Player Matchup

Ra
Ra
 
Ra
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GSD_DAMMY
Erlang Shen
Level 159
God Stats
2W - 6L
1,287 SR
Queue Stats
352W - 385L
1,447 Elo+
Party 2
Awilix
Awilix
German_Chucho
Awilix
Level 156
God Stats
10W - 10L
1,422 SR
Queue Stats
93W - 103L
1,471 Elo+
Party 2
Apollo
Apollo
Madein30
Apollo
Level 121
God Stats
3W - 4L
1,352 SR
Queue Stats
149W - 172L
1,471 Elo+
Party 2
Ymir
Ymir
danzer0892
Ymir
Level 68
God Stats
8W - 3L
1,553 SR
Queue Stats
68W - 86L
1,406 Elo+
Party 2
Team Averages
Level 142
1,423 SR
1,459 Elo+

VS

Team Averages
Level 105
1,471 SR
1,548 Elo+
Ymir
Ymir
EiMaster64
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
King Arthur
King Arthur
IAzOK
King Arthur
Level 152
God Stats
0W - 2L
1,660 SR
Queue Stats
25W - 27L
1,555 Elo+
Party 1
Awilix
Awilix
NachitoXD23
Awilix
Level 109
God Stats
0W - 2L
1,272 SR
Queue Stats
32W - 47L
1,485 Elo+
Solo
Neith
Neith
Valentin12345261
Neith
Level 87
God Stats
6W - 5L
1,469 SR
Queue Stats
260W - 244L
1,515 Elo+
Solo
Agni
Agni
brescapuelcrack
Agni
Level 126
God Stats
2W - 3L
1,451 SR
Queue Stats
19W - 18L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
3 / 2 / 1
4,245
708
2,465
3,363
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
GSD_DAMMY
Erlang Shen
6
1 / 3 / 2
3,730
622
2,920
5,332
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 1 / 1
3,938
656
2,458
4,314
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Madein30
Apollo
6
1 / 1 / 0
3,897
650
1,370
2,827
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 1
3,874
646
900
2,970
1,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,823
471
258
1,673
660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
IAzOK
King Arthur
8
3 / 1 / 0
4,528
755
4,940
5,639
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
5
2 / 4 / 0
3,712
619
2,324
5,095
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,788
631
2,421
2,432
583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 2 / 0
4,199
700
2,449
3,767
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
6
7
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
1
1.75
L
0
1
0
0
W
Erlang Shen
GSD_DAMMY
Erlang Shen
1
3
2
0.67
W
2
1
1
2.5
L
King Arthur
IAzOK
King Arthur
3
1
0
3
W
Apollo
Madein30
Apollo
1
1
0
1
L
Awilix
2
4
0
0.5
L
0
0
0
0
L
1
2
0
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,113
Damage
12,392
18,806
Taken
18,606
5,948
Mitigated
7,357
6,641
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,465
170
305
1,150
3,363
1,018
0
1,717
1,646
19,287
502
L
258
118
0
342
1,673
660
0
279
1,394
1,550
0
W
Erlang Shen
GSD_DAMMY
Erlang Shen
2,920
1,636
0
2,028
5,332
1,624
0
331
5,001
0
12,472
W
2,458
1,287
0
838
4,314
1,373
0
429
3,885
0
17,662
L
King Arthur
IAzOK
King Arthur
4,940
1,007
0
1,516
5,639
3,770
0
233
5,354
990
22,553
W
Apollo
Madein30
Apollo
1,370
860
0
942
2,827
631
0
40
2,787
0
19,082
L
Awilix
2,324
1,080
0
365
5,095
1,393
0
494
4,481
0
12,198
L
2,421
988
0
961
2,432
583
0
487
1,945
0
22,510
L
2,449
249
0
1,459
3,767
951
0
1,309
2,213
21,455
0
W
900
394
0
1,378
2,970
1,302
0
431
2,529
8,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,684
Gold Earned
19,050
142
Minions Killed
163
0
Camps Cleared
0
632,187
Distance Traveled
562,080
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,245
708
37
6
0
124,144
0
L
Ymir
2,823
471
4
1
0
37,081
0
W
Erlang Shen
3,730
622
21
4
0
112,212
0
W
Awilix
3,938
656
39
7
0
152,707
0
L
King Arthur
4,528
755
47
8
0
135,797
1
W
Apollo
3,897
650
33
6
0
123,746
1
L
Awilix
3,712
619
26
4
0
147,466
0
L
Neith
3,788
631
37
6
0
108,162
0
L
Agni
4,199
700
49
8
0
133,574
0
W
Ymir
3,874
646
12
2
0
119,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role