Player Matchup

Ymir
Ymir
Cash2cb
Ymir
Level 26
God Stats
0W - 5L
1,107 SR
Queue Stats
0W - 12L
1,152 Elo+
Party 2
Ullr
Ullr
FMDG1908
Ullr
Level 33
God Stats
0W - 3L
1,211 SR
Queue Stats
6W - 29L
1,307 Elo+
Party 2
Amaterasu
Amaterasu
Stillmatic99
Amaterasu
Level 37
God Stats
5W - 4L
1,563 SR
Queue Stats
14W - 25L
1,339 Elo+
Solo
Zeus
Zeus
luispitaz
Zeus
Level 29
God Stats
1W - 8L
1,185 SR
Queue Stats
3W - 20L
1,152 Elo+
Party 2
Chaac
Chaac
maoo_fit
Chaac
Level 6
God Stats
0W - 3L
1,467 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 26
1,306 SR
1,290 Elo+

VS

Team Averages
Level 50
1,370 SR
1,308 Elo+
Awilix
Awilix
ChickenCereal
Awilix
Level 26
God Stats
1W - 1L
1,253 SR
Queue Stats
12W - 18L
1,243 Elo+
Party 1
Agni
Agni
Ottomang
Agni
Level 26
God Stats
1W - 0L
1,262 SR
Queue Stats
18W - 25L
1,243 Elo+
Party 1
Nut
Nut
Qwestin
Nut
Level 104
God Stats
4W - 4L
1,576 SR
Queue Stats
18W - 26L
1,230 Elo+
Party 1
Zhong Kui
Zhong Kui
TripleB2000
Zhong Kui
Level 48
God Stats
8W - 8L
1,487 SR
Queue Stats
59W - 69L
1,444 Elo+
Solo
Bacchus
Bacchus
Vnzlayque
Bacchus
Level 46
God Stats
3W - 7L
1,274 SR
Queue Stats
142W - 155L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cash2cb
Ymir
9
0 / 2 / 1
5,438
453
1,653
7,873
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ullr
9
0 / 2 / 0
5,276
440
573
5,663
1,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Stillmatic99
Amaterasu
12
2 / 2 / 0
5,978
498
3,172
7,608
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
1 / 3 / 0
6,360
530
1,475
4,349
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
maoo_fit
Chaac
7
0 / 6 / 0
4,707
392
853
6,865
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,309
609
3,434
7,369
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
11
2 / 3 / 1
6,531
544
2,716
5,132
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
11
0 / 0 / 4
6,904
575
3,587
3,284
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TripleB2000
Zhong Kui
14
8 / 0 / 2
9,318
777
5,891
6,469
4,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Vnzlayque
Bacchus
9
0 / 0 / 2
6,306
526
4,294
3,630
1,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
15
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cash2cb
Ymir
0
2
1
0.25
W
4
1
4
6
L
Ullr
0
2
0
0
W
Agni
2
3
1
0.83
W
Nut
0
0
4
2
L
Amaterasu
Stillmatic99
Amaterasu
2
2
0
1
W
Zhong Kui
TripleB2000
Zhong Kui
8
0
2
9
W
Bacchus
Vnzlayque
Bacchus
0
0
2
1
L
Zeus
1
3
0
0.33
L
Chaac
maoo_fit
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,726
Damage
19,922
32,358
Taken
25,884
15,446
Mitigated
11,506
6,873
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cash2cb
Ymir
1,653
0
0
2,388
7,873
5,853
0
2,306
5,567
23,686
1,043
W
3,434
1,571
0
2,357
7,369
2,667
0
611
6,758
0
55,633
L
Ullr
573
163
93
1,330
5,663
1,698
0
2,680
2,983
0
20,274
W
Agni
2,716
415
0
718
5,132
1,376
0
1,205
3,927
29,041
0
W
Nut
3,587
2,310
0
1,997
3,284
965
245
397
2,887
0
43,300
L
Amaterasu
Stillmatic99
Amaterasu
3,172
1,039
0
1,770
7,608
3,875
0
1,359
6,249
0
42,259
W
Zhong Kui
TripleB2000
Zhong Kui
5,891
1,412
0
4,401
6,469
4,708
2,978
791
5,678
49,735
11,709
W
Bacchus
Vnzlayque
Bacchus
4,294
81
0
1,097
3,630
1,790
0
530
3,100
17,063
0
L
Zeus
1,475
221
0
967
4,349
1,230
607
2,591
1,758
31,498
617
L
Chaac
maoo_fit
Chaac
853
188
0
325
6,865
2,790
220
3,581
3,284
0
12,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
36,368
260
Minions Killed
371
0
Camps Cleared
0
1,182,007
Distance Traveled
1,224,709
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,438
453
38
3
0
226,970
0
W
Awilix
7,309
609
91
8
0
273,793
0
L
Ullr
5,276
440
50
4
0
246,627
0
W
Agni
6,531
544
51
4
0
240,552
1
W
Nut
6,904
575
83
7
0
241,927
2
L
Amaterasu
5,978
498
73
6
0
256,651
0
W
Zhong Kui
9,318
777
124
10
0
217,231
0
W
Bacchus
6,306
526
22
2
0
251,206
0
L
Zeus
6,360
530
81
7
0
218,755
0
L
Chaac
4,707
392
18
2
0
233,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role