Player Matchup

Chronos
Chronos
Cubツ
Chronos
Level 106
God Stats
2W - 1L
1,842 SR
Queue Stats
104W - 102L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
DaughtryNo1Fan
Ne Zha
Level 31
God Stats
5W - 2L
1,573 SR
Queue Stats
44W - 45L
1,555 Elo+
Party 1
Athena
Athena
Just Hambo
Athena
Level 102
God Stats
1W - 0L
1,700 SR
Queue Stats
6W - 9L
1,373 Elo+
Party 3
Neith
Neith
TragicFox
Neith
Level 138
God Stats
5W - 4L
1,408 SR
Queue Stats
81W - 86L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VoidWalker775
Cu Chulainn
Level 129
God Stats
4W - 0L
1,609 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 3
Team Averages
Level 101
1,627 SR
1,497 Elo+

VS

Team Averages
Level 95
1,516 SR
1,570 Elo+
Cerberus
Cerberus
CZAironRug21
Cerberus
Level 133
God Stats
1W - 4L
1,297 SR
Queue Stats
160W - 125L
1,552 Elo+
Party 2
Tyr
Tyr
OrbitalVswerve
Tyr
Level 129
God Stats
8W - 3L
1,672 SR
Queue Stats
84W - 54L
1,630 Elo+
Party 4
Cliodhna
Cliodhna
Trssher
Cliodhna
Level 41
God Stats
3W - 8L
1,381 SR
Queue Stats
126W - 103L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
arianaquarius
Nu Wa
Level 61
God Stats
33W - 16L
1,641 SR
Queue Stats
76W - 49L
1,641 Elo+
Party 4
Charybdis
Charybdis
iamShah
Charybdis
Level 109
God Stats
7W - 6L
1,587 SR
Queue Stats
54W - 71L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cubツ
Chronos
17
6 / 1 / 0
10,290
643
10,225
7,442
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
1 / 1 / 4
8,502
531
3,781
12,713
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Just Hambo
Athena
13
0 / 1 / 5
8,048
503
7,168
12,092
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
TragicFox
Neith
14
3 / 1 / 3
8,661
541
9,460
11,750
4,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
VoidWalker775
Cu Chulainn
15
0 / 1 / 1
9,291
581
8,608
11,419
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CZAironRug21
Cerberus
13
1 / 2 / 3
7,894
493
9,249
17,683
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 1 / 2
8,134
508
7,660
11,764
13,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Trssher
Cliodhna
13
0 / 2 / 2
7,218
451
3,235
12,152
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 1 / 0
7,392
462
5,708
4,417
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
iamShah
Charybdis
14
0 / 4 / 1
7,565
473
3,303
11,505
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CZAironRug21
Cerberus
1
2
3
1.25
W
Chronos
Cubツ
Chronos
6
1
0
6
W
1
1
4
3
W
Athena
Just Hambo
Athena
0
1
5
2.5
L
1
1
2
2
W
Neith
TragicFox
Neith
3
1
3
4.5
L
Cliodhna
Trssher
Cliodhna
0
2
2
0.5
W
Cu Chulainn
VoidWalker775
Cu Chulainn
0
1
1
0.5
L
3
1
0
3
L
Charybdis
iamShah
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,242
Damage
29,155
55,416
Taken
57,521
31,419
Mitigated
35,710
16,427
Healing
23,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CZAironRug21
Cerberus
9,249
369
0
7,281
17,683
13,658
0
6,397
11,076
43,105
1,399
W
Chronos
Cubツ
Chronos
10,225
3,754
0
4,147
7,442
2,529
792
1,660
5,782
80,534
3,957
W
3,781
382
0
1,575
12,713
7,110
0
1,307
11,406
0
86,675
W
Athena
Just Hambo
Athena
7,168
1,484
0
3,595
12,092
10,061
0
5,190
6,902
16,161
0
L
7,660
292
0
5,086
11,764
13,446
0
492
11,272
0
55,170
W
Neith
TragicFox
Neith
9,460
3,095
0
3,691
11,750
4,388
137
5,925
5,825
0
79,365
L
Cliodhna
Trssher
Cliodhna
3,235
146
0
6,387
12,152
4,274
0
1,668
10,404
0
64,819
W
Cu Chulainn
VoidWalker775
Cu Chulainn
8,608
739
0
3,419
11,419
7,331
0
737
10,682
0
74,849
L
5,708
1,361
0
1,524
4,417
1,404
0
484
3,933
39,155
0
L
Charybdis
iamShah
Charybdis
3,303
1,474
0
3,507
11,505
2,928
0
7,444
3,535
0
61,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
38,203
585
Minions Killed
476
0
Camps Cleared
0
1,618,031
Distance Traveled
1,616,169
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,894
493
89
6
0
340,933
2
W
Chronos
10,290
643
166
10
0
323,416
1
W
Ne Zha
8,502
531
129
8
0
357,887
1
W
Athena
8,048
503
17
1
0
327,051
2
L
Tyr
8,134
508
98
6
0
346,472
7
W
Neith
8,661
541
136
9
0
304,404
5
L
Cliodhna
7,218
451
100
6
0
389,337
0
W
Cu Chulainn
9,291
581
137
9
0
305,273
0
L
Nu Wa
7,392
462
69
4
0
235,896
4
L
Charybdis
7,565
473
120
8
0
303,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role