Player Matchup

Gilgamesh
Gilgamesh
Jk1037
Gilgamesh
Level 36
God Stats
3W - 0L
1,516 SR
Queue Stats
47W - 37L
1,537 Elo+
Solo
Nu Wa
Nu Wa
Projectkilla536
Nu Wa
Level 64
God Stats
50W - 33L
1,601 SR
Queue Stats
327W - 324L
1,502 Elo+
Solo
Anhur
Anhur
SkrrtThugger
Anhur
Level 57
God Stats
3W - 2L
1,413 SR
Queue Stats
125W - 123L
1,480 Elo+
Party 1
Bellona
Bellona
Weskay
Bellona
Level 49
God Stats
4W - 3L
1,474 SR
Queue Stats
154W - 187L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
slo_mo10
Danzaburou
Level 27
God Stats
68W - 82L
1,456 SR
Queue Stats
88W - 114L
1,388 Elo+
Party 1
Team Averages
Level 47
1,492 SR
1,469 Elo+

VS

Team Averages
Level 57
1,510 SR
1,474 Elo+
Tiamat
Tiamat
AbusaCrente
Tiamat
Level 64
God Stats
6W - 4L
1,651 SR
Queue Stats
47W - 41L
1,497 Elo+
Solo
Nox
Nox
ResiDu35538
Nox
Level 57
God Stats
72W - 91L
1,486 SR
Queue Stats
189W - 232L
1,443 Elo+
Party 2
Merlin
Merlin
hippodaddi
Merlin
Level 64
God Stats
137W - 161L
1,527 SR
Queue Stats
137W - 162L
1,479 Elo+
Party 2
Hercules
Hercules
ijustkilledu202
Hercules
Level 49
God Stats
47W - 48L
1,487 SR
Queue Stats
110W - 109L
1,502 Elo+
Solo
Sobek
Sobek
theplimbob47
Sobek
Level 53
God Stats
1W - 3L
1,399 SR
Queue Stats
161W - 147L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jk1037
Gilgamesh
12
1 / 0 / 3
6,657
1,110
2,685
5,060
3,612
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 0 / 3
6,819
1,137
4,348
2,715
951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 2
6,719
1,120
2,750
4,009
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Weskay
Bellona
12
0 / 0 / 3
6,416
1,069
6,249
6,842
5,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
slo_mo10
Danzaburou
12
1 / 1 / 2
6,727
1,121
2,712
2,130
746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

382

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 0 / 0
5,774
962
41
316
98
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 2
6,981
1,164
2,299
2,688
1,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
hippodaddi
Merlin
12
1 / 2 / 1
7,113
1,186
7,076
5,735
1,927
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
10
0 / 2 / 1
6,075
1,013
2,064
5,846
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 0 / 1
6,853
1,142
5,663
7,018
5,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
4
Kills
3
3
Deaths
4
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
0
0
0
W
Gilgamesh
Jk1037
Gilgamesh
1
0
3
2.5
W
1
0
3
2.5
L
0
0
2
1
W
1
2
2
1
W
Bellona
Weskay
Bellona
0
0
3
1.5
L
Merlin
hippodaddi
Merlin
1
2
1
0.75
L
Hercules
0
2
1
0.25
W
Danzaburou
slo_mo10
Danzaburou
1
1
2
2
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,744
Damage
17,143
20,756
Taken
21,603
11,872
Mitigated
12,792
2,583
Healing
4,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
41
0
0
60
316
98
0
238
78
1,109
64
W
Gilgamesh
Jk1037
Gilgamesh
2,685
757
0
1,048
5,060
3,612
0
2,941
2,015
0
13,121
W
4,348
1,096
0
0
2,715
951
0
2,549
166
14,845
0
L
2,299
131
0
1,033
2,688
1,226
0
504
2,078
13,013
0
W
2,750
1,194
0
359
4,009
1,337
0
3,039
970
0
8,940
W
Bellona
Weskay
Bellona
6,249
1,765
0
867
6,842
5,226
0
5,221
1,587
0
14,245
L
Merlin
hippodaddi
Merlin
7,076
140
0
1,474
5,735
1,927
0
1,609
4,064
29,244
0
L
Hercules
2,064
257
0
747
5,846
4,450
0
1,056
4,647
0
6,682
W
Danzaburou
slo_mo10
Danzaburou
2,712
1,606
0
309
2,130
746
0
1,329
737
0
14,208
L
5,663
243
0
1,036
7,018
5,091
0
941
5,732
18,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
32,796
101
Minions Killed
111
8
Camps Cleared
3
637,609
Distance Traveled
515,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,774
962
1
0
0
22,217
0
W
Gilgamesh
6,657
1,110
12
2
3
130,387
0
W
Nu Wa
6,819
1,137
25
4
1
118,693
0
L
Nox
6,981
1,164
21
4
1
123,634
0
W
Anhur
6,719
1,120
14
2
3
124,503
0
W
Bellona
6,416
1,069
22
4
0
136,373
0
L
Merlin
7,113
1,186
65
11
1
114,515
0
L
Hercules
6,075
1,013
4
1
1
129,333
0
W
Danzaburou
6,727
1,121
28
5
1
127,653
0
L
Sobek
6,853
1,142
20
3
0
125,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role