Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Lun4ticsSong
Freya
Level 213
God Stats
3W - 4L
1,659 SR
Queue Stats
207W - 300L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
Moginar
Kuzenbo
Level 158
God Stats
0W - 2L
1,305 SR
Queue Stats
64W - 109L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
Qaleb
Amaterasu
Level 159
God Stats
3W - 2L
1,835 SR
Queue Stats
276W - 349L
1,588 Elo+
Party 1
Anubis
Anubis
Th3RizingBirch
Anubis
Level 165
God Stats
0W - 2L
1,281 SR
Queue Stats
161W - 244L
1,560 Elo+
Party 1
Team Averages
Level 168
1,516 SR
1,548 Elo+

VS

Team Averages
Level 139
1,602 SR
1,607 Elo+
Bacchus
Bacchus
Andysupremo
Bacchus
Level 121
God Stats
3W - 2L
1,436 SR
Queue Stats
104W - 70L
1,602 Elo+
Solo
Nu Wa
Nu Wa
Astrobiologist
Nu Wa
Level 67
God Stats
2W - 1L
1,491 SR
Queue Stats
83W - 81L
1,596 Elo+
Party 2
Mulan
Mulan
Flyer753
Mulan
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 73L
1,658 Elo+
Solo
Ravana
Ravana
Sheeparrd
Ravana
Level 187
God Stats
4W - 4L
1,585 SR
Queue Stats
140W - 138L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
xKalaba
Heimdallr
Level 175
God Stats
4W - 0L
1,998 SR
Queue Stats
86W - 60L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 2 / 0
5,556
505
1,429
8,064
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

9
0 / 2 / 1
5,284
480
4,022
6,365
1,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
Moginar
Kuzenbo
8
0 / 1 / 1
5,123
466
2,152
7,283
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Qaleb
Amaterasu
10
0 / 3 / 0
5,092
463
1,300
12,252
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 6 / 0
5,118
465
4,468
7,527
2,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andysupremo
Bacchus
10
1 / 0 / 5
6,212
565
3,361
5,060
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
4 / 0 / 4
7,190
654
8,275
1,884
447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Flyer753
Mulan
12
4 / 1 / 4
6,375
580
5,436
8,042
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
Sheeparrd
Ravana
13
3 / 0 / 2
7,867
715
7,212
2,689
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
xKalaba
Heimdallr
11
2 / 1 / 0
5,898
536
3,893
7,274
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
14
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
2
0
1
W
Bacchus
Andysupremo
Bacchus
1
0
5
3.5
W
4
0
4
6
W
Mulan
Flyer753
Mulan
4
1
4
6
L
0
2
1
0.25
L
Kuzenbo
Moginar
Kuzenbo
0
1
1
0.5
L
Amaterasu
Qaleb
Amaterasu
0
3
0
0
W
Ravana
Sheeparrd
Ravana
3
0
2
4
L
0
6
0
0
W
Heimdallr
xKalaba
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
28,177
41,491
Taken
24,949
19,043
Mitigated
10,409
15,654
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,429
0
0
4,068
8,064
1,732
0
2,513
5,337
0
31,383
W
Bacchus
Andysupremo
Bacchus
3,361
391
0
2,092
5,060
3,385
0
1,550
3,510
13,515
0
W
8,275
1,341
0
521
1,884
447
1,080
750
1,134
41,735
1,723
W
Mulan
Flyer753
Mulan
5,436
630
0
2,037
8,042
2,924
0
3,759
4,283
0
48,955
L
4,022
1,184
0
2,553
6,365
1,866
0
1,653
4,664
30,590
452
L
Kuzenbo
Moginar
Kuzenbo
2,152
769
0
1,940
7,283
5,034
0
2,717
4,409
14,926
0
L
Amaterasu
Qaleb
Amaterasu
1,300
749
0
5,122
12,252
7,918
0
512
11,684
0
23,978
W
Ravana
Sheeparrd
Ravana
7,212
1,777
0
1,257
2,689
1,315
0
0
2,689
0
59,106
L
4,468
61
0
1,971
7,527
2,493
0
3,213
4,049
38,848
0
W
Heimdallr
xKalaba
Heimdallr
3,893
1,557
0
1,906
7,274
2,338
0
4,531
2,743
0
42,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
33,542
285
Minions Killed
373
0
Camps Cleared
0
1,165,904
Distance Traveled
1,136,575
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,556
505
81
7
0
234,090
0
W
Bacchus
6,212
565
19
2
0
249,639
0
W
Nu Wa
7,190
654
91
8
0
223,058
1
W
Mulan
6,375
580
79
7
0
264,392
2
L
Freya
5,284
480
57
5
0
281,326
0
L
Kuzenbo
5,123
466
22
2
0
224,957
6
L
Amaterasu
5,092
463
53
5
0
215,789
0
W
Ravana
7,867
715
110
10
0
206,683
0
L
Anubis
5,118
465
72
7
0
209,742
0
W
Heimdallr
5,898
536
74
7
0
192,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role