Player Matchup

Ares
Ares
ImDurdyDan
Ares
Level 56
God Stats
1W - 1L
1,830 SR
Queue Stats
22W - 14L
1,640 Elo+
Party 2
Erlang Shen
Erlang Shen
PAY10
Erlang Shen
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,627 Elo+
Party 2
Izanami
Izanami
jaqu-an_1127
Izanami
Level 17
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 1L
1,828 Elo+
Party 2
Ix Chel
Ix Chel
Аlder
Ix Chel
Level 146
God Stats
1W - 1L
1,848 SR
Queue Stats
10W - 4L
1,790 Elo+
Party 2
Ravana
Ravana
Еngo
Ravana
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,661 Elo+
Party 2
Team Averages
Level 92
1,681 SR
1,709 Elo+

VS

Team Averages
Level 111
1,697 SR
1,607 Elo+
Janus
Janus
Alexqc17
Janus
Level 85
God Stats
6W - 2L
1,817 SR
Queue Stats
86W - 49L
1,665 Elo+
Party 1
Ravana
Ravana
ApePooFlinger
Ravana
Level 147
God Stats
14W - 4L
1,782 SR
Queue Stats
153W - 140L
1,519 Elo+
Party 3
Sobek
Sobek
GrosBS
Sobek
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 10L
1,712 Elo+
Party 1
Osiris
Osiris
HorseMONK
Osiris
Level 122
God Stats
8W - 5L
1,669 SR
Queue Stats
122W - 120L
1,584 Elo+
Party 3
Charybdis
Charybdis
bishoplelele
Charybdis
Level 133
God Stats
3W - 1L
1,717 SR
Queue Stats
223W - 195L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,129
427
2,887
7,837
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
PAY10
Erlang Shen
12
1 / 2 / 0
6,775
565
4,517
8,058
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
jaqu-an_1127
Izanami
8
0 / 5 / 0
5,155
430
694
7,484
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Аlder
Ix Chel
11
1 / 2 / 1
6,206
517
2,328
4,940
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
Еngo
Ravana
11
1 / 2 / 0
5,833
486
3,806
6,222
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alexqc17
Janus
13
1 / 1 / 3
7,070
589
2,380
4,568
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 6
6,551
546
5,088
5,975
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Sobek
GrosBS
Sobek
11
2 / 0 / 5
6,864
572
2,896
5,818
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Osiris
HorseMONK
Osiris
12
1 / 0 / 1
7,047
587
5,160
9,358
8,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
bishoplelele
Charybdis
15
7 / 0 / 3
8,732
728
7,644
5,079
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
14
14
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
Alexqc17
Janus
1
1
3
2.5
W
3
2
6
3
W
Sobek
GrosBS
Sobek
2
0
5
4.5
W
Osiris
HorseMONK
Osiris
1
0
1
1.5
L
0
3
0
0
L
Erlang Shen
PAY10
Erlang Shen
1
2
0
0.5
W
Charybdis
bishoplelele
Charybdis
7
0
3
8.5
L
Izanami
jaqu-an_1127
Izanami
0
5
0
0
L
Ix Chel
Аlder
Ix Chel
1
2
1
0.75
L
Ravana
Еngo
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,232
Damage
23,168
34,541
Taken
30,798
15,652
Mitigated
19,044
8,747
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alexqc17
Janus
2,380
160
0
1,196
4,568
1,528
0
1,708
2,860
57,062
1,759
W
5,088
2,015
0
2,254
5,975
3,324
0
784
5,191
0
42,200
W
Sobek
GrosBS
Sobek
2,896
439
0
2,371
5,818
4,597
0
2,254
3,564
16,894
1,326
W
Osiris
HorseMONK
Osiris
5,160
2,587
0
3,945
9,358
8,036
0
1,009
8,349
0
49,512
L
2,887
126
0
1,735
7,837
3,990
0
1,859
5,964
11,173
0
L
Erlang Shen
PAY10
Erlang Shen
4,517
2,074
0
3,758
8,058
6,755
0
0
8,058
0
46,806
W
Charybdis
bishoplelele
Charybdis
7,644
4,982
0
3,687
5,079
1,559
2,864
260
4,819
0
75,107
L
Izanami
jaqu-an_1127
Izanami
694
557
0
421
7,484
1,490
0
725
6,759
0
22,500
L
Ix Chel
Аlder
Ix Chel
2,328
160
122
679
4,940
1,435
0
1,815
2,969
41,029
0
L
Ravana
Еngo
Ravana
3,806
994
0
2,032
6,222
1,982
0
479
5,733
0
44,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,098
Gold Earned
36,264
325
Minions Killed
446
0
Camps Cleared
0
1,144,658
Distance Traveled
1,280,038
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,070
589
122
10
0
263,948
3
W
Ravana
6,551
546
65
5
0
283,917
1
W
Sobek
6,864
572
29
2
0
262,534
2
W
Osiris
7,047
587
99
8
0
255,894
1
L
Ares
5,129
427
15
1
0
232,228
0
L
Erlang Shen
6,775
565
93
8
0
225,416
0
W
Charybdis
8,732
728
131
11
0
213,745
2
L
Izanami
5,155
430
50
4
0
209,791
0
L
Ix Chel
6,206
517
86
7
0
228,600
0
L
Ravana
5,833
486
81
7
0
248,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role