Player Matchup

Rama
Rama
ChilyAG
Rama
Level 156
God Stats
1W - 1L
1,758 SR
Queue Stats
124W - 98L
1,560 Elo+
Party 2
Aphrodite
Aphrodite
NWLT Zero
Aphrodite
Level 144
God Stats
1W - 2L
1,595 SR
Queue Stats
434W - 383L
1,506 Elo+
Party 2
Medusa
Medusa
RGYH
Medusa
Level 106
God Stats
12W - 4L
1,710 SR
Queue Stats
75W - 51L
1,607 Elo+
Party 3
Poseidon
Poseidon
Xanax
Poseidon
Level 142
God Stats
2W - 1L
1,646 SR
Queue Stats
73W - 50L
1,628 Elo+
Party 3
Mulan
Mulan
lsilver2709l
Mulan
Level 146
God Stats
21W - 20L
1,503 SR
Queue Stats
141W - 138L
1,482 Elo+
Party 2
Team Averages
Level 139
1,642 SR
1,557 Elo+

VS

Team Averages
Level 126
1,558 SR
1,506 Elo+
Awilix
Awilix
Hotshot1234
Awilix
Level 124
God Stats
4W - 3L
1,577 SR
Queue Stats
224W - 253L
1,498 Elo+
Party 1
Cupid
Cupid
JalilNuts
Cupid
Level 151
God Stats
18W - 18L
1,546 SR
Queue Stats
114W - 159L
1,432 Elo+
Party 1
Ymir
Ymir
PracticeToy
Ymir
Level 140
God Stats
4W - 3L
1,585 SR
Queue Stats
187W - 220L
1,476 Elo+
Party 1
Janus
Janus
TurtleJunki
Janus
Level 105
God Stats
12W - 12L
1,477 SR
Queue Stats
209W - 190L
1,525 Elo+
Solo
Susano
Susano
sirsleeperrr
Susano
Level 109
God Stats
10W - 5L
1,605 SR
Queue Stats
52W - 32L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ChilyAG
Rama
12
1 / 3 / 1
7,440
572
1,413
6,528
2,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
NWLT Zero
Aphrodite
10
0 / 2 / 2
6,803
523
3,232
7,855
3,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
RGYH
Medusa
13
5 / 4 / 2
8,091
622
6,507
12,308
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Xanax
Poseidon
14
3 / 2 / 4
8,839
680
6,533
8,155
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 2 / 2
7,858
604
6,134
10,982
7,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 2 / 5
7,680
591
4,834
9,161
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
JalilNuts
Cupid
13
4 / 0 / 2
7,168
551
4,051
3,719
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
0 / 2 / 7
6,703
516
4,402
8,600
4,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 3 / 5
6,738
518
7,392
5,952
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
15
4 / 3 / 4
8,549
658
7,405
12,870
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
13
13
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
ChilyAG
Rama
1
3
1
0.5
W
Awilix
4
2
5
3.25
W
Cupid
JalilNuts
Cupid
4
0
2
5
L
Aphrodite
NWLT Zero
Aphrodite
0
2
2
0.5
W
0
2
7
1.75
L
Medusa
RGYH
Medusa
5
4
2
1.5
W
1
3
5
1.17
L
Poseidon
Xanax
Poseidon
3
2
4
2.5
L
1
2
2
1
W
Susano
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,819
Damage
28,084
45,828
Taken
40,302
19,740
Mitigated
14,421
18,207
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ChilyAG
Rama
1,413
1,182
0
1,105
6,528
2,072
262
1,470
5,058
0
56,197
W
Awilix
4,834
2,114
0
4,241
9,161
2,724
159
2,232
6,695
0
39,721
W
Cupid
JalilNuts
Cupid
4,051
1,889
783
2,704
3,719
1,163
470
414
3,305
0
54,234
L
Aphrodite
NWLT Zero
Aphrodite
3,232
360
4,175
4,089
7,855
3,800
0
2,774
5,001
19,596
1,626
W
4,402
589
0
2,110
8,600
4,873
0
2,116
6,432
17,596
298
L
Medusa
RGYH
Medusa
6,507
2,664
0
4,993
12,308
3,955
237
2,647
9,495
0
46,631
W
7,392
188
0
1,608
5,952
1,249
0
1,338
4,376
36,772
0
L
Poseidon
Xanax
Poseidon
6,533
921
0
1,594
8,155
2,399
264
2,139
5,702
68,820
537
L
6,134
836
0
2,251
10,982
7,514
323
2,249
8,561
0
54,266
W
Susano
7,405
1,873
0
2,175
12,870
4,412
262
2,310
10,504
0
72,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,031
Gold Earned
36,838
431
Minions Killed
393
0
Camps Cleared
0
1,299,337
Distance Traveled
1,409,953
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,440
572
102
8
0
247,474
4
W
Awilix
7,680
591
72
6
0
353,067
0
W
Cupid
7,168
551
81
6
0
243,225
2
L
Aphrodite
6,803
523
26
2
0
245,210
2
W
Ymir
6,703
516
26
2
0
265,655
2
L
Medusa
8,091
622
84
6
0
270,639
0
W
Janus
6,738
518
88
7
0
260,047
1
L
Poseidon
8,839
680
124
10
0
289,692
4
L
Mulan
7,858
604
95
7
0
246,322
0
W
Susano
8,549
658
126
10
0
287,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role