Player Matchup

Baron Samedi
Baron Samedi
BarryBerkman
Baron Samedi
Level 179
God Stats
6W - 3L
1,714 SR
Queue Stats
308W - 274L
1,647 Elo+
Party 1
Chang'e
Chang'e
CaptainPencil69
Chang'e
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 74L
1,493 Elo+
Party 2
Cupid
Cupid
ShredFlanders
Cupid
Level 180
God Stats
5W - 9L
1,358 SR
Queue Stats
317W - 283L
1,619 Elo+
Party 1
Surtr
Surtr
Zelumaron
Surtr
Level 220
God Stats
2W - 3L
1,790 SR
Queue Stats
193W - 166L
1,551 Elo+
Party 2
Serqet
Serqet
cdel730
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,477 Elo+
Party 2
Team Averages
Level 157
1,573 SR
1,558 Elo+

VS

Team Averages
Level 134
1,434 SR
1,513 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
H1ghFashion
Nemesis
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 130L
1,544 Elo+
Party 3
King Arthur
King Arthur
SnowCover
King Arthur
Level 125
God Stats
1W - 3L
1,183 SR
Queue Stats
178W - 166L
1,531 Elo+
Solo
Izanami
Izanami
SoloLane12
Izanami
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 132L
1,485 Elo+
Party 3
Kukulkan
Kukulkan
ZKells
Kukulkan
Level 117
God Stats
2W - 2L
1,488 SR
Queue Stats
101W - 99L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarryBerkman
Baron Samedi
11
3 / 2 / 1
6,909
531
8,062
11,673
8,939
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 0
5,501
423
1,019
9,519
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 2
6,965
536
7,573
10,699
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Zelumaron
Surtr
13
3 / 1 / 2
7,932
610
9,524
14,883
10,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
cdel730
Serqet
11
3 / 4 / 0
6,357
489
3,532
10,446
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 1
6,536
503
9,280
9,676
3,753
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
H1ghFashion
Nemesis
12
7 / 5 / 2
7,161
551
7,368
10,992
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
SnowCover
King Arthur
11
1 / 2 / 3
6,006
462
6,611
10,714
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
SoloLane12
Izanami
14
2 / 1 / 3
7,576
583
6,622
7,939
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ZKells
Kukulkan
14
4 / 1 / 4
8,126
625
9,164
5,926
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
11
Kills
16
16
Deaths
12
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
3
1
0.83
L
Baron Samedi
BarryBerkman
Baron Samedi
3
2
1
1.75
L
0
5
0
0
W
Nemesis
H1ghFashion
Nemesis
7
5
2
1.6
L
2
4
2
0.75
W
King Arthur
SnowCover
King Arthur
1
2
3
1.25
W
Izanami
SoloLane12
Izanami
2
1
3
3.5
W
Kukulkan
ZKells
Kukulkan
4
1
4
6
L
Surtr
Zelumaron
Surtr
3
1
2
4
L
Serqet
cdel730
Serqet
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,710
Damage
39,045
57,220
Taken
45,247
27,409
Mitigated
19,851
17,504
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,280
451
181
3,777
9,676
3,753
0
552
8,960
44,262
3,297
L
Baron Samedi
BarryBerkman
Baron Samedi
8,062
1,054
410
5,153
11,673
8,939
0
3,549
7,847
26,303
3,342
L
1,019
49
240
2,604
9,519
2,351
0
3,727
5,755
32,990
0
W
Nemesis
H1ghFashion
Nemesis
7,368
2,983
0
1,451
10,992
4,109
0
2,721
7,953
0
40,644
L
7,573
4,421
225
4,080
10,699
2,302
0
1,046
9,533
0
47,713
W
King Arthur
SnowCover
King Arthur
6,611
926
0
2,554
10,714
7,322
7
2,228
8,486
0
25,714
W
Izanami
SoloLane12
Izanami
6,622
3,908
0
3,788
7,939
2,701
430
1,354
6,585
0
67,858
W
Kukulkan
ZKells
Kukulkan
9,164
367
0
1,723
5,926
1,966
0
3,033
2,737
66,474
0
L
Surtr
Zelumaron
Surtr
9,524
2,160
0
4,064
14,883
10,017
0
7,219
7,582
2,070
52,993
L
Serqet
cdel730
Serqet
3,532
957
0
728
10,446
3,800
0
2,271
8,072
0
31,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
35,405
345
Minions Killed
407
0
Camps Cleared
0
1,263,201
Distance Traveled
1,275,930
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,536
503
75
6
0
217,151
7
L
Baron Samedi
6,909
531
40
3
0
228,103
2
L
Chang'e
5,501
423
65
5
0
227,515
5
W
Nemesis
7,161
551
50
4
0
285,051
0
L
Cupid
6,965
536
87
7
0
247,221
0
W
King Arthur
6,006
462
27
2
0
272,563
0
W
Izanami
7,576
583
123
9
0
248,500
0
W
Kukulkan
8,126
625
132
10
0
252,665
0
L
Surtr
7,932
610
96
7
0
242,771
3
L
Serqet
6,357
489
57
4
0
317,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role