Player Matchup

Horus
Horus
BUHO2700
Horus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,552 Elo+
Party 3
Jing Wei
Jing Wei
Khaleoth3Goat
Jing Wei
Level 89
God Stats
5W - 4L
1,695 SR
Queue Stats
91W - 82L
1,532 Elo+
Solo
Hel
Hel
Psyger7
Hel
Level 141
God Stats
5W - 6L
1,603 SR
Queue Stats
449W - 449L
1,512 Elo+
Party 2
Artio
Artio
XGhost-DeltaX
Artio
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
220W - 245L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
gameGtex
Ne Zha
Level 147
God Stats
0W - 1L
1,273 SR
Queue Stats
14W - 17L
1,384 Elo+
Party 3
Team Averages
Level 139
1,514 SR
1,491 Elo+

VS

Team Averages
Level 144
1,595 SR
1,496 Elo+
Cthulhu
Cthulhu
CapnKerfuffles
Cthulhu
Level 142
God Stats
6W - 3L
1,305 SR
Queue Stats
121W - 119L
1,499 Elo+
Party 1
Nike
Nike
CardsFan9
Nike
Level 144
God Stats
2W - 2L
1,739 SR
Queue Stats
154W - 141L
1,494 Elo+
Party 1
Ne Zha
Ne Zha
dutchclutch42
Ne Zha
Level 156
God Stats
10W - 6L
1,748 SR
Queue Stats
111W - 106L
1,484 Elo+
Party 1
Ix Chel
Ix Chel
smokinthekush420
Ix Chel
Level 159
God Stats
37W - 33L
1,537 SR
Queue Stats
519W - 501L
1,522 Elo+
Solo
Izanami
Izanami
tirador_amigo
Izanami
Level 118
God Stats
39W - 31L
1,646 SR
Queue Stats
308W - 301L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BUHO2700
Horus
10
0 / 5 / 1
5,688
438
6,409
15,742
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Khaleoth3Goat
Jing Wei
11
1 / 3 / 0
6,052
466
2,924
8,993
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
12
2 / 5 / 1
6,996
538
5,031
9,175
4,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 0
6,913
532
6,521
17,281
11,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
gameGtex
Ne Zha
9
2 / 2 / 2
5,858
451
2,811
6,970
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,237
557
10,146
10,049
7,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
12
2 / 3 / 2
7,399
569
5,904
8,936
5,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
11 / 1 / 4
9,354
720
12,989
11,289
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 4
7,233
556
3,482
5,948
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
0 / 1 / 5
7,542
580
4,886
5,723
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
17
17
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
BUHO2700
Horus
0
5
1
0.1
W
3
1
6
6
W
Nike
2
3
2
1
L
Jing Wei
Khaleoth3Goat
Jing Wei
1
3
0
0.33
L
Hel
2
5
1
0.5
L
2
2
0
1
W
11
1
4
13
L
Ne Zha
gameGtex
Ne Zha
2
2
2
1.5
W
1
1
4
3
W
Izanami
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
37,407
58,161
Taken
41,945
31,832
Mitigated
20,798
21,254
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BUHO2700
Horus
6,409
2,878
600
4,316
15,742
11,270
0
5,360
9,798
0
26,905
W
10,146
735
264
1,185
10,049
7,089
375
1,106
8,661
32,126
3,430
W
Nike
5,904
1,083
0
1,484
8,936
5,667
0
4,220
4,716
0
35,465
L
Jing Wei
Khaleoth3Goat
Jing Wei
2,924
1,937
0
3,398
8,993
2,369
0
2,161
6,491
0
36,635
L
Hel
5,031
150
385
2,887
9,175
4,347
195
3,131
5,778
54,424
1,356
L
6,521
822
240
7,296
17,281
11,982
0
422
16,059
41,232
2,824
W
12,989
4,651
0
2,156
11,289
4,401
506
3,324
7,811
0
58,660
L
Ne Zha
gameGtex
Ne Zha
2,811
778
0
2,132
6,970
1,864
0
660
6,166
0
25,938
W
3,482
434
292
2,870
5,948
1,783
48
2,487
3,353
47,229
538
W
Izanami
4,886
3,368
0
1,542
5,723
1,858
1,024
92
5,603
0
60,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
38,765
321
Minions Killed
392
0
Camps Cleared
0
1,223,520
Distance Traveled
1,234,491
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,688
438
36
3
0
272,868
0
W
Cthulhu
7,237
557
53
4
0
273,311
1
W
Nike
7,399
569
69
5
0
224,218
1
L
Jing Wei
6,052
466
72
6
0
277,859
0
L
Hel
6,996
538
108
8
0
265,924
1
L
Artio
6,913
532
61
5
0
254,220
2
W
Ne Zha
9,354
720
85
7
0
279,443
1
L
Ne Zha
5,858
451
44
3
0
152,649
0
W
Ix Chel
7,233
556
79
6
0
202,517
1
W
Izanami
7,542
580
106
8
0
255,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role