Player Matchup

Anubis
Anubis
Devyboy_coolin22
Anubis
Level 29
God Stats
0W - 1L
1,440 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 1
Neith
Neith
Fleek_OG14
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Lil_SUS_45
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,232 Elo+
Party 1
Bacchus
Bacchus
andrepontgamer04
Bacchus
Level 42
God Stats
0W - 5L
1,137 SR
Queue Stats
4W - 13L
1,245 Elo+
Party 1
Arachne
Arachne
murderbrawl2205
Arachne
Level 65
God Stats
1W - 1L
1,527 SR
Queue Stats
4W - 11L
1,307 Elo+
Party 1
Team Averages
Level 37
1,421 SR
1,322 Elo+

VS

Team Averages
Level 66
1,459 SR
1,432 Elo+
Bellona
Bellona
BeeerPongChamp23
Bellona
Level 108
God Stats
4W - 2L
1,352 SR
Queue Stats
121W - 116L
1,472 Elo+
Solo
Izanami
Izanami
MaussS2
Izanami
Level 28
God Stats
1W - 0L
1,614 SR
Queue Stats
30W - 30L
1,384 Elo+
Party 2
Erlang Shen
Erlang Shen
OpkxCamp
Erlang Shen
Level 67
God Stats
19W - 12L
1,616 SR
Queue Stats
185W - 168L
1,441 Elo+
Solo
Janus
Janus
TheChickenHatch
Janus
Level 65
God Stats
8W - 7L
1,409 SR
Queue Stats
40W - 33L
1,448 Elo+
Solo
Cabrakan
Cabrakan
xXxBanxXx3324
Cabrakan
Level 61
God Stats
1W - 1L
1,304 SR
Queue Stats
61W - 53L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 1
8,694
543
11,674
12,466
5,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
1 / 9 / 1
5,871
367
3,804
10,764
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
11
1 / 8 / 0
6,855
428
3,861
12,293
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 7 / 4
7,429
464
4,586
10,796
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 5 / 5
9,313
582
11,845
18,196
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
9,590
599
9,100
18,626
15,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
MaussS2
Izanami
15
8 / 5 / 10
9,615
601
10,443
12,128
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
OpkxCamp
Erlang Shen
15
4 / 2 / 6
8,633
540
8,563
13,132
7,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

15
6 / 4 / 8
9,477
592
9,759
9,991
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
xXxBanxXx3324
Cabrakan
16
13 / 6 / 8
9,955
622
11,286
15,437
10,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
18
Kills
38
38
Deaths
20
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
L
5
9
1
0.61
L
Neith
1
9
1
0.17
L
Mulan
1
8
0
0.13
W
Izanami
MaussS2
Izanami
8
5
10
2.6
W
Erlang Shen
OpkxCamp
Erlang Shen
4
2
6
3.5
W
6
4
8
2.5
L
3
7
4
0.71
L
8
5
5
2.1
W
Cabrakan
xXxBanxXx3324
Cabrakan
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
49,151
64,515
Taken
69,314
26,875
Mitigated
39,784
10,376
Healing
18,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,100
2,781
0
6,770
18,626
15,287
346
110
18,516
0
57,786
L
11,674
391
0
2,290
12,466
5,873
0
5,151
6,899
50,225
501
L
Neith
3,804
1,483
0
649
10,764
3,058
0
4,230
6,494
0
26,962
L
Mulan
3,861
777
0
1,140
12,293
5,325
0
0
12,293
0
22,116
W
Izanami
MaussS2
Izanami
10,443
7,346
0
3,213
12,128
3,997
3,266
3,281
8,847
0
78,783
W
Erlang Shen
OpkxCamp
Erlang Shen
8,563
4,544
0
3,782
13,132
7,880
0
3,913
9,219
0
54,639
W
9,759
321
85
1,408
9,991
2,342
840
5,528
4,463
57,068
2,089
L
4,586
613
0
701
10,796
5,676
0
4,482
6,240
16,700
0
L
11,845
7,442
0
5,596
18,196
6,943
0
6,061
11,943
0
33,754
W
Cabrakan
xXxBanxXx3324
Cabrakan
11,286
1,456
192
3,463
15,437
10,278
867
3,586
11,851
34,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,162
Gold Earned
47,270
214
Minions Killed
476
0
Camps Cleared
0
1,440,125
Distance Traveled
1,426,717
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,590
599
91
6
0
260,896
1
L
Anubis
8,694
543
69
4
0
240,718
0
L
Neith
5,871
367
33
2
0
277,093
0
L
Mulan
6,855
428
35
2
0
309,627
0
W
Izanami
9,615
601
133
8
0
278,440
0
W
Erlang Shen
8,633
540
80
5
0
336,697
0
W
Janus
9,477
592
128
8
0
316,576
1
L
Bacchus
7,429
464
19
1
0
303,717
0
L
Arachne
9,313
582
58
4
0
308,970
0
W
Cabrakan
9,955
622
44
3
0
234,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role