Player Matchup

Ix Chel
Ix Chel
ChrisBenoit6578
Ix Chel
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 87L
1,486 Elo+
Party 1
Nu Wa
Nu Wa
CidraPR
Nu Wa
Level 61
God Stats
6W - 2L
1,722 SR
Queue Stats
217W - 199L
1,542 Elo+
Solo
Bellona
Bellona
Jackpot2293
Bellona
Level 29
God Stats
1W - 2L
1,497 SR
Queue Stats
10W - 13L
1,458 Elo+
Party 1
Heimdallr
Heimdallr
averagecoasr532
Heimdallr
Level 34
God Stats
3W - 2L
1,696 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Thanatos
Thanatos
ilucx
Thanatos
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,464 Elo+
Solo
Team Averages
Level 65
1,583 SR
1,490 Elo+

VS

Team Averages
Level 98
1,726 SR
1,534 Elo+
Neith
Neith
DrGizmo5896
Neith
Level 113
God Stats
10W - 2L
1,977 SR
Queue Stats
368W - 352L
1,553 Elo+
Solo
Surtr
Surtr
HelpfulAmoeba23
Surtr
Level 93
God Stats
1W - 1L
1,447 SR
Queue Stats
180W - 166L
1,512 Elo+
Solo
Bastet
Bastet
Phsyco_Butcher
Bastet
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
carnage___72
Olorun
Level 108
God Stats
6W - 1L
1,909 SR
Queue Stats
281W - 250L
1,554 Elo+
Solo
Bacchus
Bacchus
icantflick
Bacchus
Level 94
God Stats
2W - 0L
1,798 SR
Queue Stats
11W - 8L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
7,297
456
5,203
11,212
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
CidraPR
Nu Wa
15
2 / 3 / 1
8,636
540
10,335
8,202
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
Jackpot2293
Bellona
14
1 / 3 / 1
7,946
497
8,819
16,215
13,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
averagecoasr532
Heimdallr
13
0 / 4 / 1
7,692
481
4,680
10,816
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
ilucx
Thanatos
14
5 / 2 / 0
8,258
516
10,216
14,133
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 1
9,958
622
8,655
8,048
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 2 / 0
9,631
602
10,548
16,940
14,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 4
6,647
415
5,927
13,664
3,847
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Olorun
15
2 / 2 / 2
8,298
519
6,460
10,543
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
icantflick
Bacchus
13
2 / 1 / 8
8,774
548
7,996
11,186
10,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
8
Kills
16
16
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Nu Wa
CidraPR
Nu Wa
2
3
1
0.83
W
7
1
1
7.5
W
5
2
0
2.5
L
Bellona
Jackpot2293
Bellona
1
3
1
0.5
W
0
2
4
1
L
Heimdallr
averagecoasr532
Heimdallr
0
4
1
0.13
W
Olorun
2
2
2
1.5
W
Bacchus
icantflick
Bacchus
2
1
8
6
L
Thanatos
ilucx
Thanatos
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,253
Damage
39,586
60,578
Taken
60,381
32,910
Mitigated
35,211
25,353
Healing
19,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,203
588
797
2,423
11,212
7,516
0
3,367
7,845
36,297
0
L
Nu Wa
CidraPR
Nu Wa
10,335
1,767
0
2,035
8,202
2,531
246
4,027
4,175
62,001
1,447
W
8,655
1,892
0
2,779
8,048
2,880
581
1,379
6,565
0
84,140
W
10,548
3,190
0
3,470
16,940
14,873
0
2,639
13,291
3,976
65,964
L
Bellona
Jackpot2293
Bellona
8,819
2,179
0
5,853
16,215
13,573
0
2,612
13,603
0
54,154
W
5,927
1,470
0
5,148
13,664
3,847
0
2,467
10,949
0
43,799
L
Heimdallr
averagecoasr532
Heimdallr
4,680
1,748
0
3,307
10,816
3,381
0
2,275
8,541
0
51,715
W
Olorun
6,460
2,723
340
5,522
10,543
3,014
0
5,573
4,607
69,999
3,887
W
Bacchus
icantflick
Bacchus
7,996
1,184
0
2,257
11,186
10,597
0
3,025
7,837
26,564
2,342
L
Thanatos
ilucx
Thanatos
10,216
1,964
0
10,938
14,133
5,909
0
4,075
10,058
0
68,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
43,308
448
Minions Killed
527
0
Camps Cleared
0
1,575,750
Distance Traveled
1,588,646
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,297
456
46
3
0
306,628
2
L
Nu Wa
8,636
540
118
7
0
289,063
4
W
Neith
9,958
622
145
9
0
296,177
4
W
Surtr
9,631
602
129
8
0
295,114
1
L
Bellona
7,946
497
101
6
0
315,360
1
W
Bastet
6,647
415
70
4
0
339,495
1
L
Heimdallr
7,692
481
90
6
0
300,715
0
W
Olorun
8,298
519
144
9
0
281,723
0
W
Bacchus
8,774
548
39
2
0
376,137
0
L
Thanatos
8,258
516
93
6
0
363,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role