Player Matchup

Hachiman
Hachiman
DuroJay
Hachiman
Level 167
God Stats
2W - 0L
1,788 SR
Queue Stats
21W - 26L
1,446 Elo+
Party 1
King Arthur
King Arthur
TheSwedishBaker
King Arthur
Level 123
God Stats
1W - 1L
1,654 SR
Queue Stats
23W - 13L
1,711 Elo+
Party 3
Aphrodite
Aphrodite
taytottt
Aphrodite
Level 123
God Stats
10W - 3L
1,546 SR
Queue Stats
62W - 42L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
vSoraxy-
Zhong Kui
Level 144
God Stats
2W - 3L
1,162 SR
Queue Stats
16W - 29L
1,377 Elo+
Party 1
Ne Zha
Ne Zha
xSennn
Ne Zha
Level 90
God Stats
2W - 2L
1,768 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 129
1,584 SR
1,517 Elo+

VS

Team Averages
Level 142
1,597 SR
1,538 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
DoomtrainMD
Sylvanus
Level 154
God Stats
3W - 4L
1,639 SR
Queue Stats
31W - 26L
1,571 Elo+
Party 2
Freya
Freya
SAUSEYboss71
Freya
Level 123
God Stats
4W - 4L
1,665 SR
Queue Stats
138W - 128L
1,586 Elo+
Solo
Awilix
Awilix
SourNug
Awilix
Level 204
God Stats
34W - 22L
1,683 SR
Queue Stats
354W - 319L
1,547 Elo+
Party 2
Shiva
Shiva
bem0re
Shiva
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 98L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DuroJay
Hachiman
14
4 / 2 / 4
8,953
560
10,024
9,895
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TheSwedishBaker
King Arthur
16
4 / 0 / 4
10,029
627
14,365
17,038
15,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
taytottt
Aphrodite
13
1 / 2 / 8
8,649
541
8,041
11,593
6,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
vSoraxy-
Zhong Kui
16
1 / 3 / 3
9,643
603
7,677
11,505
8,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
xSennn
Ne Zha
14
4 / 2 / 1
8,578
536
3,142
10,548
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 5 / 1
6,979
436
3,427
9,559
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
DoomtrainMD
Sylvanus
12
1 / 1 / 3
6,736
421
6,111
15,701
16,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 3
8,060
504
6,345
10,537
3,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Awilix
SourNug
Awilix
15
7 / 3 / 1
8,677
542
9,742
11,938
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
bem0re
Shiva
15
0 / 3 / 1
8,544
534
7,069
16,213
14,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
8
9
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
5
1
0.1
L
Sylvanus
DoomtrainMD
Sylvanus
1
1
3
2.5
W
Hachiman
DuroJay
Hachiman
4
2
4
3
L
0
2
3
0.75
L
Awilix
SourNug
Awilix
7
3
1
2.5
W
King Arthur
TheSwedishBaker
King Arthur
4
0
4
6
L
Shiva
bem0re
Shiva
0
3
1
0.17
W
Aphrodite
taytottt
Aphrodite
1
2
8
2.5
W
Zhong Kui
vSoraxy-
Zhong Kui
1
3
3
0.83
W
Ne Zha
xSennn
Ne Zha
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
32,694
60,579
Taken
63,948
37,910
Mitigated
44,272
20,961
Healing
21,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,427
1,183
0
2,253
9,559
3,650
291
3,219
6,340
0
53,392
L
Sylvanus
DoomtrainMD
Sylvanus
6,111
1,111
2,170
8,318
15,701
16,310
0
4,562
11,139
27,636
0
W
Hachiman
DuroJay
Hachiman
10,024
6,027
0
2,246
9,895
3,115
241
2,687
7,208
0
60,376
L
6,345
1,849
0
4,986
10,537
3,722
0
5,577
4,960
55,435
2,283
L
Awilix
SourNug
Awilix
9,742
3,238
0
962
11,938
5,601
0
1,320
10,618
0
59,231
W
King Arthur
TheSwedishBaker
King Arthur
14,365
1,687
0
3,952
17,038
15,277
32
1,923
15,115
0
82,568
L
Shiva
bem0re
Shiva
7,069
814
85
2,417
16,213
14,989
391
916
15,297
0
68,554
W
Aphrodite
taytottt
Aphrodite
8,041
969
4,727
6,164
11,593
6,926
291
3,184
8,409
33,491
2,250
W
Zhong Kui
vSoraxy-
Zhong Kui
7,677
527
0
2,098
11,505
8,647
588
4,610
6,895
71,034
952
W
Ne Zha
xSennn
Ne Zha
3,142
716
0
1,774
10,548
3,945
0
617
9,931
0
65,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,852
Gold Earned
38,996
545
Minions Killed
441
0
Camps Cleared
0
1,593,455
Distance Traveled
1,599,840
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,979
436
86
5
0
296,052
1
L
Sylvanus
6,736
421
37
2
0
291,624
10
W
Hachiman
8,953
560
115
7
0
308,028
3
L
Freya
8,060
504
89
6
0
327,666
3
L
Awilix
8,677
542
99
6
0
370,573
2
W
King Arthur
10,029
627
133
8
0
321,539
2
L
Shiva
8,544
534
130
8
0
313,925
1
W
Aphrodite
8,649
541
63
4
0
294,581
0
W
Zhong Kui
9,643
603
137
9
0
291,990
0
W
Ne Zha
8,578
536
97
6
0
377,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role