Player Matchup

Atlas
Atlas
Codster926
Atlas
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 232L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
GSTOCCO17
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 106L
1,504 Elo+
Party 3
Zhong Kui
Zhong Kui
MNRITUAL
Zhong Kui
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 151L
1,499 Elo+
Party 1
Thor
Thor
PhatWilly__
Thor
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
vinissouza
Danzaburou
Level 104
God Stats
2W - 0L
1,720 SR
Queue Stats
103W - 94L
1,460 Elo+
Party 3
Team Averages
Level 119
1,544 SR
1,509 Elo+

VS

Team Averages
Level 99
1,604 SR
1,456 Elo+
Medusa
Medusa
IanMG3469
Medusa
Level 109
God Stats
9W - 12L
1,526 SR
Queue Stats
489W - 473L
1,458 Elo+
Party 2
Lancelot
Lancelot
Im Anovaa
Lancelot
Level 109
God Stats
2W - 1L
1,771 SR
Queue Stats
138W - 127L
1,475 Elo+
Solo
Thanatos
Thanatos
JohnWick358838
Thanatos
Level 123
God Stats
8W - 6L
1,537 SR
Queue Stats
212W - 202L
1,472 Elo+
Solo
Ymir
Ymir
QuetzalDrago
Ymir
Level 85
God Stats
11W - 6L
1,759 SR
Queue Stats
406W - 391L
1,452 Elo+
Party 2
Scylla
Scylla
parZeval-0_0
Scylla
Level 67
God Stats
1W - 2L
1,426 SR
Queue Stats
219W - 211L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
0 / 7 / 7
7,682
427
6,176
18,089
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
GSTOCCO17
Cthulhu
15
4 / 0 / 5
9,781
543
12,758
13,998
14,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
MNRITUAL
Zhong Kui
14
4 / 2 / 5
9,430
524
15,177
13,287
10,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 3 / 3
10,149
564
10,923
12,508
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
vinissouza
Danzaburou
15
2 / 4 / 4
9,024
501
4,988
8,777
2,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IanMG3469
Medusa
17
5 / 2 / 10
9,878
549
18,093
12,033
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Lancelot
Im Anovaa
Lancelot
15
1 / 4 / 2
9,156
509
7,137
18,177
14,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
13
3 / 2 / 2
8,081
449
6,288
10,264
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 4 / 10
9,065
504
8,567
19,098
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
16
4 / 7 / 4
9,634
535
5,997
12,496
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
19
Kills
16
16
Deaths
19
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
7
7
0.5
W
Cthulhu
GSTOCCO17
Cthulhu
4
0
5
6.5
L
Medusa
IanMG3469
Medusa
5
2
10
5
L
Lancelot
Im Anovaa
Lancelot
1
4
2
0.5
L
Thanatos
3
2
2
2
W
Zhong Kui
MNRITUAL
Zhong Kui
4
2
5
3.25
W
9
3
3
3.5
L
3
4
10
2
L
Scylla
4
7
4
0.86
W
Danzaburou
vinissouza
Danzaburou
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,022
Damage
46,082
66,659
Taken
72,068
46,776
Mitigated
44,558
13,312
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,176
1,340
0
1,734
18,089
14,096
0
3,383
14,706
31,038
376
W
Cthulhu
GSTOCCO17
Cthulhu
12,758
906
0
3,495
13,998
14,250
204
1,809
12,189
52,259
3,559
L
Medusa
IanMG3469
Medusa
18,093
8,135
0
3,539
12,033
4,890
2,047
5,688
6,233
0
87,228
L
Lancelot
Im Anovaa
Lancelot
7,137
845
0
3,047
18,177
14,399
0
8,472
8,783
0
62,710
L
Thanatos
6,288
1,784
0
6,474
10,264
3,955
0
3,193
6,879
0
53,146
W
Zhong Kui
MNRITUAL
Zhong Kui
15,177
1,256
0
5,409
13,287
10,262
282
5,321
7,966
62,821
1,473
W
10,923
1,786
0
500
12,508
5,413
0
2,426
10,082
0
70,753
L
8,567
969
0
3,319
19,098
17,439
0
8,941
9,807
31,241
1,865
L
Scylla
5,997
1,050
0
1,827
12,496
3,875
360
5,116
7,360
62,929
817
W
Danzaburou
vinissouza
Danzaburou
4,988
1,469
0
2,174
8,777
2,755
296
1,331
7,446
0
57,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
45,814
448
Minions Killed
462
0
Camps Cleared
0
1,695,129
Distance Traveled
1,702,552
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,682
427
36
2
0
312,056
0
W
Cthulhu
9,781
543
102
6
0
355,341
2
L
Medusa
9,878
549
114
6
0
365,062
0
L
Lancelot
9,156
509
111
6
0
366,791
0
L
Thanatos
8,081
449
80
4
0
338,280
0
W
Zhong Kui
9,430
524
114
6
0
346,799
0
W
Thor
10,149
564
98
5
0
376,443
0
L
Ymir
9,065
504
52
3
0
311,320
10
L
Scylla
9,634
535
105
6
0
321,099
7
W
Danzaburou
9,024
501
98
5
0
304,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role