Player Matchup

Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
KingsBait
Nemesis
Silver I
Level 102
God Stats
1W - 0L
1,141 SR
Queue Stats
11W - 11L
1,505 MMR
Party 1
Artio
Artio
Silver I
ThE_MaaaN2004
Artio
Silver I
Level 126
God Stats
1W - 0L
1,516 SR
Queue Stats
11W - 11L
1,505 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
report-akaFalqo
Ix Chel
Gold IV
Level 126
God Stats
7W - 9L
1,532 SR
Queue Stats
347W - 351L
1,467 MMR
Solo
Artemis
Artemis
Gold I
vainalpha
Artemis
Gold I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 157L
1,468 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,438 SR
1,489 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,611 SR
1,490 MMR
The Morrigan
The Morrigan
Gold IV
A1BackStabber513
The Morrigan
Gold IV
Level 226
God Stats
0W - 1L
1,726 SR
Queue Stats
286W - 292L
1,467 MMR
Solo
Thor
Thor
Bronze III
Cry0spension
Thor
Bronze III
Level 125
God Stats
0W - 1L
1,785 SR
Queue Stats
16W - 15L
1,500 MMR
Solo
Scylla
Scylla
Bronze IV
LepperSasuke
Scylla
Bronze IV
Level 96
God Stats
0W - 1L
1,530 SR
Queue Stats
1W - 2L
1,492 MMR
Solo
Anhur
Anhur
Gold III
Lezalit2012
Anhur
Gold III
Level 106
God Stats
0W - 1L
1,546 SR
Queue Stats
102W - 122L
1,497 MMR
Solo
King Arthur
King Arthur
Gold III
s3Ruk17
King Arthur
Gold III
Level 146
God Stats
1W - 3L
1,466 SR
Queue Stats
148W - 151L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 0 / 3
7,943
662
9,737
14,197
11,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
KingsBait
Nemesis
13
6 / 1 / 3
7,682
640
5,293
6,967
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 3
6,520
543
2,898
10,566
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 5
7,979
665
5,277
5,136
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
vainalpha
Artemis
13
1 / 0 / 4
7,120
593
4,974
5,162
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AthenaMedusaSkadiJanus

VS

Bans
AwilixKuzenboErlang ShenThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A1BackStabber513
The Morrigan
11
0 / 3 / 0
6,077
506
2,020
7,694
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 0
6,178
515
4,128
8,822
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
10
0 / 6 / 1
5,752
479
3,501
6,401
1,305
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,698
475
2,034
5,067
1,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
s3Ruk17
King Arthur
11
1 / 3 / 0
5,894
491
5,086
13,119
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
3
3
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
3
4.5
L
The Morrigan
A1BackStabber513
The Morrigan
0
3
0
0
L
2
2
0
1
W
Nemesis
KingsBait
Nemesis
6
1
3
7.5
L
Scylla
0
6
1
0.08
L
0
1
0
0
W
0
1
3
1.5
W
5
1
5
7.5
L
King Arthur
s3Ruk17
King Arthur
1
3
0
0.33
W
Artemis
vainalpha
Artemis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,179
Damage
16,769
42,028
Taken
41,103
22,680
Mitigated
16,533
15,618
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,737
1,682
140
3,476
14,197
11,108
147
324
13,793
0
55,928
L
The Morrigan
A1BackStabber513
The Morrigan
2,020
749
0
2,025
7,694
3,471
0
1,488
6,133
27,313
3,097
L
4,128
805
0
1,614
8,822
3,065
0
864
7,882
0
43,574
W
Nemesis
KingsBait
Nemesis
5,293
2,486
0
3,669
6,967
2,076
0
933
5,950
0
47,082
L
Scylla
3,501
138
0
450
6,401
1,305
0
2,625
3,562
31,763
0
L
2,034
899
0
2,340
5,067
1,458
90
1,350
3,671
0
40,352
W
2,898
300
577
4,382
10,566
6,265
162
2,204
8,242
12,970
0
W
5,277
639
403
1,463
5,136
1,588
687
1,603
3,383
53,006
224
L
King Arthur
s3Ruk17
King Arthur
5,086
545
0
3,709
13,119
7,234
0
1,295
11,717
0
39,278
W
Artemis
vainalpha
Artemis
4,974
856
0
1,508
5,162
1,643
807
517
4,645
0
64,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,244
Gold Earned
29,599
401
Minions Killed
349
0
Camps Cleared
0
1,231,882
Distance Traveled
1,116,994
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,943
662
90
8
0
213,678
0
L
The Morrigan
6,077
506
58
5
0
201,081
11
L
Thor
6,178
515
87
7
0
235,106
3
W
Nemesis
7,682
640
79
7
0
293,698
3
L
Scylla
5,752
479
75
6
0
232,760
2
L
Anhur
5,698
475
69
6
0
214,975
1
W
Artio
6,520
543
17
1
0
264,273
5
W
Ix Chel
7,979
665
104
9
0
241,877
2
L
King Arthur
5,894
491
60
5
0
233,072
0
W
Artemis
7,120
593
111
9
0
218,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role