Player Matchup

Sun Wukong
Sun Wukong
Platinum IV
BLADEABYSS05
Sun Wukong
Platinum IV
Level 158
God Stats
3W - 1L
1,683 SR
Queue Stats
355W - 341L
1,856 MMR
Party 1
Bacchus
Bacchus
Platinum III
Brooklyn_Raps
Bacchus
Platinum III
Level 185
God Stats
9W - 3L
1,733 SR
Queue Stats
155W - 145L
1,824 MMR
Solo
Chiron
Chiron
Platinum I
ChanThatMan24
Chiron
Platinum I
Level 177
God Stats
11W - 4L
1,673 SR
Queue Stats
99W - 87L
1,835 MMR
Solo
He Bo
He Bo
Platinum III
E500
He Bo
Platinum III
Level 184
God Stats
10W - 11L
1,636 SR
Queue Stats
470W - 461L
1,810 MMR
Solo
Camazotz
Camazotz
Gold II
StarBoyiBz
Camazotz
Gold II
Level 66
God Stats
2W - 4L
1,350 SR
Queue Stats
36W - 32L
1,760 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,615 SR
1,817 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,472 SR
1,628 MMR
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
 
Ares
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum III
Doodlebob4732
Chaac
Platinum III
Level 149
God Stats
66W - 58L
1,605 SR
Queue Stats
400W - 393L
1,827 MMR
Solo
Chernobog
Chernobog
Platinum III
mcmoosle
Chernobog
Platinum III
Level 157
God Stats
0W - 3L
1,253 SR
Queue Stats
997W - 998L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLADEABYSS05
Sun Wukong
13
0 / 6 / 3
7,567
541
7,561
17,861
11,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bacchus
13
4 / 2 / 9
8,223
587
8,472
12,704
15,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 0 / 3
9,379
670
6,769
5,478
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
E500
He Bo
13
2 / 5 / 4
7,440
531
7,345
9,379
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
StarBoyiBz
Camazotz
14
7 / 1 / 4
7,699
550
8,936
11,676
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneLokiCu ChulainnCthulhu

VS

Bans
AphroditeKing ArthurMedusaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 6 / 1
8,590
614
8,579
8,367
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ne Zha
 
Ne Zha
14
5 / 5 / 4
8,041
574
8,106
15,045
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
11
1 / 4 / 5
7,666
548
3,430
10,601
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

14
4 / 1 / 2
9,345
668
10,489
13,764
11,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
mcmoosle
Chernobog
15
1 / 4 / 1
8,694
621
2,026
7,448
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
19
Kills
14
14
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
1
0.58
L
Ne Zha
 
Ne Zha
5
5
4
1.4
L
Ares
 
Ares
1
4
5
0.88
W
Sun Wukong
BLADEABYSS05
Sun Wukong
0
6
3
0.25
W
Bacchus
4
2
9
4.25
W
6
0
3
7.5
L
4
1
2
5
W
He Bo
E500
He Bo
2
5
4
0.8
W
Camazotz
StarBoyiBz
Camazotz
7
1
4
9
L
Chernobog
mcmoosle
Chernobog
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
32,630
57,098
Taken
55,225
36,108
Mitigated
29,937
14,852
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,579
818
0
573
8,367
2,432
0
4,320
3,675
55,576
1,007
L
Ne Zha
 
Ne Zha
8,106
1,925
0
4,952
15,045
5,517
0
4,488
10,379
0
55,706
L
Ares
 
Ares
3,430
509
0
1,356
10,601
8,032
0
3,271
7,225
14,128
0
W
Sun Wukong
BLADEABYSS05
Sun Wukong
7,561
1,660
0
5,396
17,861
11,860
0
1,160
16,651
0
61,607
W
Bacchus
8,472
924
0
1,739
12,704
15,614
0
3,323
9,253
28,723
2,022
W
6,769
3,201
463
3,461
5,478
1,969
0
920
4,516
0
77,281
L
10,489
2,116
0
4,005
13,764
11,915
0
1,720
12,044
0
71,882
W
He Bo
E500
He Bo
7,345
0
0
1,040
9,379
2,417
0
3,755
5,402
50,850
1,123
W
Camazotz
StarBoyiBz
Camazotz
8,936
1,941
0
2,753
11,676
4,248
0
2,537
8,993
0
46,180
L
Chernobog
mcmoosle
Chernobog
2,026
966
0
1,331
7,448
2,041
2,017
960
6,456
0
71,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
42,336
438
Minions Killed
493
0
Camps Cleared
0
1,497,591
Distance Traveled
1,426,802
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,590
614
131
9
0
282,966
2
L
Ne Zha
8,041
574
77
6
0
320,487
1
L
Ares
7,666
548
16
1
0
294,231
2
W
Sun Wukong
7,567
541
104
7
0
245,182
3
W
Bacchus
8,223
587
46
3
0
298,863
2
W
Chiron
9,379
670
132
9
0
305,068
5
L
Chaac
9,345
668
133
10
0
269,512
3
W
He Bo
7,440
531
90
6
0
294,516
2
W
Camazotz
7,699
550
66
5
0
353,962
1
L
Chernobog
8,694
621
136
10
0
259,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role