Player Matchup

Arachne
Arachne
FatMatt546
Arachne
Level 63
God Stats
9W - 26L
1,494 SR
Queue Stats
52W - 119L
1,285 Elo+
Party 1
Janus
Janus
LethalBadger524
Janus
Level 87
God Stats
2W - 5L
1,144 SR
Queue Stats
62W - 160L
1,238 Elo+
Party 1
Cerberus
Cerberus
MrPillage6527
Cerberus
Level 68
God Stats
30W - 42L
1,568 SR
Queue Stats
67W - 156L
1,312 Elo+
Party 1
Sobek
Sobek
Nelzi JacK
Sobek
Level 46
God Stats
5W - 9L
1,623 SR
Queue Stats
56W - 148L
1,241 Elo+
Party 1
Medusa
Medusa
Pisk6
Medusa
Level 45
God Stats
15W - 32L
1,374 SR
Queue Stats
61W - 150L
1,219 Elo+
Party 1
Team Averages
Level 62
1,441 SR
1,259 Elo+

VS

Team Averages
Level 118
1,482 SR
1,473 Elo+
Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BarryBongz69
Chernobog
Level 136
God Stats
9W - 6L
1,630 SR
Queue Stats
105W - 101L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElGrandoSmokio90
Kumbhakarna
Level 109
God Stats
1W - 4L
1,449 SR
Queue Stats
70W - 53L
1,508 Elo+
Solo
Fenrir
Fenrir
ItsWillsWorldd
Fenrir
Level 103
God Stats
27W - 38L
1,359 SR
Queue Stats
93W - 99L
1,428 Elo+
Party 2
Chronos
Chronos
NoahYaks
Chronos
Level 122
God Stats
18W - 12L
1,470 SR
Queue Stats
71W - 82L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatMatt546
Arachne
10
2 / 7 / 2
5,672
436
5,189
11,619
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 2 / 0
6,839
526
4,265
5,817
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MrPillage6527
Cerberus
11
0 / 6 / 0
5,737
441
5,921
12,409
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
9
1 / 3 / 3
5,807
447
2,617
10,896
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Pisk6
Medusa
11
1 / 2 / 3
6,138
472
8,166
7,914
2,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 0 / 5
9,130
702
11,183
12,541
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
BarryBongz69
Chernobog
13
4 / 0 / 4
7,571
582
9,114
8,680
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
ElGrandoSmokio90
Kumbhakarna
11
1 / 2 / 4
6,788
522
4,591
10,949
8,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 3 / 4
7,602
585
5,583
10,334
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
NoahYaks
Chronos
14
3 / 0 / 3
8,468
651
4,964
4,276
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
20
20
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
0
5
8.5
W
Chernobog
BarryBongz69
Chernobog
4
0
4
6
W
Kumbhakarna
ElGrandoSmokio90
Kumbhakarna
1
2
4
1.5
L
Arachne
FatMatt546
Arachne
2
7
2
0.43
W
6
3
4
2.67
L
1
2
0
0.5
L
Cerberus
MrPillage6527
Cerberus
0
6
0
0
L
Sobek
1
3
3
0.83
W
Chronos
NoahYaks
Chronos
3
0
3
4.5
L
Medusa
Pisk6
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,158
Damage
35,435
48,655
Taken
46,780
21,900
Mitigated
24,580
10,231
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,183
702
0
5,933
12,541
7,584
304
5,143
6,684
0
62,079
W
Chernobog
BarryBongz69
Chernobog
9,114
5,639
0
4,197
8,680
3,323
610
1,363
7,263
0
61,474
W
Kumbhakarna
ElGrandoSmokio90
Kumbhakarna
4,591
888
0
2,172
10,949
8,669
89
1,936
8,895
13,656
959
L
Arachne
FatMatt546
Arachne
5,189
2,833
0
2,789
11,619
3,849
0
1,729
9,890
0
16,867
W
5,583
1,200
0
4,596
10,334
3,680
0
1,860
8,362
0
55,078
L
4,265
488
0
1,190
5,817
1,972
0
3,037
2,780
39,861
736
L
Cerberus
MrPillage6527
Cerberus
5,921
136
0
2,738
12,409
5,272
0
804
11,605
36,719
0
L
Sobek
2,617
191
0
2,588
10,896
8,413
0
1,679
9,217
15,696
371
W
Chronos
NoahYaks
Chronos
4,964
684
0
1,173
4,276
1,324
2,094
1,209
2,899
59,630
736
L
Medusa
Pisk6
Medusa
8,166
2,706
0
926
7,914
2,394
0
1,931
5,983
0
44,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
39,559
279
Minions Killed
466
0
Camps Cleared
0
1,319,066
Distance Traveled
1,373,705
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,130
702
116
9
0
276,633
0
W
Chernobog
7,571
582
118
9
0
276,592
5
W
Kumbhakarna
6,788
522
13
1
0
268,097
1
L
Arachne
5,672
436
26
2
0
287,372
0
W
Fenrir
7,602
585
94
7
0
296,372
0
L
Janus
6,839
526
80
6
0
242,403
0
L
Cerberus
5,737
441
93
7
0
262,812
0
L
Sobek
5,807
447
23
2
0
259,453
2
W
Chronos
8,468
651
125
10
0
256,011
4
L
Medusa
6,138
472
57
4
0
267,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role