Player Matchup

Ne Zha
Ne Zha
Drefill
Ne Zha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,270 Elo+
Party 2
Ra
Ra
LGXI9
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,515 Elo+
Party 2
Cerberus
Cerberus
PERDEDOR1
Cerberus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,272 Elo+
Party 2
Set
Set
agustincus1606
Set
Level 13
God Stats
0W - 4L
1,116 SR
Queue Stats
1W - 6L
1,086 Elo+
Party 2
Freya
Freya
coryxjae
Freya
Level 49
God Stats
3W - 3L
1,506 SR
Queue Stats
84W - 99L
1,487 Elo+
Solo
Team Averages
Level 45
1,424 SR
1,326 Elo+

VS

Team Averages
Level 102
1,498 SR
1,428 Elo+
Baron Samedi
Baron Samedi
BunnyxKuromi
Baron Samedi
Level 118
God Stats
13W - 11L
1,485 SR
Queue Stats
380W - 409L
1,428 Elo+
Party 1
Bacchus
Bacchus
CrazyShadowWolf0
Bacchus
Level 98
God Stats
15W - 12L
1,518 SR
Queue Stats
209W - 231L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
IEnvy_CrAzy247
Erlang Shen
Level 128
God Stats
16W - 13L
1,472 SR
Queue Stats
297W - 319L
1,425 Elo+
Party 1
Susano
Susano
Lxgan maxxed
Susano
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 275L
1,413 Elo+
Solo
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 106
God Stats
367W - 300L
1,512 SR
Queue Stats
611W - 619L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Drefill
Ne Zha
9
0 / 4 / 3
5,721
440
5,450
10,751
8,038
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ra
11
2 / 5 / 1
6,718
517
3,249
7,884
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
PERDEDOR1
Cerberus
10
1 / 3 / 1
5,915
455
4,401
8,969
9,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 4 / 0
6,130
472
4,491
11,889
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
coryxjae
Freya
10
0 / 6 / 0
5,838
449
3,450
8,277
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BunnyxKuromi
Baron Samedi
13
6 / 0 / 5
7,290
561
8,062
6,063
2,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 8
6,586
507
4,556
7,885
6,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
IEnvy_CrAzy247
Erlang Shen
13
6 / 1 / 1
8,102
623
8,117
12,009
8,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
13
6 / 3 / 3
7,642
588
6,859
11,060
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charybdis
aznee_uzamaki
Charybdis
12
3 / 0 / 5
6,874
529
5,046
5,502
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
22
22
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BunnyxKuromi
Baron Samedi
6
0
5
8.5
W
1
1
8
5
L
Ne Zha
Drefill
Ne Zha
0
4
3
0.38
W
Erlang Shen
IEnvy_CrAzy247
Erlang Shen
6
1
1
6.5
L
Ra
2
5
1
0.5
W
Susano
6
3
3
2.5
L
Cerberus
PERDEDOR1
Cerberus
1
3
1
0.5
L
2
4
0
0.5
W
Charybdis
aznee_uzamaki
Charybdis
3
0
5
5.5
L
Freya
coryxjae
Freya
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
32,640
47,770
Taken
42,519
27,386
Mitigated
22,419
11,477
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BunnyxKuromi
Baron Samedi
8,062
128
482
2,536
6,063
2,556
497
1,763
4,049
37,487
915
W
4,556
700
0
3,030
7,885
6,332
0
1,786
5,746
18,865
1,325
L
Ne Zha
Drefill
Ne Zha
5,450
1,278
0
2,396
10,751
8,038
0
3,789
6,962
551
17,279
W
Erlang Shen
IEnvy_CrAzy247
Erlang Shen
8,117
5,183
0
4,284
12,009
8,610
621
4,225
7,784
0
51,007
L
Ra
3,249
119
132
792
7,884
2,615
0
4,808
3,076
37,217
821
W
Susano
6,859
2,179
0
4,639
11,060
3,461
711
1,496
9,424
0
48,268
L
Cerberus
PERDEDOR1
Cerberus
4,401
627
0
2,041
8,969
9,591
46
446
8,523
28,166
0
L
4,491
2,315
0
5,061
11,889
4,668
0
1,266
10,623
0
45,624
W
Charybdis
aznee_uzamaki
Charybdis
5,046
1,860
0
3,913
5,502
1,460
114
1,223
4,087
0
39,294
L
Freya
coryxjae
Freya
3,450
1,022
0
1,055
8,277
2,474
148
2,184
6,093
28,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
36,494
309
Minions Killed
288
0
Camps Cleared
0
1,253,993
Distance Traveled
1,225,060
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,290
561
46
4
0
226,329
2
W
Bacchus
6,586
507
16
1
0
248,279
1
L
Ne Zha
5,721
440
22
2
0
276,108
2
W
Erlang Shen
8,102
623
74
6
0
219,443
0
L
Ra
6,718
517
93
7
0
246,333
0
W
Susano
7,642
588
82
6
0
280,883
0
L
Cerberus
5,915
455
57
4
0
210,798
0
L
Set
6,130
472
79
6
0
277,975
1
W
Charybdis
6,874
529
70
5
0
250,126
0
L
Freya
5,838
449
58
4
0
242,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role