Player Matchup

Nu Wa
Nu Wa
Jasugun
Nu Wa
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
108W - 77L
1,616 Elo+
Solo
Susano
Susano
SoDa_ReloaD
Susano
Level 129
God Stats
0W - 2L
1,549 SR
Queue Stats
17W - 24L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
Tuetonictank
Jormungandr
Level 146
God Stats
2W - 3L
1,528 SR
Queue Stats
43W - 53L
1,517 Elo+
Party 2
Chaac
Chaac
iDeHo
Chaac
Level 108
God Stats
2W - 2L
1,748 SR
Queue Stats
17W - 23L
1,512 Elo+
Party 2
Mulan
Mulan
mikeybo24
Mulan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,504 Elo+
Party 2
Team Averages
Level 124
1,608 SR
1,535 Elo+

VS

Team Averages
Level 125
1,487 SR
1,602 Elo+
Medusa
Medusa
Abutteredtoast
Medusa
Level 159
God Stats
14W - 8L
1,611 SR
Queue Stats
123W - 125L
1,550 Elo+
Party 1
Ra
Ra
CumOniichan
Ra
Level 159
God Stats
9W - 14L
1,481 SR
Queue Stats
147W - 162L
1,573 Elo+
Party 1
Hercules
Hercules
DillonsJuiceRag
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,633 Elo+
Party 1
Geb
Geb
Hawtiness
Geb
Level 121
God Stats
1W - 0L
1,217 SR
Queue Stats
7W - 4L
1,687 Elo+
Party 1
Horus
Horus
Tingles CXII
Horus
Level 155
God Stats
33W - 34L
1,626 SR
Queue Stats
157W - 171L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jasugun
Nu Wa
17
4 / 2 / 3
9,954
995
11,881
5,518
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
15
1 / 4 / 6
9,166
917
9,500
10,355
3,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Tuetonictank
Jormungandr
14
2 / 3 / 6
8,885
889
10,694
12,646
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chaac
iDeHo
Chaac
10
0 / 0 / 0
7,224
722
50
515
130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
mikeybo24
Mulan
14
1 / 4 / 3
8,342
834
6,246
13,625
13,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
9,549
955
7,753
9,479
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 6
10,123
1,012
10,350
6,675
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
2 / 0 / 5
8,869
887
6,425
9,962
10,301
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 5
8,595
860
3,608
11,247
9,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 1 / 6
9,537
954
8,914
12,909
16,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
8
Kills
13
13
Deaths
8
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
5
2
6
4
W
Hercules
2
0
5
4.5
W
0
3
5
0.83
L
Nu Wa
Jasugun
Nu Wa
4
2
3
2.75
L
Susano
1
4
6
1
W
4
1
6
7
L
Jormungandr
Tuetonictank
Jormungandr
2
3
6
1.67
L
Chaac
iDeHo
Chaac
0
0
0
0
L
Mulan
mikeybo24
Mulan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,371
Damage
37,050
42,659
Taken
50,272
24,361
Mitigated
42,733
7,152
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,753
2,850
0
553
9,479
3,201
693
5,065
4,414
0
48,962
W
10,350
308
3,122
2,022
6,675
2,776
941
2,679
3,996
34,285
931
W
Hercules
6,425
1,156
0
3,474
9,962
10,301
44
4,674
5,288
0
19,737
W
3,608
25
1,667
1,003
11,247
9,551
110
4,198
7,049
11,739
0
L
Nu Wa
Jasugun
Nu Wa
11,881
2,288
0
670
5,518
1,880
104
491
4,947
42,926
0
L
Susano
9,500
2,029
0
0
10,355
3,665
0
4,170
5,990
0
23,362
W
8,914
2,202
810
3,931
12,909
16,904
68
5,708
7,172
1,482
21,292
L
Jormungandr
Tuetonictank
Jormungandr
10,694
1,893
0
2,400
12,646
5,411
0
4,908
7,319
25,816
1,006
L
Chaac
iDeHo
Chaac
50
21
0
70
515
130
0
0
515
0
119
L
Mulan
mikeybo24
Mulan
6,246
655
0
4,012
13,625
13,275
0
4,380
8,610
0
19,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,571
Gold Earned
46,673
188
Minions Killed
251
0
Camps Cleared
0
841,094
Distance Traveled
1,088,243
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,549
955
91
9
0
218,652
0
W
Ra
10,123
1,012
89
9
0
211,572
0
W
Hercules
8,869
887
31
3
0
231,611
0
W
Geb
8,595
860
11
1
0
214,736
0
L
Nu Wa
9,954
995
85
9
0
199,090
0
L
Susano
9,166
917
38
4
0
217,072
0
W
Horus
9,537
954
29
3
0
211,672
0
L
Jormungandr
8,885
889
36
4
0
200,519
1
L
Chaac
7,224
722
0
0
0
26,185
0
L
Mulan
8,342
834
29
3
0
198,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role