Player Matchup

Nox
Nox
Silver I
 
Nox
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
BrawnDon
Medusa
Gold IV
Level 126
God Stats
3W - 1L
1,720 SR
Queue Stats
36W - 32L
1,488 MMR
Solo
Vamana
Vamana
Gold IV
DawgOfTheC
Vamana
Gold IV
Level 117
God Stats
12W - 21L
1,508 SR
Queue Stats
223W - 237L
1,483 MMR
Solo
Athena
Athena
Silver I
IIIReanimatedIII
Athena
Silver I
Level 115
God Stats
2W - 2L
1,724 SR
Queue Stats
31W - 37L
1,522 MMR
Party 1
Ne Zha
Ne Zha
Silver III
TheMeetStranglr
Ne Zha
Silver III
Level 104
God Stats
2W - 2L
1,806 SR
Queue Stats
25W - 28L
1,454 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,651 SR
1,489 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,550 SR
1,489 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
LILVERNY
Serqet
Bronze III
Level 99
God Stats
1W - 0L
1,838 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Geb
Geb
Bronze III
ScientistExirr
Geb
Bronze III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,469 MMR
Party 2
Anhur
Anhur
Gold III
Thebestloki123
Anhur
Gold III
Level 105
God Stats
5W - 6L
1,527 SR
Queue Stats
43W - 46L
1,479 MMR
Solo
Nu Wa
Nu Wa
Gold V
Whisperwind1
Nu Wa
Gold V
Level 68
God Stats
3W - 0L
1,384 SR
Queue Stats
17W - 17L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 2 / 0
6,920
532
1,049
6,439
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
BrawnDon
Medusa
12
1 / 2 / 0
6,559
505
7,451
9,290
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
DawgOfTheC
Vamana
13
2 / 4 / 0
7,139
549
6,580
11,987
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 2
6,048
465
2,536
9,856
7,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 4 / 2
6,020
463
3,942
9,722
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MercuryChang'eKing ArthurXing Tian

VS

Bans
ThothHorusSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 2 / 0
9,162
705
8,085
10,823
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
LILVERNY
Serqet
13
3 / 1 / 4
7,051
542
5,733
7,247
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 3
6,427
494
4,533
7,866
4,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 2
7,016
540
5,466
8,804
2,686
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 4
8,418
648
6,351
2,467
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
W
Apollo
 
Apollo
5
2
0
2.5
L
Medusa
BrawnDon
Medusa
1
2
0
0.5
L
Vamana
DawgOfTheC
Vamana
2
4
0
0.5
L
1
2
2
1
W
Serqet
LILVERNY
Serqet
3
1
4
5
W
1
0
3
2.5
L
0
4
2
0.25
W
0
1
2
1
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
30,168
47,294
Taken
37,207
24,634
Mitigated
14,433
11,043
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,049
51
0
766
6,439
1,622
0
2,596
3,520
58,095
1,478
W
Apollo
 
Apollo
8,085
5,124
0
4,800
10,823
3,845
490
397
9,759
0
65,056
L
Medusa
BrawnDon
Medusa
7,451
3,521
0
3,877
9,290
2,463
315
2,201
6,977
0
52,925
L
Vamana
DawgOfTheC
Vamana
6,580
2,462
0
1,583
11,987
10,102
0
664
11,019
0
49,919
L
2,536
543
0
1,116
9,856
7,478
0
2,797
6,373
14,174
321
W
Serqet
LILVERNY
Serqet
5,733
864
0
628
7,247
2,961
0
1,525
5,646
0
42,888
W
4,533
590
0
1,874
7,866
4,304
0
688
7,178
19,988
0
L
3,942
1,172
0
3,701
9,722
2,969
0
1,849
7,719
0
44,512
W
5,466
1,717
0
3,156
8,804
2,686
319
457
8,347
0
52,577
W
6,351
763
0
555
2,467
637
568
389
2,066
51,198
501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
38,074
419
Minions Killed
441
0
Camps Cleared
0
1,267,541
Distance Traveled
1,323,322
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,920
532
131
10
0
255,122
1
W
Apollo
9,162
705
121
9
0
252,037
1
L
Medusa
6,559
505
85
7
0
233,375
2
L
Vamana
7,139
549
98
8
0
240,487
0
L
Athena
6,048
465
25
2
0
277,013
4
W
Serqet
7,051
542
73
6
0
306,427
0
W
Geb
6,427
494
24
2
0
279,342
3
L
Ne Zha
6,020
463
80
6
0
261,544
2
W
Anhur
7,016
540
105
8
0
227,787
0
W
Nu Wa
8,418
648
118
9
0
257,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role