Player Matchup

Amaterasu
Amaterasu
ChiefLaRey
Amaterasu
Level 45
God Stats
22W - 11L
1,925 SR
Queue Stats
77W - 67L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
FollowTheBear
Ah Puch
Level 27
God Stats
22W - 13L
1,534 SR
Queue Stats
35W - 29L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
Slakksii
Danzaburou
Level 25
God Stats
26W - 7L
1,826 SR
Queue Stats
71W - 58L
1,491 Elo+
Party 1
Team Averages
Level 32
1,762 SR
1,488 Elo+

VS

Team Averages
Level 41
1,387 SR
1,192 Elo+
Neith
Neith
Lizzo_diet
Neith
Level 31
God Stats
1W - 5L
1,283 SR
Queue Stats
3W - 11L
1,250 Elo+
Party 2
Bacchus
Bacchus
YuNauttis-TTV
Bacchus
Level 63
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 5L
1,163 Elo+
Party 2
Scylla
Scylla
timelovesme
Scylla
Level 28
God Stats
0W - 1L
1,291 SR
Queue Stats
3W - 12L
1,163 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChiefLaRey
Amaterasu
16
2 / 0 / 9
10,499
808
12,025
11,439
12,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
16
4 / 1 / 7
10,613
816
7,121
5,173
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Slakksii
Danzaburou
17
6 / 0 / 2
11,640
895
12,113
10,356
6,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 4 / 0
9,087
699
5,808
11,693
3,657
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
12
0 / 7 / 1
7,831
602
5,738
18,280
14,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
12
0 / 1 / 1
8,192
630
4,511
5,603
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChiefLaRey
Amaterasu
2
0
9
6.5
W
Ah Puch
4
1
7
7.5
L
Neith
1
4
0
0.25
W
Danzaburou
Slakksii
Danzaburou
6
0
2
7
L
Bacchus
0
7
1
0.07
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
16,057
26,968
Taken
35,576
20,425
Mitigated
19,301
9,349
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChiefLaRey
Amaterasu
12,025
4,940
0
3,319
11,439
12,172
538
4,384
7,055
0
30,708
W
Ah Puch
7,121
510
290
2,389
5,173
2,102
1,804
3,673
1,500
36,608
0
L
Neith
5,808
2,991
0
463
11,693
3,657
0
2,094
9,040
0
21,675
W
Danzaburou
Slakksii
Danzaburou
12,113
3,422
0
3,351
10,356
6,151
1,315
2,803
7,553
0
54,759
L
Bacchus
5,738
423
0
727
18,280
14,317
0
4,237
13,007
15,804
0
L
Scylla
4,511
93
0
0
5,603
1,327
0
706
4,552
18,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,752
Gold Earned
25,110
181
Minions Killed
85
0
Camps Cleared
0
734,581
Distance Traveled
586,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,499
808
32
2
0
266,130
0
W
Ah Puch
10,613
816
57
4
0
221,909
0
L
Neith
9,087
699
43
3
0
204,767
0
W
Danzaburou
11,640
895
92
7
0
246,542
0
L
Bacchus
7,831
602
18
1
0
204,175
0
L
Scylla
8,192
630
24
2
0
177,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role