Player Matchup

Zeus
Zeus
Dxnhxz
Zeus
Level 63
God Stats
9W - 9L
1,461 SR
Queue Stats
527W - 515L
1,481 Elo+
Party 2
Bacchus
Bacchus
ElSeveen
Bacchus
Level 105
God Stats
8W - 3L
1,737 SR
Queue Stats
172W - 171L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Evaxz1990
Baron Samedi
Level 154
God Stats
5W - 3L
1,284 SR
Queue Stats
142W - 144L
1,414 Elo+
Solo
Ne Zha
Ne Zha
JaceTheFace3
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,509 Elo+
Solo
Chiron
Chiron
ll-Ludwig-ll
Chiron
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
557W - 535L
1,443 Elo+
Party 2
Team Averages
Level 125
1,496 SR
1,465 Elo+

VS

Team Averages
Level 128
1,534 SR
1,463 Elo+
Baron Samedi
Baron Samedi
DmB_BEAST
Baron Samedi
Level 124
God Stats
42W - 31L
1,497 SR
Queue Stats
194W - 200L
1,452 Elo+
Solo
Anhur
Anhur
DooBYZz
Anhur
Level 74
God Stats
1W - 1L
1,786 SR
Queue Stats
168W - 172L
1,337 Elo+
Party 1
Zeus
Zeus
Marshall27
Zeus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,593 Elo+
Solo
Ne Zha
Ne Zha
MilesHighest
Ne Zha
Level 146
God Stats
7W - 13L
1,464 SR
Queue Stats
271W - 258L
1,435 Elo+
Party 1
Pele
Pele
Smitty-Nator
Pele
Level 148
God Stats
10W - 15L
1,421 SR
Queue Stats
199W - 197L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dxnhxz
Zeus
17
3 / 1 / 3
9,873
581
4,279
6,406
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ElSeveen
Bacchus
14
7 / 2 / 7
9,199
541
10,775
14,275
15,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Baron Samedi
Evaxz1990
Baron Samedi
14
0 / 2 / 2
8,793
517
8,215
13,600
7,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
14
2 / 4 / 2
8,012
471
3,061
11,205
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
16
6 / 0 / 5
10,065
592
7,512
6,652
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DmB_BEAST
Baron Samedi
8
0 / 3 / 1
6,243
367
1,222
5,802
3,274
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
DooBYZz
Anhur
8
0 / 7 / 0
5,802
341
1,476
8,983
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 2
8,984
528
5,638
10,222
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
12
3 / 3 / 0
7,971
469
9,430
16,901
9,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
3 / 2 / 3
9,803
577
6,350
10,899
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
9
9
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DmB_BEAST
Baron Samedi
0
3
1
0.17
L
Anhur
DooBYZz
Anhur
0
7
0
0
W
Zeus
Dxnhxz
Zeus
3
1
3
4.5
W
Bacchus
ElSeveen
Bacchus
7
2
7
5.25
W
Baron Samedi
Evaxz1990
Baron Samedi
0
2
2
0.5
W
Ne Zha
2
4
2
0.75
L
3
4
2
1
L
Ne Zha
3
3
0
1
L
3
2
3
2.25
W
Chiron
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,842
Damage
24,116
52,138
Taken
52,807
31,231
Mitigated
22,617
17,503
Healing
19,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DmB_BEAST
Baron Samedi
1,222
112
189
1,846
5,802
3,274
0
2,255
3,315
18,248
0
L
Anhur
DooBYZz
Anhur
1,476
712
0
1,618
8,983
2,043
0
2,353
6,471
0
16,166
W
Zeus
Dxnhxz
Zeus
4,279
609
0
1,304
6,406
1,948
136
1,084
5,322
80,135
1,114
W
Bacchus
ElSeveen
Bacchus
10,775
1,078
0
3,099
14,275
15,349
0
3,820
10,356
40,374
1,268
W
Baron Samedi
Evaxz1990
Baron Samedi
8,215
1,606
321
7,224
13,600
7,104
0
0
12,853
59,098
1,046
W
Ne Zha
3,061
982
0
1,378
11,205
4,571
64
1,245
9,774
0
56,283
L
5,638
612
0
1,680
10,222
3,243
0
5,541
4,553
68,312
0
L
Ne Zha
9,430
2,682
0
8,017
16,901
9,828
0
9,509
7,188
0
46,401
L
6,350
1,626
0
6,392
10,899
4,229
0
2,638
8,140
0
97,417
W
Chiron
7,512
1,444
628
3,549
6,652
2,259
661
1,187
5,465
0
76,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
38,803
482
Minions Killed
436
0
Camps Cleared
0
1,528,577
Distance Traveled
1,272,841
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,243
367
25
1
0
175,931
2
L
Anhur
5,802
341
34
2
0
191,395
0
W
Zeus
9,873
581
141
8
0
307,328
8
W
Bacchus
9,199
541
42
2
0
335,272
4
W
Baron Samedi
8,793
517
104
6
0
255,447
0
W
Ne Zha
8,012
471
80
5
0
341,236
0
L
Zeus
8,984
528
137
8
0
292,160
0
L
Ne Zha
7,971
469
75
4
0
229,808
0
L
Pele
9,803
577
165
10
0
383,547
0
W
Chiron
10,065
592
115
7
0
289,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role