Player Matchup

Horus
Horus
Alittledirty
Horus
Level 160
God Stats
8W - 5L
1,685 SR
Queue Stats
351W - 392L
1,463 Elo+
Solo
Camazotz
Camazotz
Seidr Moon
Camazotz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 300L
1,456 Elo+
Solo
Nut
Nut
ToastyElf2147
Nut
Level 137
God Stats
2W - 3L
1,511 SR
Queue Stats
136W - 128L
1,485 Elo+
Solo
Atlas
Atlas
llSesshomaru
Atlas
Level 120
God Stats
1W - 1L
1,234 SR
Queue Stats
29W - 26L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
vIseGamerX32
Gilgamesh
Level 124
God Stats
7W - 5L
1,416 SR
Queue Stats
244W - 257L
1,488 Elo+
Solo
Team Averages
Level 130
1,469 SR
1,484 Elo+

VS

Team Averages
Level 102
1,507 SR
1,483 Elo+
Tiamat
Tiamat
GrantedHEAT
Tiamat
Level 144
God Stats
8W - 8L
1,666 SR
Queue Stats
216W - 209L
1,555 Elo+
Solo
Bastet
Bastet
InkAuthority
Bastet
Level 49
God Stats
2W - 3L
1,348 SR
Queue Stats
166W - 174L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
Mjdrax025
Ix Chel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 58L
1,519 Elo+
Solo
Nemesis
Nemesis
Yetigheti
Nemesis
Level 55
God Stats
1W - 1L
1,679 SR
Queue Stats
143W - 160L
1,427 Elo+
Party 1
Hachiman
Hachiman
mexicanozpapiz
Hachiman
Level 157
God Stats
1W - 3L
1,344 SR
Queue Stats
82W - 83L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 9
9,807
981
6,446
17,177
10,807
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Camazotz
Seidr Moon
Camazotz
15
3 / 1 / 13
8,851
885
9,028
11,227
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 1 / 9
9,622
962
9,351
9,635
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 3 / 15
9,133
913
10,628
15,404
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
vIseGamerX32
Gilgamesh
14
3 / 3 / 13
8,620
862
10,096
17,780
17,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 2
7,539
754
12,355
8,899
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
15
2 / 3 / 4
7,709
771
11,376
10,079
3,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Mjdrax025
Ix Chel
13
2 / 5 / 6
7,855
786
11,808
9,284
3,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Yetigheti
Nemesis
13
1 / 2 / 4
7,370
737
5,859
8,670
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
13
3 / 7 / 4
8,388
839
14,050
11,702
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
21
Kills
9
9
Deaths
21
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Tiamat
1
4
2
0.5
L
Bastet
2
3
4
1.33
L
Ix Chel
Mjdrax025
Ix Chel
2
5
6
1
W
Camazotz
Seidr Moon
Camazotz
3
1
13
9.5
W
8
1
9
12.5
L
Nemesis
Yetigheti
Nemesis
1
2
4
1.5
W
2
3
15
3.17
L
Hachiman
3
7
4
0.71
W
Gilgamesh
vIseGamerX32
Gilgamesh
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,549
Damage
55,448
71,223
Taken
48,634
51,867
Mitigated
24,444
40,251
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,446
2,393
13,112
12,161
17,177
10,807
831
5,446
11,424
0
18,363
L
Tiamat
12,355
672
631
1,885
8,899
5,689
0
1,966
6,730
25,687
0
L
Bastet
11,376
1,824
199
2,296
10,079
3,858
0
2,398
7,442
0
18,609
L
Ix Chel
Mjdrax025
Ix Chel
11,808
1,379
1,183
1,115
9,284
3,800
0
2,961
6,290
18,086
389
W
Camazotz
Seidr Moon
Camazotz
9,028
845
499
3,503
11,227
5,997
1,395
4,844
6,265
0
18,956
W
9,351
2,911
871
1,446
9,635
5,037
648
3,394
6,131
356
21,719
L
Nemesis
Yetigheti
Nemesis
5,859
1,145
1,571
2,573
8,670
6,921
0
1,296
7,130
0
9,183
W
10,628
3,883
1,388
3,023
15,404
12,618
987
3,898
11,352
18,773
460
L
Hachiman
14,050
5,606
88
2,087
11,702
4,176
0
2,206
9,365
0
25,111
W
Gilgamesh
vIseGamerX32
Gilgamesh
10,096
1,930
618
3,630
17,780
17,408
351
6,324
11,224
0
15,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,033
Gold Earned
38,861
127
Minions Killed
100
0
Camps Cleared
0
1,036,300
Distance Traveled
873,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,807
981
16
2
0
226,350
0
L
Tiamat
7,539
754
27
3
0
175,589
0
L
Bastet
7,709
771
18
2
0
215,181
0
L
Ix Chel
7,855
786
18
2
0
166,668
0
W
Camazotz
8,851
885
35
4
0
216,542
0
W
Nut
9,622
962
35
4
0
197,459
0
L
Nemesis
7,370
737
9
1
0
191,838
0
W
Atlas
9,133
913
24
2
0
189,602
0
L
Hachiman
8,388
839
28
3
0
124,368
0
W
Gilgamesh
8,620
862
17
2
0
206,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role