Player Matchup

Skadi
Skadi
Gold V
ImSoMoisst
Skadi
Gold V
Level 124
God Stats
19W - 11L
1,677 SR
Queue Stats
82W - 80L
1,465 MMR
Party 1
Khepri
Khepri
Bronze III
StarBr1ghT_
Khepri
Bronze III
Level 93
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 2L
1,501 MMR
Party 2
Nox
Nox
Gold I
T4T00
Nox
Gold I
Level 183
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 58L
1,602 MMR
Solo
Da Ji
Da Ji
Silver I
snoopyboss234
Da Ji
Silver I
Level 109
God Stats
1W - 0L
1,462 SR
Queue Stats
5W - 5L
1,570 MMR
Party 2
King Arthur
King Arthur
Gold I
xLightsOut2x
King Arthur
Gold I
Level 138
God Stats
14W - 16L
1,616 SR
Queue Stats
251W - 253L
1,627 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,604 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,565 SR
1,563 MMR
Cupid
Cupid
Bronze IV
 
Cupid
Bronze IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
DoctorDerbz
Arachne
Gold I
Level 157
God Stats
11W - 13L
1,615 SR
Queue Stats
99W - 94L
1,607 MMR
Solo
Xing Tian
Xing Tian
Gold II
Itzcolihqui100
Xing Tian
Gold II
Level 163
God Stats
12W - 8L
1,620 SR
Queue Stats
172W - 175L
1,531 MMR
Solo
Fenrir
Fenrir
Gold II
Slagaderr
Fenrir
Gold II
Level 144
God Stats
3W - 1L
1,816 SR
Queue Stats
77W - 75L
1,589 MMR
Solo
Scylla
Scylla
Gold III
iChAnGeDmyNaMe10
Scylla
Gold III
Level 156
God Stats
0W - 1L
1,274 SR
Queue Stats
164W - 165L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 1 / 0
6,866
687
3,727
3,148
1,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
9
0 / 0 / 7
5,791
579
2,590
3,535
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
T4T00
Nox
12
9 / 1 / 0
6,980
698
8,792
3,446
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 4
5,043
504
2,928
6,043
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
xLightsOut2x
King Arthur
12
2 / 0 / 0
6,808
681
6,850
8,239
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
ThorFreyaAchillesThoth

VS

Bans
MedusaAo KuangAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 2 / 0
4,936
494
746
6,508
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
DoctorDerbz
Arachne
10
0 / 2 / 0
4,785
479
3,537
8,798
6,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
Itzcolihqui100
Xing Tian
6
0 / 2 / 2
4,410
441
1,077
7,514
3,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Slagaderr
Fenrir
10
4 / 4 / 1
5,830
583
4,743
9,693
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,329
533
1,720
6,638
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
0
0
L
Arachne
DoctorDerbz
Arachne
0
2
0
0
W
Skadi
2
1
0
2
L
Xing Tian
Itzcolihqui100
Xing Tian
0
2
2
0.5
L
Fenrir
Slagaderr
Fenrir
4
4
1
1.13
W
Khepri
0
0
7
3.5
W
Nox
T4T00
Nox
9
1
0
9
L
1
3
1
0.5
W
0
3
4
0.67
W
King Arthur
xLightsOut2x
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
11,823
24,411
Taken
39,151
12,526
Mitigated
16,929
4,593
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
746
535
0
2,369
6,508
1,772
0
538
5,970
0
29,302
L
Arachne
DoctorDerbz
Arachne
3,537
2,395
0
3,780
8,798
6,313
0
0
8,798
0
22,977
W
Skadi
3,727
2,057
0
953
3,148
1,013
515
663
2,485
0
58,807
L
Xing Tian
Itzcolihqui100
Xing Tian
1,077
99
0
1,390
7,514
3,209
0
3,316
4,198
13,047
0
L
Fenrir
Slagaderr
Fenrir
4,743
1,433
0
1,339
9,693
3,698
0
3,289
6,404
0
37,765
W
Khepri
2,590
287
0
808
3,535
3,235
0
723
2,812
13,350
0
W
Nox
T4T00
Nox
8,792
757
0
503
3,446
1,360
111
671
2,775
38,100
38
L
1,720
296
0
802
6,638
1,937
0
4,201
2,437
27,047
0
W
2,928
877
0
100
6,043
2,262
0
740
5,303
0
30,596
W
King Arthur
xLightsOut2x
King Arthur
6,850
1,568
0
2,229
8,239
4,656
0
0
7,719
0
54,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
25,290
377
Minions Killed
240
0
Camps Cleared
0
1,011,883
Distance Traveled
1,008,076
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,936
494
53
5
0
192,304
1
L
Arachne
4,785
479
53
5
0
202,465
0
W
Skadi
6,866
687
108
11
0
179,367
1
L
Xing Tian
4,410
441
17
2
0
211,476
7
L
Fenrir
5,830
583
58
6
0
230,339
2
W
Khepri
5,791
579
17
2
0
212,731
0
W
Nox
6,980
698
90
9
0
219,298
2
L
Scylla
5,329
533
59
6
0
171,492
0
W
Da Ji
5,043
504
49
5
0
219,877
0
W
King Arthur
6,808
681
113
11
0
180,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role