Player Matchup

Izanami
Izanami
 
Izanami
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AreUHighOrSlow
Cthulhu
Level 105
God Stats
4W - 5L
1,462 SR
Queue Stats
195W - 199L
1,453 Elo+
Party 2
Janus
Janus
KurtRambis55
Janus
Level 128
God Stats
714W - 739L
1,542 SR
Queue Stats
721W - 747L
1,473 Elo+
Solo
Thor
Thor
acquitedlikeoj
Thor
Level 83
God Stats
3W - 2L
1,924 SR
Queue Stats
120W - 103L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
alkalinelemur
Aphrodite
Level 141
God Stats
1W - 2L
1,518 SR
Queue Stats
4W - 8L
1,371 Elo+
Solo
Team Averages
Level 135
1,590 SR
1,470 Elo+

VS

Team Averages
Level 91
1,593 SR
1,371 Elo+
Artemis
Artemis
AphroOrTroll
Artemis
Level 155
God Stats
19W - 6L
1,457 SR
Queue Stats
524W - 545L
1,409 Elo+
Solo
Hachiman
Hachiman
BlcVu69
Hachiman
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
57W - 102L
1,307 Elo+
Solo
Cthulhu
Cthulhu
Headbuster4life4
Cthulhu
Level 86
God Stats
1W - 0L
1,762 SR
Queue Stats
6W - 9L
1,099 Elo+
Solo
Anubis
Anubis
Suthra
Anubis
Level 87
God Stats
38W - 25L
1,674 SR
Queue Stats
197W - 186L
1,508 Elo+
Party 1
Cerberus
Cerberus
XlxSHINIGAMIxlX
Cerberus
Level 82
God Stats
14W - 13L
1,573 SR
Queue Stats
85W - 68L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 5 / 3
6,394
400
8,686
13,236
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 2
7,940
496
6,410
12,447
8,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
4 / 2 / 2
7,418
464
6,057
6,007
1,358
13
1 / 2 / 4
7,552
472
6,489
11,427
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
alkalinelemur
Aphrodite
12
1 / 1 / 3
7,369
461
5,330
9,632
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AphroOrTroll
Artemis
16
2 / 2 / 1
8,682
543
4,445
9,454
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
BlcVu69
Hachiman
13
3 / 4 / 4
7,834
490
7,588
13,157
4,139
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 6
7,972
498
11,092
16,502
12,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Suthra
Anubis
17
5 / 0 / 2
10,360
648
6,823
5,151
2,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
13
2 / 1 / 5
8,215
513
6,956
9,071
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
14
14
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
3
0.5
W
Artemis
AphroOrTroll
Artemis
2
2
1
1.25
L
2
4
2
0.75
W
Hachiman
BlcVu69
Hachiman
3
4
4
1.25
W
2
2
6
2.5
L
4
2
2
2.5
W
Anubis
Suthra
Anubis
5
0
2
6
W
Cerberus
2
1
5
4.5
L
1
2
4
1.5
L
Aphrodite
alkalinelemur
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
36,904
52,749
Taken
53,335
20,043
Mitigated
27,681
14,331
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,686
6,205
0
2,982
13,236
3,571
0
6,696
6,498
0
41,128
W
Artemis
AphroOrTroll
Artemis
4,445
1,515
0
4,206
9,454
3,212
660
824
8,630
0
82,097
L
6,410
569
0
2,536
12,447
8,365
0
6,789
4,984
47,340
0
W
Hachiman
BlcVu69
Hachiman
7,588
4,481
0
4,255
13,157
4,139
124
4,775
8,194
0
45,276
W
11,092
779
2,597
2,866
16,502
12,303
0
5,460
10,850
33,117
1,851
L
6,057
345
0
138
6,007
1,358
0
3,512
2,441
34,405
0
W
Anubis
Suthra
Anubis
6,823
47
0
2,838
5,151
2,520
204
989
4,138
82,811
2,368
W
Cerberus
6,956
569
0
1,842
9,071
5,507
0
5,336
3,617
31,194
542
L
6,489
807
0
643
11,427
3,846
0
2,733
8,604
0
55,698
L
Aphrodite
alkalinelemur
Aphrodite
5,330
0
3,073
4,959
9,632
2,903
138
2,586
7,046
41,166
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,673
Gold Earned
43,063
354
Minions Killed
482
0
Camps Cleared
0
1,527,254
Distance Traveled
1,525,797
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,394
400
54
3
0
250,562
0
W
Artemis
8,682
543
113
7
0
305,539
2
L
Cthulhu
7,940
496
85
5
0
270,154
0
W
Hachiman
7,834
490
84
5
0
266,520
0
W
Cthulhu
7,972
498
40
3
0
310,577
0
L
Janus
7,418
464
63
4
0
315,642
4
W
Anubis
10,360
648
161
10
0
304,002
10
W
Cerberus
8,215
513
84
5
0
339,159
3
L
Thor
7,552
472
79
5
0
353,869
3
L
Aphrodite
7,369
461
73
5
0
337,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role