Player Matchup

Medusa
Medusa
Silver IV
ELEGER
Medusa
Silver IV
Level 125
God Stats
29W - 34L
1,534 SR
Queue Stats
111W - 147L
786 MMR
Solo
Hera
Hera
Bronze IV
Fastlifestyle
Hera
Bronze IV
Level 113
God Stats
4W - 10L
1,185 SR
Queue Stats
34W - 66L
715 MMR
Solo
Atlas
Atlas
Bronze I
TRUEDOSES
Atlas
Bronze I
Level 69
God Stats
29W - 89L
1,303 SR
Queue Stats
174W - 401L
650 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,341 SR
717 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,356 SR
739 MMR
Maui
Maui
Bronze II
Braddy23
Maui
Bronze II
Level 68
God Stats
1W - 2L
1,158 SR
Queue Stats
18W - 45L
304 MMR
Party 1
Bacchus
Bacchus
Bronze III
BringerofUndead
Bacchus
Bronze III
Level 35
God Stats
4W - 2L
1,532 SR
Queue Stats
7W - 8L
1,422 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze II
GoldisBronze
Baron Samedi
Bronze II
Level 124
God Stats
67W - 84L
1,377 SR
Queue Stats
1,082W - 1,320L
492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ELEGER
Medusa
16
2 / 3 / 0
10,347
739
6,790
9,424
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
0 / 4 / 2
9,536
681
14,075
8,297
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
TRUEDOSES
Atlas
15
0 / 3 / 2
9,251
661
8,257
13,433
10,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ChaacNe ZhaAchillesMulan

VS

Bans
King ArthurDanzaburouSkadiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
17
1 / 0 / 9
10,502
750
5,646
14,417
14,535
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 1 / 8
10,206
729
6,630
16,479
20,374
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
GoldisBronze
Baron Samedi
18
8 / 1 / 2
11,901
850
13,345
10,194
5,170
Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Maui
1
0
9
5.5
W
1
1
8
5
L
Medusa
ELEGER
Medusa
2
3
0
0.67
L
0
4
2
0.25
W
Baron Samedi
GoldisBronze
Baron Samedi
8
1
2
9
L
Atlas
TRUEDOSES
Atlas
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,122
Damage
25,621
31,154
Taken
41,090
18,015
Mitigated
40,079
1,278
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
5,646
1,021
483
3,581
14,417
14,535
428
6,520
7,885
17,395
4,826
W
6,630
590
0
4,898
16,479
20,374
325
9,359
7,109
35,470
0
L
Medusa
ELEGER
Medusa
6,790
2,780
0
476
9,424
3,630
383
7,593
1,785
0
37,380
L
14,075
3,588
0
0
8,297
3,392
202
6,668
1,546
34,531
0
W
Baron Samedi
GoldisBronze
Baron Samedi
13,345
1,075
2,273
2,874
10,194
5,170
1,104
6,474
3,720
53,456
190
L
Atlas
TRUEDOSES
Atlas
8,257
3,122
0
802
13,433
10,993
0
10,093
3,140
19,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
32,609
145
Minions Killed
163
0
Camps Cleared
0
694,664
Distance Traveled
761,950
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,502
750
33
2
0
263,431
4
W
Bacchus
10,206
729
39
3
0
256,463
0
L
Medusa
10,347
739
58
4
0
230,586
0
L
Hera
9,536
681
65
5
0
224,404
0
W
Baron Samedi
11,901
850
91
7
0
242,056
7
L
Atlas
9,251
661
22
2
0
239,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role