol
Hercules
9,306
3,671
0
3,533
8,660
5,824
0
1,052
7,608
0
66,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
31,654
460
Minions Killed
328
0
Camps Cleared
0
1,302,061
Distance Traveled
1,209,038
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,824
525
53
4
0
237,303
0
L
King Arthur
5,613
432
44
3
0
211,666
0
L
Cernunnos
6,651
512
84
6
0
232,524
1
L
Cabrakan
6,725
517
28
2
0
237,558
4
W
Lancelot
7,992
615
88
7
0
319,978
0
W
Xbalanque
6,902
531
85
7
0
246,658
0
L
Scylla
6,943
534
98
8
0
244,792
0
L
Arachne
5,722
440
74
6
0
282,498
0
W
Hera
8,106
624
115
9
0
252,335
4
W
Hercules
9,293
715
119
9
0
245,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role