Player Matchup

Athena
Athena
MyFriendsAreGae
Athena
Level 137
God Stats
6W - 8L
1,507 SR
Queue Stats
264W - 258L
1,491 Elo+
Party 2
Vamana
Vamana
UwUStepBro
Vamana
Level 158
God Stats
2W - 2L
1,680 SR
Queue Stats
77W - 61L
1,593 Elo+
Party 3
Hera
Hera
Zaihaku
Hera
Level 85
God Stats
9W - 7L
1,207 SR
Queue Stats
510W - 546L
1,482 Elo+
Solo
Medusa
Medusa
natetehgrea4035
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
smp_bigbird
Danzaburou
Level 133
God Stats
35W - 24L
1,701 SR
Queue Stats
732W - 741L
1,487 Elo+
Party 2
Team Averages
Level 119
1,519 SR
1,510 Elo+

VS

Team Averages
Level 110
1,536 SR
1,536 Elo+
Poseidon
Poseidon
GreatJoey858237
Poseidon
Level 106
God Stats
2W - 1L
1,399 SR
Queue Stats
80W - 77L
1,548 Elo+
Party 1
Artemis
Artemis
Lil Niichi
Artemis
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
231W - 226L
1,586 Elo+
Solo
Neith
Neith
StolidWeevil349
Neith
Level 154
God Stats
5W - 3L
1,598 SR
Queue Stats
245W - 214L
1,566 Elo+
Party 1
Chaac
Chaac
TheTuggerNut
Chaac
Level 81
God Stats
7W - 3L
1,652 SR
Queue Stats
159W - 126L
1,549 Elo+
Party 1
Jormungandr
Jormungandr
el3m3ntar1a
Jormungandr
Level 126
God Stats
1W - 1L
1,533 SR
Queue Stats
13W - 14L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,401
764
6,359
20,234
21,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
UwUStepBro
Vamana
16
4 / 5 / 4
9,431
857
11,585
21,360
15,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hera
Zaihaku
Hera
13
1 / 7 / 6
7,732
703
9,018
7,858
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 7 / 3
8,077
734
7,532
14,260
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
smp_bigbird
Danzaburou
14
2 / 6 / 2
7,788
708
10,388
12,764
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
5 / 2 / 16
9,340
849
9,459
6,615
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Lil Niichi
Artemis
13
3 / 4 / 17
8,723
793
13,486
7,497
2,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 2 / 16
10,903
991
22,596
10,173
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

18
9 / 1 / 13
10,422
947
14,019
18,617
22,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
el3m3ntar1a
Jormungandr
17
4 / 1 / 21
10,440
949
11,777
15,165
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
114
10
Kills
31
31
Deaths
10
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Poseidon
5
2
16
6.5
W
Artemis
Lil Niichi
Artemis
3
4
17
2.88
L
1
6
4
0.5
W
10
2
16
9
W
9
1
13
15.5
L
Vamana
UwUStepBro
Vamana
4
5
4
1.2
L
Hera
Zaihaku
Hera
1
7
6
0.57
W
Jormungandr
el3m3ntar1a
Jormungandr
4
1
21
14.5
L
2
7
3
0.5
L
Danzaburou
smp_bigbird
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,882
Damage
71,337
76,476
Taken
58,067
50,211
Mitigated
44,520
16,754
Healing
24,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,459
799
486
1,417
6,615
2,364
683
2,226
4,274
18,748
261
W
Artemis
Lil Niichi
Artemis
13,486
4,696
2,084
1,224
7,497
2,872
1,563
2,489
4,862
0
17,566
L
6,359
1,166
691
4,853
20,234
21,587
0
8,483
11,751
9,985
130
W
22,596
4,219
830
3,298
10,173
4,833
2,215
2,912
7,171
0
47,552
W
14,019
855
1,311
7,438
18,617
22,452
279
4,373
13,968
2,595
22,931
L
Vamana
UwUStepBro
Vamana
11,585
2,052
409
5,109
21,360
15,867
0
6,898
14,462
1,467
24,200
L
Hera
Zaihaku
Hera
9,018
1,829
1,171
224
7,858
2,834
0
1,538
6,320
16,573
0
W
Jormungandr
el3m3ntar1a
Jormungandr
11,777
2,700
94
6,203
15,165
11,999
247
3,247
11,613
25,209
299
L
7,532
3,109
0
1,432
14,260
5,180
0
3,045
11,215
0
20,315
L
Danzaburou
smp_bigbird
Danzaburou
10,388
1,732
774
2,091
12,764
4,743
0
2,989
9,775
0
21,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
49,828
103
Minions Killed
144
0
Camps Cleared
0
983,086
Distance Traveled
1,159,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,340
849
22
2
0
230,479
0
W
Artemis
8,723
793
11
1
0
237,516
0
L
Athena
8,401
764
4
0
0
207,587
0
W
Neith
10,903
991
49
4
0
200,655
0
W
Chaac
10,422
947
30
3
0
253,781
0
L
Vamana
9,431
857
28
3
0
194,600
0
L
Hera
7,732
703
20
2
0
185,677
0
W
Jormungandr
10,440
949
32
3
0
237,248
0
L
Medusa
8,077
734
32
3
0
198,301
0
L
Danzaburou
7,788
708
19
2
0
196,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role