Player Matchup

Sylvanus
Sylvanus
SoftMeatBiscuit
Sylvanus
Level 147
God Stats
6W - 7L
1,621 SR
Queue Stats
90W - 80L
1,547 Elo+
Party 1
Rama
Rama
WAYNEIZSHORSEY
Rama
Level 148
God Stats
15W - 11L
1,627 SR
Queue Stats
879W - 823L
1,574 Elo+
Solo
Ganesha
Ganesha
i ZuuK
Ganesha
Level 146
God Stats
17W - 12L
1,632 SR
Queue Stats
73W - 52L
1,597 Elo+
Party 1
Sobek
Sobek
iclickheadz
Sobek
Level 138
God Stats
3W - 4L
1,481 SR
Queue Stats
205W - 187L
1,506 Elo+
Party 3
Hercules
Hercules
tamsuu
Hercules
Level 124
God Stats
42W - 25L
1,635 SR
Queue Stats
438W - 410L
1,495 Elo+
Party 3
Team Averages
Level 141
1,599 SR
1,544 Elo+

VS

Team Averages
Level 128
1,617 SR
1,533 Elo+
Ravana
Ravana
 
Ravana
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Anonfro
Janus
Level 159
God Stats
9W - 11L
1,455 SR
Queue Stats
258W - 218L
1,612 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CutUrGras
Ah Muzen Cab
Level 159
God Stats
3W - 3L
1,811 SR
Queue Stats
221W - 180L
1,629 Elo+
Party 2
Ymir
Ymir
GOOBIS223315
Ymir
Level 79
God Stats
10W - 4L
1,817 SR
Queue Stats
95W - 88L
1,438 Elo+
Party 4
Amaterasu
Amaterasu
gambit22
Amaterasu
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
81W - 75L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 0 / 5
8,717
545
7,390
11,101
5,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 1
8,584
537
6,820
9,954
2,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
i ZuuK
Ganesha
14
0 / 3 / 2
7,773
486
3,887
8,760
2,653
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
2 / 3 / 1
7,330
458
6,001
14,238
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
tamsuu
Hercules
15
2 / 2 / 0
9,165
573
11,436
12,743
9,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 3 / 2
8,092
506
10,303
10,367
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Anonfro
Janus
16
2 / 1 / 0
8,634
540
7,976
5,196
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
CutUrGras
Ah Muzen Cab
16
4 / 1 / 1
9,184
574
10,761
10,009
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 5
7,449
466
4,999
11,570
8,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
gambit22
Amaterasu
14
1 / 2 / 1
8,157
510
6,076
15,415
13,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
10
10
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
2
1
W
Janus
Anonfro
Janus
2
1
0
2
W
Ah Muzen Cab
CutUrGras
Ah Muzen Cab
4
1
1
4.5
W
1
1
5
3.5
L
Sylvanus
3
0
5
5.5
L
1
2
1
0.75
W
Amaterasu
gambit22
Amaterasu
1
2
1
0.75
L
Ganesha
i ZuuK
Ganesha
0
3
2
0.33
L
2
3
1
0.83
L
Hercules
tamsuu
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
40,115
56,796
Taken
52,557
33,870
Mitigated
31,204
22,814
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,303
3,505
0
1,702
10,367
3,779
0
5,905
4,462
0
79,534
W
Janus
Anonfro
Janus
7,976
195
0
415
5,196
1,640
0
2,971
2,225
71,808
0
W
Ah Muzen Cab
CutUrGras
Ah Muzen Cab
10,761
5,103
0
2,337
10,009
3,022
32
2,548
7,461
0
91,917
W
4,999
1,597
237
1,635
11,570
8,977
0
4,849
6,721
17,507
0
L
Sylvanus
7,390
1,270
999
6,774
11,101
5,807
0
794
10,225
50,404
21,237
L
6,820
5,701
0
4,022
9,954
2,911
0
1,399
8,475
0
78,194
W
Amaterasu
gambit22
Amaterasu
6,076
3,296
0
7,291
15,415
13,786
0
419
14,996
0
53,953
L
Ganesha
i ZuuK
Ganesha
3,887
126
0
1,771
8,760
2,653
0
3,340
5,187
58,929
1,327
L
6,001
947
0
3,726
14,238
13,102
0
5,866
8,012
18,114
1,412
L
Hercules
tamsuu
Hercules
11,436
4,349
0
5,522
12,743
9,397
0
821
11,922
0
77,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
41,516
529
Minions Killed
561
0
Camps Cleared
0
1,592,167
Distance Traveled
1,702,679
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,092
506
123
8
0
354,924
4
W
Janus
8,634
540
150
9
0
362,874
0
W
Ah Muzen Cab
9,184
574
170
11
0
302,199
3
W
Ymir
7,449
466
12
1
0
344,319
5
L
Sylvanus
8,717
545
116
7
0
352,395
3
L
Rama
8,584
537
152
10
0
289,888
1
W
Amaterasu
8,157
510
106
7
0
338,363
2
L
Ganesha
7,773
486
73
5
0
320,453
6
L
Sobek
7,330
458
66
4
0
322,428
8
L
Hercules
9,165
573
122
8
0
307,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role