Player Matchup

Aphrodite
Aphrodite
Jhene Aiku
Aphrodite
Level 188
God Stats
205W - 152L
1,489 SR
Queue Stats
426W - 368L
1,441 Elo+
Solo
Cabrakan
Cabrakan
KingxKo
Cabrakan
Level 125
God Stats
6W - 4L
1,443 SR
Queue Stats
68W - 97L
1,414 Elo+
Party 2
Bellona
Bellona
NIPP x DREAM
Bellona
Level 126
God Stats
2W - 2L
1,568 SR
Queue Stats
57W - 86L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
cmdrfrostz
Nu Wa
Level 147
God Stats
39W - 26L
1,648 SR
Queue Stats
275W - 269L
1,497 Elo+
Solo
Arachne
Arachne
porkyburner
Arachne
Level 104
God Stats
1W - 4L
1,253 SR
Queue Stats
145W - 180L
1,493 Elo+
Party 2
Team Averages
Level 138
1,481 SR
1,462 Elo+

VS

Team Averages
Level 144
1,467 SR
1,468 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Billsss
Tyr
Level 109
God Stats
1W - 2L
1,610 SR
Queue Stats
12W - 10L
1,491 Elo+
Party 3
Kuzenbo
Kuzenbo
BlueGhost79
Kuzenbo
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,562 Elo+
Party 1
Hera
Hera
Criipd
Hera
Level 84
God Stats
1W - 5L
1,439 SR
Queue Stats
12W - 12L
1,496 Elo+
Party 3
Medusa
Medusa
PandaMixes
Medusa
Level 145
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jhene Aiku
Aphrodite
15
2 / 1 / 5
8,709
871
6,409
9,352
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cabrakan
KingxKo
Cabrakan
15
3 / 0 / 9
9,637
964
5,384
9,985
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
NIPP x DREAM
Bellona
15
4 / 1 / 10
9,049
905
10,114
12,926
12,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
15
1 / 0 / 5
8,898
890
8,221
5,627
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
porkyburner
Arachne
16
10 / 0 / 4
10,309
1,031
11,159
9,643
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 2 / 0
7,903
790
6,591
6,648
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
14
1 / 4 / 1
8,201
820
5,032
11,551
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
BlueGhost79
Kuzenbo
12
0 / 5 / 2
7,489
749
6,835
12,184
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hera
Criipd
Hera
14
0 / 6 / 2
8,023
802
9,303
7,675
2,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
PandaMixes
Medusa
14
0 / 3 / 0
8,015
802
3,524
7,540
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
2
2
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
0
0.5
L
Tyr
1
4
1
0.38
L
Kuzenbo
BlueGhost79
Kuzenbo
0
5
2
0.2
L
Hera
Criipd
Hera
0
6
2
0.17
W
Aphrodite
Jhene Aiku
Aphrodite
2
1
5
4.5
W
Cabrakan
KingxKo
Cabrakan
3
0
9
7.5
W
Bellona
NIPP x DREAM
Bellona
4
1
10
9
L
Medusa
PandaMixes
Medusa
0
3
0
0
W
Nu Wa
1
0
5
3.5
W
Arachne
porkyburner
Arachne
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,287
Damage
31,285
47,533
Taken
45,598
35,433
Mitigated
28,784
23,081
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,591
467
0
1,436
6,648
2,628
0
3,187
3,351
0
22,617
L
Tyr
5,032
132
0
2,047
11,551
9,456
0
5,037
6,279
0
17,766
L
Kuzenbo
BlueGhost79
Kuzenbo
6,835
1,482
0
1,028
12,184
11,531
28
7,508
4,543
13,514
892
L
Hera
Criipd
Hera
9,303
2,047
0
0
7,675
2,417
196
3,305
3,872
33,869
0
W
Aphrodite
Jhene Aiku
Aphrodite
6,409
132
5,456
6,650
9,352
4,029
0
3,894
5,067
32,857
0
W
Cabrakan
KingxKo
Cabrakan
5,384
485
2,259
3,134
9,985
11,573
248
2,265
7,415
17,021
1,416
W
Bellona
NIPP x DREAM
Bellona
10,114
609
0
1,280
12,926
12,962
0
4,421
8,061
3,752
18,051
L
Medusa
PandaMixes
Medusa
3,524
993
0
0
7,540
2,752
0
2,318
5,064
0
28,335
W
Nu Wa
8,221
2,177
0
180
5,627
1,821
1,937
2,121
3,131
31,587
0
W
Arachne
porkyburner
Arachne
11,159
7,818
0
4,122
9,643
5,048
173
1,719
7,703
0
32,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,602
Gold Earned
39,631
242
Minions Killed
208
0
Camps Cleared
0
1,039,724
Distance Traveled
935,965
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,903
790
28
3
0
203,941
0
L
Tyr
8,201
820
31
3
0
209,233
0
L
Kuzenbo
7,489
749
19
2
0
170,066
0
L
Hera
8,023
802
58
6
0
169,272
0
W
Aphrodite
8,709
871
68
7
0
212,038
0
W
Cabrakan
9,637
964
28
3
0
201,201
4
W
Bellona
9,049
905
35
4
0
223,790
0
L
Medusa
8,015
802
72
7
0
183,453
0
W
Nu Wa
8,898
890
54
5
0
180,007
4
W
Arachne
10,309
1,031
57
6
0
222,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role