Player Matchup

Artio
Artio
HungBurger
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 92L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
aeszr
Baron Samedi
Level 137
God Stats
1W - 3L
1,374 SR
Queue Stats
163W - 155L
1,501 Elo+
Party 1
Nut
Nut
demonson117
Nut
Level 128
God Stats
2W - 4L
1,564 SR
Queue Stats
19W - 15L
1,586 Elo+
Solo
Team Averages
Level 130
1,479 SR
1,535 Elo+

VS

Team Averages
Level 134
1,485 SR
1,554 Elo+
Morgan Le Fay
Morgan Le Fay
AntangoreX
Morgan Le Fay
Level 127
God Stats
10W - 5L
1,534 SR
Queue Stats
104W - 63L
1,625 Elo+
Solo
Kuzenbo
Kuzenbo
B3BOKINGxD
Kuzenbo
Level 127
God Stats
12W - 13L
1,421 SR
Queue Stats
172W - 179L
1,505 Elo+
Party 2
Loki
Loki
iiSE7EN
Loki
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 183L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
1 / 6 / 4
8,956
689
8,304
20,424
13,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
aeszr
Baron Samedi
16
2 / 5 / 3
10,037
772
7,741
13,344
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 7 / 2
10,328
794
8,443
14,352
4,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AntangoreX
Morgan Le Fay
18
8 / 0 / 8
12,433
956
23,513
9,543
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
B3BOKINGxD
Kuzenbo
16
4 / 2 / 12
11,539
888
11,550
14,765
11,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
iiSE7EN
Loki
17
6 / 4 / 8
11,139
857
9,009
9,826
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
18
18
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AntangoreX
Morgan Le Fay
8
0
8
12
W
Kuzenbo
B3BOKINGxD
Kuzenbo
4
2
12
5
L
Artio
1
6
4
0.5
L
Baron Samedi
aeszr
Baron Samedi
2
5
3
0.7
L
3
7
2
0.57
W
Loki
iiSE7EN
Loki
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
44,072
48,120
Taken
34,134
21,932
Mitigated
18,464
13,251
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AntangoreX
Morgan Le Fay
23,513
1,478
0
2,879
9,543
3,387
1,072
5,522
4,021
51,508
627
W
Kuzenbo
B3BOKINGxD
Kuzenbo
11,550
3,586
0
3,540
14,765
11,965
205
6,355
8,410
29,999
4,200
L
Artio
8,304
592
1,258
7,281
20,424
13,177
0
13,972
5,884
21,499
0
L
Baron Samedi
aeszr
Baron Samedi
7,741
841
728
1,229
13,344
4,317
0
9,831
3,238
31,489
0
L
8,443
5,984
0
2,755
14,352
4,438
0
8,174
5,962
0
37,267
W
Loki
iiSE7EN
Loki
9,009
1,679
0
1,288
9,826
3,112
1,261
4,231
5,595
0
36,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
35,111
138
Minions Killed
158
0
Camps Cleared
0
662,683
Distance Traveled
698,553
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,433
956
67
5
0
224,667
0
W
Kuzenbo
11,539
888
47
4
0
225,651
6
L
Artio
8,956
689
18
1
0
244,311
0
L
Baron Samedi
10,037
772
57
4
0
216,456
0
L
Nut
10,328
794
63
5
0
201,916
5
W
Loki
11,139
857
44
3
0
248,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role